05-02-2005, 11:02 PM | #601 (permalink) |
Egocentric
Location: World of Warcraft
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Lasereth, thank you very very much for that detailed explanation. It seems I shall try a fury build then. Care to post it and the progression?
I just hit 27 and I was dual wielding http://www.thottbot.com/?i=8393 and http://www.thottbot.com/?i=4918 against level 23-26 mobs in duskwood. I have to say it was awesome. Yes the missrate was terrible at times but it was so much faster than the ol 2-hander. I can see this not being viable later on, but right now it rocks. Just like you said, against lower level enemies, it's awesome. I really like playing a warrior. It's a fun class and it will definitely be my 3rd character I'll level to 60. Of all the classes I've tried, Paladin is by the most boring. --jaded
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There is no fucking you, there is only me. |
05-03-2005, 06:28 AM | #602 (permalink) |
Knight of the Old Republic
Location: Winston-Salem, NC
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Yes, that's the odd thing about dual wielding: every now and then, your DPS will go past 2H slow weapons. The initial flaw is apparent in dual wielding though just with the last sentence: "every now and then." It's not consistent! I've missed 10 times in a row before with dual wielding. That is completely unacceptable, especially in PVP when you have 10 seconds to kill the other guy. I honestly wish Blizzard would find another way to lower the DPS of dual wielding without increasing the miss rate. If there is ANYTHING I hate more than duelling paladins it'd have to be swinging my sword and MISSING. When I dual wield, I sure as hell miss 25% of the time, and frankly, it grates my nerves. Seething is right: as a fury warrior, if your offhand weapon hits next with bloodthirst it's a true waste.
Maybe Blizzard should lower the DPS of the main weapon also? Not by much, but to compensate for eliminating the miss rate. I just want warriors to have the option of dual wielding effectively. Currently, dual wield works, but it's not consistent enough to get constant results. A slow 2H DEFINITELY gives me constant results. I'm not sure if I could play a rogue with the dual wielding miss rate. Some warriors believe that there should be a low-end arms talent that gets rid of the dual wielding miss rate for warriors (or at least lowers it). I think this is an excellent idea. I'll post my talent build later -- I have a 20 page paper due in 7 hours. And if you think warriors are fun now, wait until you get to 36-40...it really gets fun then. Most warriors say that after 40 warriors SUCK, but I've found it to be the exact opposite. My warrior started winning almost every PVP encounter I found myself in after 36. Maybe it's just my talent build...I tried MS build and couldn't stand not getting bonuses when I crit'ed and killed enemies. I felt disabled. -Lasereth
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"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
05-03-2005, 09:08 AM | #603 (permalink) | |
beauty in the breakdown
Location: Chapel Hill, NC
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Quote:
__________________
"Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." --Plato Last edited by sailor; 05-03-2005 at 09:37 AM.. |
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05-03-2005, 09:43 AM | #604 (permalink) |
Knight of the Old Republic
Location: Winston-Salem, NC
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Yeah, a warrior doesn't gain any advantages when dual wielding. There's no special attacks or sinister strikes or anything. All instant attacks are based on weapon damage so a warrior's equivalent to sinister strike does around 100-200 damage.
-Lasereth
__________________
"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
05-06-2005, 02:15 AM | #605 (permalink) |
Banned from being Banned
Location: Donkey
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Man, one thing that's hard when you pick a Rogue is deciding which talent paths to take...
They are all so good... If you max out subtlety, you're almost guaranteed an instant 5 combo points within the first few seconds of battle. Premeditation (2 cbo points) + cheap shot (2 points) and a 75% chance to add another point from cheap shot. THEN you have Setup, which gives you 40% chance to add a combo point when you dodge an attack... which is quite a lot on a rogue. So the the subtlety tree kicks major ass. Then you have the combo/assassination trees which are just as good. If you max out combo/assassin. then you're almost a godlike melee char, especially w/ Adrenaline Rush, Blade Flurry, and Slice & Dice tossed on all at once. THEN, if you pick a combat tree, do you take 5 points in dual weild (increases damage done by offhand weapon by 50%), 5 points in dagger (5%+ crit hit rate), or 5 in mace (6% chance to stun for 3 sec). So many choices, so little points. I know I'm gonna end up spending massive amounts of gold reissuing talent points just so I can try out all of the different flavors.. In any case, rogues are badass... not only all that, but the poisons they have. Toss on a stoneshield pot and you own in PVP. Fighting a healer? Use wound poison on one dagger and instant poison on the other. Carry thistle tea , regenerate your energy in one go! Healing pots, agility + gear along with agi + pots AND agi+ food will boost your dodge/crit to godlike levels. I'm racking up HK points like you wouldn't believe.
