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Old 05-02-2005, 11:02 PM   #601 (permalink)
Egocentric
 
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Location: World of Warcraft
Lasereth, thank you very very much for that detailed explanation. It seems I shall try a fury build then. Care to post it and the progression?

I just hit 27 and I was dual wielding http://www.thottbot.com/?i=8393 and http://www.thottbot.com/?i=4918 against level 23-26 mobs in duskwood. I have to say it was awesome. Yes the missrate was terrible at times but it was so much faster than the ol 2-hander. I can see this not being viable later on, but right now it rocks. Just like you said, against lower level enemies, it's awesome.

I really like playing a warrior. It's a fun class and it will definitely be my 3rd character I'll level to 60. Of all the classes I've tried, Paladin is by the most boring.

--jaded
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Old 05-03-2005, 06:28 AM   #602 (permalink)
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Location: Winston-Salem, NC
Yes, that's the odd thing about dual wielding: every now and then, your DPS will go past 2H slow weapons. The initial flaw is apparent in dual wielding though just with the last sentence: "every now and then." It's not consistent! I've missed 10 times in a row before with dual wielding. That is completely unacceptable, especially in PVP when you have 10 seconds to kill the other guy. I honestly wish Blizzard would find another way to lower the DPS of dual wielding without increasing the miss rate. If there is ANYTHING I hate more than duelling paladins it'd have to be swinging my sword and MISSING. When I dual wield, I sure as hell miss 25% of the time, and frankly, it grates my nerves. Seething is right: as a fury warrior, if your offhand weapon hits next with bloodthirst it's a true waste.

Maybe Blizzard should lower the DPS of the main weapon also? Not by much, but to compensate for eliminating the miss rate. I just want warriors to have the option of dual wielding effectively. Currently, dual wield works, but it's not consistent enough to get constant results. A slow 2H DEFINITELY gives me constant results. I'm not sure if I could play a rogue with the dual wielding miss rate. Some warriors believe that there should be a low-end arms talent that gets rid of the dual wielding miss rate for warriors (or at least lowers it). I think this is an excellent idea.

I'll post my talent build later -- I have a 20 page paper due in 7 hours. And if you think warriors are fun now, wait until you get to 36-40...it really gets fun then. Most warriors say that after 40 warriors SUCK, but I've found it to be the exact opposite. My warrior started winning almost every PVP encounter I found myself in after 36. Maybe it's just my talent build...I tried MS build and couldn't stand not getting bonuses when I crit'ed and killed enemies. I felt disabled.

-Lasereth
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Old 05-03-2005, 09:08 AM   #603 (permalink)
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Quote:
Originally Posted by Lasereth
I'm not sure if I could play a rogue with the dual wielding miss rate.
-Lasereth
Its not that bad. I have a 39 troll rogue on Mannoroth (dual wielding with swords, currently the sword of omen and the speedsteel rapier), and while he of course misses a good bit, he is attacking so quickly it doesnt matter. Besides, stealthing up behind someone, cheap shotting them to knock them out for 4 seconds, then spamming sinister strike, and you have frontloaded unbelievable damage *and* have 4/5 combo points before they even can move. Within 5 seconds of their coming to, you have all five combo points and can unleash a huge finishing move. Add to that a build and armor that emphasizes critical strikes, and he cranks out huge damage. He regularly takes on creeps 4 levels above him without going below 1/3 life, and so far the only players within 2-3 levels able to kill me have been druids--entangling roots once Im somewhat low on HP so I cant sprint, and with a rogue's low HP, he's done.
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Last edited by sailor; 05-03-2005 at 09:37 AM..
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Old 05-03-2005, 09:43 AM   #604 (permalink)
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Yeah, a warrior doesn't gain any advantages when dual wielding. There's no special attacks or sinister strikes or anything. All instant attacks are based on weapon damage so a warrior's equivalent to sinister strike does around 100-200 damage.

-Lasereth
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Old 05-06-2005, 02:15 AM   #605 (permalink)
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Man, one thing that's hard when you pick a Rogue is deciding which talent paths to take...

They are all so good...

If you max out subtlety, you're almost guaranteed an instant 5 combo points within the first few seconds of battle. Premeditation (2 cbo points) + cheap shot (2 points) and a 75% chance to add another point from cheap shot. THEN you have Setup, which gives you 40% chance to add a combo point when you dodge an attack... which is quite a lot on a rogue. So the the subtlety tree kicks major ass.

Then you have the combo/assassination trees which are just as good. If you max out combo/assassin. then you're almost a godlike melee char, especially w/ Adrenaline Rush, Blade Flurry, and Slice & Dice tossed on all at once.