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I love lamp. |
05-06-2005, 03:06 AM | #606 (permalink) |
Junkie
Location: Louisiana
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quoted from a guild mate
"Ok, this is how it works basically, CS, Hemorrage, Gouge, CB, Evis, Blind, Vanish. CS, Hemorrage, Gouge, Prep, CB, Evis, Blind, Vanish CS, Hemorrage, Gouge, Evis Any level 60 rogue with decent gear can have a ton of HP gone off their opponent at this point, from here, just finish them off if there is anything left. Most cloth wearers are dead at this point. Accuracy is the main thing in this build." and welp it works very nice also with dual wield you can have daggers loaded 1st hit with those then just click your swords or maces for an instant change over..all you have to do is set a bar up with your weapons dragged to them.. click each one and it will equip them. my warrior and rogue does this all the time. battle looks bad slap the 1h and shield over the 2h and hit def stance get a chain heal and go at it. although im sad on this day. i spent 30g to repec my mage back to fire/arcane. frost just sucks now for pvp. i tapped a rogue with poly to help a firend and they broke it with a honor trinket then frost nova .. broke it two with another trinket from honor rankings. granted mages are powerful but we wear cloth. we get blink but has a nice cooldown those 12 sec is an eternity with getting stunned over and over. yet with frost its fun as heck. but fire .. pfft 1500 crit with combustion and a pryoblast ill take that any day. frost dont put a nice dps dmg effect like fire does. rogues can vanish or slip in to stealth with even a fire dot on them. till it wears off that is. i must say on bonechewer my mage is putting pts in arcane 1st this time around imp arc explosion is the bomb for lvling. instead of doing pulls on a camp to get that chest, im just doing a cone of cold then arc exp then a frost nova then arc exp. with arc med i get clearcasting alot for the small % that it gives. lol granted when its done i have no mana and hardly any health but killing 5-8 toons instead of 1-3 a pop, i can live with that.
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It means only one thing, and everything: Cut. Once committed to fight, Cut. Everything else is secondary. Cut. That is your duty, your purpose, your hunger. There is no rule more important, no commitment that overrides that one. Cut. The lines are a portrayal of the dance. Cut from the void, not from bewilderment. Cut the enemy as quickly and directly as possible. Cut with certainty. Cut decisively, resoultely. Cut into his strength. Flow through the gaps in his guard. Cut him. Cut him down utterly. Don't allow him a breath. Crush him. Cut him without mercy to the depth of his spirit. It is the balance to life: death. It is the dance with death. It is the law a war wizard lives by, or he dies. |
05-06-2005, 09:07 AM | #608 (permalink) | |
beauty in the breakdown
Location: Chapel Hill, NC
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Quote:
Agreed, it is hard. At this point, Im going for a dual wield sword specialization, primarily because its *so* hard to get a good dagger. That will probably change close to 60, but for now, its working better than a dagger build. But yeah, Rogues own. They deal damage like its their job and can sneak around and escape to boot. Only problem is they dont have much for hitpoints or armor, so if you can keep him from moving/vanishing with a DOT and then stun him or root him, hes toasted. Ive found I can take most single characters very well, but if there is more than one, and they have DOT/Root spells, thats pretty much the end. Yesterday I got jacked in STV by a 34 druid and a 40 rogue--I could have taken either of them solo (my equipment was far better than the rogue's), but when they jumped me together, I was screwed. The rogue hit me with a DOT and the Druid entangled me while the rogue beat on me, and I was dead in no time.
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"Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." --Plato |
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05-06-2005, 01:58 PM | #609 (permalink) |
At The Globe Showing Will How Its Done
Location: London/Elysium
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Greetings All,
Can someone please explain "Librams" to me please? I can't walk through IF without someone selling a "Libram of Voracity" or "Libram Of Rumination", etc. Who can use them, how many can I use, are they new, where can do you get them, etc. Thanks for any info P.S. I am lvl 59 arc/fire mage
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"But a work of art is a conscious human effort that has to do with communication. It is that or its nothing. When an accident is applauded as a work of art, when a cult grows up around the deliciousness of inadvertent beauty, we are in the presence of the greatest decadence the West has known in its history." |
05-06-2005, 03:09 PM | #610 (permalink) | |
Yo dawg, I herd u like...
Location: memes.
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Quote:
Libram of Constitution |
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05-09-2005, 08:56 AM | #612 (permalink) | |
Junkie
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Quote:
100hp=10 sta. It's actually quite a big deal, especially when you look at where it can go. there's no enchants (currently) for either of those slots and the pants can have at most +40 armour from a kit. 100hp can make quite of a difference, especially at higher levels where it's more and more difficult to improve your equipment noticably. |
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05-09-2005, 09:10 AM | #613 (permalink) |
Banned from being Banned
Location: Donkey
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Yeah, but with all the buffs you can get from various foods, potions, and spells, it's very insignificant... well, to my character anyway (Rogue). It's odd that they'd only give ya 100 hp.
I'm assuming it's beneficial to some classes over others, though.. like mages. They could prob benefit from extra HP. My HP is 2400 right now and I'll easily ditch 10 sta for any increase in agi or str just because even at lv 45, 100 hp isn't really a big deal. 500 hp? Yeah, definitely... but 100 isn't gonna make or break your character by any means. My HP very rarely dips under 50%, and that's only when I'm constantly chaining mobs with absolutely no rest break in between. It's not like a "damn, I'd live so much longer if I had 100 more hp" type of situation, though. I also have a mage and they seem to have low HP as it is, so, like I said, maybe this is beneficial to certain classes only or something.. but being a rogue, I can kill most things my own level before they can even get a hit on me, and with alchemy, I have nearly a constant flow of +hp pots that can restore up to 1750 health.. and all this at lv 45, 10 level before I can even do THAT quest.
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I love lamp. |
05-09-2005, 12:12 PM | #614 (permalink) |
Knight of the Old Republic
Location: Winston-Salem, NC
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The point of those quests is to have an enchantment on a head or pants piece. The enchantment may be small, but it's better than ANY stamina/agility/spirit/intellect/str enchantment in the entire game. Like I said, it can go on the head (which NO buffs at all can go on). +100 HP is a lot because it's that or nothing. It'd be different if it went on bracers which can already get +90 HP anyway.
-Lasereth
__________________
"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
05-09-2005, 02:39 PM | #615 (permalink) |
Insane
Location: Virginia
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Pain Train with the hawt Avatar again !
my recently dinged level 60 warrior with a nice one hander from Strat..although my main is a Twig of the World Tree. http://www.thottbot.com/?i=19910
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This revelation is the death of ignorance tangled in a state of suffocation slave to self righteousness damnation is on your lips |
05-09-2005, 05:34 PM | #616 (permalink) |
Insane
Location: California
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Why not a Reaper an axe build is vasty superior to Mace build (because of DR sadly even the legendary Sulfuras, Hand of Ragnaros{http://wow.allakhazam.com/item.html?witem=17182})
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Wiggum: Find anything this time, boys? Cop: Uh, no sign of him, Chief. Wiggum: Princess Opal? Opal: I see nothing here, but I'm afraid it's splitsville for Delta Burke and Major Dad. Wiggum: But they seem so happy! -- ``Bart the Murderer'' |
05-09-2005, 06:33 PM | #617 (permalink) |
Junkie
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I'd wait before shelling out for a Reaper simply because i've been hearing quite a bit that in the next patch or two they are gonna rework how atk power is figured with instant abilities to try to make quicker weapons better. The reason a reaper is currently so awesome is mainly because of the 3.80 speed (and axe spec being better generally than the others). If the supposed changes go into place, it would make reaper more in line with other end-game weaopns than the near-godly weapon it is now.