THEN, if you pick a combat tree, do you take 5 points in dual weild (increases damage done by offhand weapon by 50%), 5 points in dagger (5%+ crit hit rate), or 5 in mace (6% chance to stun for 3 sec).

So many choices, so little points. I know I'm gonna end up spending massive amounts of gold reissuing talent points just so I can try out all of the different flavors..

In any case, rogues are badass... not only all that, but the poisons they have. Toss on a stoneshield pot and you own in PVP. Fighting a healer? Use wound poison on one dagger and instant poison on the other. Carry thistle tea , regenerate your energy in one go! Healing pots, agility + gear along with agi + pots AND agi+ food will boost your dodge/crit to godlike levels.

I'm racking up HK points like you wouldn't believe.
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Old 05-06-2005, 03:06 AM   #606 (permalink)
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quoted from a guild mate

"Ok, this is how it works basically,

CS, Hemorrage, Gouge, CB, Evis, Blind, Vanish.
CS, Hemorrage, Gouge, Prep, CB, Evis, Blind, Vanish
CS, Hemorrage, Gouge, Evis

Any level 60 rogue with decent gear can have a ton of HP gone off their opponent at this point, from here, just finish them off if there is anything left. Most cloth wearers are dead at this point. Accuracy is the main thing in this build."

and welp it works very nice

also with dual wield you can have daggers loaded 1st hit with those then just click your swords or maces for an instant change over..all you have to do is set a bar up with your weapons dragged to them.. click each one and it will equip them.

my warrior and rogue does this all the time. battle looks bad slap the 1h and shield over the 2h and hit def stance get a chain heal and go at it.

although im sad on this day. i spent 30g to repec my mage back to fire/arcane. frost just sucks now for pvp. i tapped a rogue with poly to help a firend and they broke it with a honor trinket then frost nova .. broke it two with another trinket from honor rankings.

granted mages are powerful but we wear cloth. we get blink but has a nice cooldown those 12 sec is an eternity with getting stunned over and over. yet with frost its fun as heck. but fire .. pfft 1500 crit with combustion and a pryoblast ill take that any day. frost dont put a nice dps dmg effect like fire does. rogues can vanish or slip in to stealth with even a fire dot on them. till it wears off that is.

i must say on bonechewer my mage is putting pts in arcane 1st this time around imp arc explosion is the bomb for lvling. instead of doing pulls on a camp to get that chest, im just doing a cone of cold then arc exp then a frost nova then arc exp. with arc med i get clearcasting alot for the small % that it gives. lol granted when its done i have no mana and hardly any health but killing 5-8 toons instead of 1-3 a pop, i can live with that.
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Old 05-06-2005, 08:07 AM   #607 (permalink)
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Old 05-06-2005, 09:07 AM   #608 (permalink)
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Location: Chapel Hill, NC
Quote:
Originally Posted by Stompy
Man, one thing that's hard when you pick a Rogue is deciding which talent paths to take...

They are all so good...

If you max out subtlety, you're almost guaranteed an instant 5 combo points within the first few seconds of battle. Premeditation (2 cbo points) + cheap shot (2 points) and a 75% chance to add another point from cheap shot. THEN you have Setup, which gives you 40% chance to add a combo point when you dodge an attack... which is quite a lot on a rogue. So the the subtlety tree kicks major ass.

Then you have the combo/assassination trees which are just as good. If you max out combo/assassin. then you're almost a godlike melee char, especially w/ Adrenaline Rush, Blade Flurry, and Slice & Dice tossed on all at once.

THEN, if you pick a combat tree, do you take 5 points in dual weild (increases damage done by offhand weapon by 50%), 5 points in dagger (5%+ crit hit rate), or 5 in mace (6% chance to stun for 3 sec).

So many choices, so little points. I know I'm gonna end up spending massive amounts of gold reissuing talent points just so I can try out all of the different flavors..

In any case, rogues are badass... not only all that, but the poisons they have. Toss on a stoneshield pot and you own in PVP. Fighting a healer? Use wound poison on one dagger and instant poison on the other. Carry thistle tea , regenerate your energy in one go! Healing pots, agility + gear along with agi + pots AND agi+ food will boost your dodge/crit to godlike levels.

I'm racking up HK points like you wouldn't believe.

Agreed, it is hard. At this point, Im going for a dual wield sword specialization, primarily because its *so* hard to get a good dagger. That will probably change close to 60, but for now, its working better than a dagger build.

But yeah, Rogues own. They deal damage like its their job and can sneak around and escape to boot. Only problem is they dont have much for hitpoints or armor, so if you can keep him from moving/vanishing with a DOT and then stun him or root him, hes toasted. Ive found I can take most single characters very well, but if there is more than one, and they have DOT/Root spells, thats pretty much the end. Yesterday I got jacked in STV by a 34 druid and a 40 rogue--I could have taken either of them solo (my equipment was far better than the rogue's), but when they jumped me together, I was screwed. The rogue hit me with a DOT and the Druid entangled me while the rogue beat on me, and I was dead in no time.
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Old 05-06-2005, 01:58 PM   #609 (permalink)
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Greetings All,
Can someone please explain "Librams" to me please? I can't walk through IF without someone selling a "Libram of Voracity" or "Libram Of Rumination", etc. Who can use them, how many can I use, are they new, where can do you get them, etc. Thanks for any info

P.S. I am lvl 59 arc/fire mage
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Old 05-06-2005, 03:09 PM   #610 (permalink)
Yo dawg, I herd u like...
 
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Quote:
Originally Posted by MahlerIsGod
Greetings All,
Can someone please explain "Librams" to me please? I can't walk through IF without someone selling a "Libram of Voracity" or "Libram Of Rumination", etc. Who can use them, how many can I use, are they new, where can do you get them, etc. Thanks for any info

P.S. I am lvl 59 arc/fire mage
Librams are used in a quest series from Burning Steppes to get enchants for your gear.


Libram of Constitution
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Old 05-09-2005, 07:44 AM   #611 (permalink)
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Quote:
Originally Posted by Apokx
Jeez, all that for only 100 hit points?

That's a lv 55 quest, even! I'm 45 and 100 hp is quite trivial.

Is it repeatable or something?
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Old 05-09-2005, 08:56 AM   #612 (permalink)
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Quote:
Originally Posted by Stompy
Jeez, all that for only 100 hit points?

That's a lv 55 quest, even! I'm 45 and 100 hp is quite trivial.

Is it repeatable or something?

100hp=10 sta. It's actually quite a big deal, especially when you look at where it can go. there's no enchants (currently) for either of those slots and the pants can have at most +40 armour from a kit. 100hp can make quite of a difference, especially at higher levels where it's more and more difficult to improve your equipment noticably.
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Old 05-09-2005, 09:10 AM   #613 (permalink)
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Yeah, but with all the buffs you can get from various foods, potions, and spells, it's very insignificant... well, to my character anyway (Rogue). It's odd that they'd only give ya 100 hp.

I'm assuming it's beneficial to some classes over others, though.. like mages. They could prob benefit from extra HP.

My HP is 2400 right now and I'll easily ditch 10 sta for any increase in agi or str just because even at lv 45, 100 hp isn't really a big deal. 500 hp? Yeah, definitely... but 100 isn't gonna make or break your character by any means. My HP very rarely dips under 50%, and that's only when I'm constantly chaining mobs with absolutely no rest break in between.

It's not like a "damn, I'd live so much longer if I had 100 more hp" type of situation, though.

I also have a mage and they seem to have low HP as it is, so, like I said, maybe this is beneficial to certain classes only or something.. but being a rogue, I can kill most things my own level before they can even get a hit on me, and with alchemy, I have nearly a constant flow of +hp pots that can restore up to 1750 health.. and all this at lv 45, 10 level before I can even do THAT quest.
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Old 05-09-2005, 12:12 PM   #614 (permalink)
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Location: Winston-Salem, NC
The point of those quests is to have an enchantment on a head or pants piece. The enchantment may be small, but it's better than ANY stamina/agility/spirit/intellect/str enchantment in the entire game. Like I said, it can go on the head (which NO buffs at all can go on). +100 HP is a lot because it's that or nothing. It'd be different if it went on bracers which can already get +90 HP anyway.

-Lasereth
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Old 05-09-2005, 02:39 PM   #615 (permalink)
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Pain Train with the hawt Avatar again !

my recently dinged level 60 warrior with a nice one hander from Strat..although my main is a Twig of the World Tree.



http://www.thottbot.com/?i=19910
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Old 05-09-2005, 05:34 PM   #616 (permalink)
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Why not a Reaper an axe build is vasty superior to Mace build (because of DR sadly even the legendary Sulfuras, Hand of Ragnaros{http://wow.allakhazam.com/item.html?witem=17182})
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Old 05-09-2005, 06:33 PM   #617 (permalink)
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I'd wait before shelling out for a Reaper simply because i've been hearing quite a bit that in the next patch or two they are gonna rework how atk power is figured with instant abilities to try to make quicker weapons better. The reason a reaper is currently so awesome is mainly because of the 3.80 speed (and axe spec being better generally than the others). If the supposed changes go into place, it would make reaper more in line with other end-game weaopns than the near-godly weapon it is now.
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Old 05-09-2005, 07:55 PM   #618 (permalink)
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I don't have the cash for a Reaper
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Old 05-09-2005, 08:55 PM   #619 (permalink)
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Location: Winston-Salem, NC
Quote:
Originally Posted by alansmithee
I'd wait before shelling out for a Reaper simply because i've been hearing quite a bit that in the next patch or two they are gonna rework how atk power is figured with instant abilities to try to make quicker weapons better. The reason a reaper is currently so awesome is mainly because of the 3.80 speed (and axe spec being better generally than the others). If the supposed changes go into place, it would make reaper more in line with other end-game weaopns than the near-godly weapon it is now.
I really, REALLY hope they don't do this. I paid 750g for the materials for my Reaper. The reaper is pretty damned good, but it's not overpowered. The only thing that can be named powerful is slow weapons in general. My Kang the Decapitator hit for 80% as much as the Reaper did it and it's for a level 44. It's all about slow, hard-hitting weapons...the Reaper isn't overpowered.