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05-09-2005, 08:55 PM | #619 (permalink) | |
Knight of the Old Republic
Location: Winston-Salem, NC
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Quote:
If they do change how instant attacks are done, that will eliminate every single 2H weapon past 3.0 speed from being useful. Honestly...there's not one single reason to use a slow weapon besides instant attacks. If instant attacks aren't based on weapon damage then there's gonna be a lot of weapons floating around on the AH not being bought because they're over 3.0 speed. Hunters, Paladins, and Shaman use fast 2H right now...warriors use slow 2H. Why change it? Warriors have sucked up until the patch before last, why nerf them now? We're just where we need to be. Making instant-damage abilities not based on weapon damage will RUIN the warrior class, end of story. -Lasereth
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"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
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05-09-2005, 10:07 PM | #620 (permalink) |
Winter is Coming
Location: The North
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I don't know about that. I'd say most hunters go for best stats over speed every time. I have Stonereaver right now and I'll be upgrading to either peacemaker or barbarous blade as soon as either drops for me and really not touching it again ever. There's just no reason to worry about anything beyond that. I mean, sure, I'd love to have a Typhoon, but I'd be a moron to every try to roll on the thing, and I don't know that the looks and stat bonus are better than +60 attack power and +1% crit.
Pallies and Shamans, though, I think you have a good point. |
05-09-2005, 11:13 PM | #621 (permalink) | |
Yo dawg, I herd u like...
Location: memes.
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Quote:
Last edited by Apokx; 05-09-2005 at 11:15 PM.. |
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05-10-2005, 05:10 AM | #622 (permalink) | ||
Knight of the Old Republic
Location: Winston-Salem, NC
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Quote:
Quote:
-Lasereth
__________________
"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
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05-10-2005, 10:10 AM | #624 (permalink) | |
Junkie
Location: San Francisco
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Quote:
Whorpe- 44 Shaman Analog- 24 Rogue Giant Censored Robots guild Alch/Herb if you need any trade goods
__________________
Embracing the goddess energy within yourselves will bring all of you to a new understanding and valuing of life. A vision that inspires you to live and love on planet Earth. Like a priceless jewel buried in dark layers of soil and stone, Earth radiates her brilliant beauty into the caverns of space and time. Perhaps you are aware of those who watch over your home And experience of this place to visit and play with reality. You are becoming aware of yourself as a gamemaster... --Acknowledge your weaknesses-- |
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05-10-2005, 11:19 AM | #626 (permalink) |
Junkie
Location: San Francisco
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Sounds like we should be leveling our mains together! I recently started working in Ferelas. The exp is good, the herbs are worth a lot, and there's not too many alliance.
__________________
Embracing the goddess energy within yourselves will bring all of you to a new understanding and valuing of life. A vision that inspires you to live and love on planet Earth. Like a priceless jewel buried in dark layers of soil and stone, Earth radiates her brilliant beauty into the caverns of space and time. Perhaps you are aware of those who watch over your home And experience of this place to visit and play with reality. You are becoming aware of yourself as a gamemaster... --Acknowledge your weaknesses-- |
05-10-2005, 11:22 AM | #628 (permalink) | |
Yo dawg, I herd u like...
Location: memes.
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Quote:
The idea is that a slower weapon has fewer swings, so when you do proc the damage is much higher, because SoC isnt mitigated by AC. Slower two handers will out dps faster higher quality two handers in this situation. Also wanted to mention that as far as Shaman two handers go, I couldn't beat the Arcanite Reaper for PvP. |
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05-10-2005, 12:15 PM | #629 (permalink) |
Insane
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During the closed beta I played warriors exclusively because they were so much more fun, then in open beta I got a rogue up to 50.
Upon release I joined my former guild from EQ and got a troll rogue up to 40 before moving to a server with less problems, this time starting a night elf priest. Got the priest to 60, went shadow, and didn't have nearly as much fun as I had with my warrior, but they had broken them upon release with a ton of changes that crippled the class I knew and loved. However it did provide me with a window into the world of raiding as world of warcraft has it, and even though I never made the switch from shadow I went through all the instances, and several raids as far as MC. Then I started up a shaman, because that had been my EQ class and I wanted to see how the implementation of totems went, as I and others at the shaman boards had suggested totems in EQ, only to never see them implemented. 50 levels later... Long story short, I canceled my account a while back and it ends today. .. Waiting for Vanguard : Saga of Heroes. If that fails to entertain me, then I will swear off video games forever, after a decade of avid gaming. |
05-10-2005, 01:04 PM | #631 (permalink) |
Banned from being Banned
Location: Donkey
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What exactly does Savory Deviate Delight do?
See, I was looking for this recipe when I logged into my lv 20 mage "mule" character... lo and f'n behold I have 4 of these babies stashed up in my bank! :O These things go for like 15-20g a pop... so I kept one for myself, sold the other 3. However, I did notice that the stacks of the food itself only goes for 1g for 5... catching deviate fish is pretty easy and they also go for the same price (1g for a stack of 5)... so there's not much profit in this, obviously. But, why in the world is this going for 15-20g? What exactly do they do? Why would people pay that much $ for something that you can't make money on?
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I love lamp. |
05-10-2005, 03:26 PM | #632 (permalink) | |
Yo dawg, I herd u like...
Location: memes.
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Quote:
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05-12-2005, 07:54 PM | #634 (permalink) |
Misanthropic
Location: Ohio! yay!
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"God Called, he wants his mage back"
Lucius, 60 mage on Bleeding Hollow. I also have a lvl 42 Druid (Farseen), and a lvl 20 Hunter (Sykes) that I am lvling too. Look me up for questing and grinding. I am usually on late at nights, although this might be changing soon, Jobs and such... bah ask Lasereth, I own.
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Crack, you and I are long overdue for a vicious bout of mansex. ~Halx |
05-13-2005, 05:51 AM | #636 (permalink) |
Insane
Location: California
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There is lag from what ive heard. My friend lives west plays east gets about 250 latency. I play west live on west and get around 18 i dont go about 50. (i also live 40 miles from blizzard)
__________________
Wiggum: Find anything this time, boys? Cop: Uh, no sign of him, Chief. Wiggum: Princess Opal? Opal: I see nothing here, but I'm afraid it's splitsville for Delta Burke and Major Dad. Wiggum: But they seem so happy! -- ``Bart the Murderer'' |
05-13-2005, 09:29 AM | #637 (permalink) |
Psycho
Location: Mostly standing in a blue semi-circle
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Anyone else tested the Battlegrounds out on the test server yet? I tried it out last night with my 55 Hunter and 28 Mage. Holy crap was it fun, I got WoW pretty much for large scale PvP battles and that is what it was last night. I tried out the Warsong Gulch map, wich is a 10 vs 10 map capture the flag scenario. Pretty much your basic CTF map, same layout on both sides for the castle and a good sized "no mans land where a lot of fights take place. WoW is going to be even better once this goes live I tell you! Granted there are some things they gotta work out, like the queues and lag but once you get in to a map it is damn fun! I suggest you copy over your character to the test server( you can copy up to 2 characters over this time) and check it out!!
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- And so he says, 'I don't like the cut of your jib.' And I go I says, IT'S THE ONLY JIB I GOT, BABY! - |
05-13-2005, 10:18 AM | #638 (permalink) | |
Lost!!
Location: Kingston, Ontario
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Quote:
Wow didn't even know they had this option Guess I should read the updates from now on! |
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05-13-2005, 11:31 AM | #639 (permalink) |
Insane
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Yeah, I tried BG out the other night. Holy shit is it fun! I'm not high enough to go on the Alterac map (I'm 47), but I played the Warsong map a couple of times. Our side won every battle I was in. Go horde! Since I'm a warrior, I carried the flag most of the time, usually getting about 2 of the 3 required flags. I had a priest follow me for heals, and a hunter follow me AotP. If we ran in to a small crowd of alliance on the way back, we'd easily wipe them all. Also, I LOVE the new fury changes! Dual wield spec + enrage lasting for 12 hits = tons of damage. I'm so glad I stayed a dual wielding fury warrior. Definitely looking forward to this next patch.
BTW, in almost every battle alliance was spamming the /yell chat. No offense, but if you spent less time *trying* to taunt us in a language we don't know, and more time fighting, you could win. :P
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Common sense is uncommon. Ironic, isn't it? |
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world of warcraft, wow |
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