If they do change how instant attacks are done, that will eliminate every single 2H weapon past 3.0 speed from being useful. Honestly...there's not one single reason to use a slow weapon besides instant attacks. If instant attacks aren't based on weapon damage then there's gonna be a lot of weapons floating around on the AH not being bought because they're over 3.0 speed.

Hunters, Paladins, and Shaman use fast 2H right now...warriors use slow 2H. Why change it? Warriors have sucked up until the patch before last, why nerf them now? We're just where we need to be. Making instant-damage abilities not based on weapon damage will RUIN the warrior class, end of story.

-Lasereth
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Old 05-09-2005, 10:07 PM   #620 (permalink)
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I don't know about that. I'd say most hunters go for best stats over speed every time. I have Stonereaver right now and I'll be upgrading to either peacemaker or barbarous blade as soon as either drops for me and really not touching it again ever. There's just no reason to worry about anything beyond that. I mean, sure, I'd love to have a Typhoon, but I'd be a moron to every try to roll on the thing, and I don't know that the looks and stat bonus are better than +60 attack power and +1% crit.

Pallies and Shamans, though, I think you have a good point.
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Old 05-09-2005, 11:13 PM   #621 (permalink)
Yo dawg, I herd u like...
 
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Location: memes.
Quote:
Originally Posted by Lasereth
Hunters, Paladins, and Shaman use fast 2H right now...warriors use slow 2H. Why change it? Warriors have sucked up until the patch before last, why nerf them now? We're just where we need to be. Making instant-damage abilities not based on weapon damage will RUIN the warrior class, end of story.
SoC based Paladins prefer slower weapons, because SoC is based on procs per minute(resulting in higher dps).

Last edited by Apokx; 05-09-2005 at 11:15 PM..
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Old 05-10-2005, 05:10 AM   #622 (permalink)
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Location: Winston-Salem, NC
Quote:
Originally Posted by Frosstbyte
I don't know about that. I'd say most hunters go for best stats over speed every time. I have Stonereaver right now and I'll be upgrading to either peacemaker or barbarous blade as soon as either drops for me and really not touching it again ever. There's just no reason to worry about anything beyond that. I mean, sure, I'd love to have a Typhoon, but I'd be a moron to every try to roll on the thing, and I don't know that the looks and stat bonus are better than +60 attack power and +1% crit.

Pallies and Shamans, though, I think you have a good point.
That's what I meant from the beginning. I didn't mean that hunters *always* use fast 2H, but they *can* use a fast 2H and not suffer a DPS decrease. If ya get the Blade of Hanna or some other 2H that's really fast then you're fine. If you get a slow 2H you're fine. Warriors can't get fast and be ok...they gotta be slow.

Quote:
Originally Posted by Apokx
SoC based Paladins prefer slower weapons, because SoC is based on procs per minute(resulting in higher dps).
This is worth mentioning, but I've heard from a few paladins majorly differing stories. One good friend of mine says you're absolutely lucky if SoC procs even once a fight. Another says it procs 2-5 times every fight...I'm not sure which it is. Either way, it is a nice proc, but I never put trust into a proc for increasing your DPS. A warrior can instant click and get instant damage. A paladin has to "wish" for his proc to happen in order to use a slow 2H.

-Lasereth
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Old 05-10-2005, 07:42 AM   #623 (permalink)
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Anyone play on Mal'Ganis?
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Old 05-10-2005, 10:10 AM   #624 (permalink)
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Originally Posted by Everytime
Anyone play on Mal'Ganis?
Yeah, go ahead and add me if you're horde. Watch out if you're alliance

Whorpe- 44 Shaman
Analog- 24 Rogue
Giant Censored Robots guild
Alch/Herb if you need any trade goods
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Old 05-10-2005, 10:56 AM   #625 (permalink)
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Awsome

I got a 44 UD mage and 23 UD Priest im currently leveling.

Everytime

look me up! Ill add you to friends list.
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Old 05-10-2005, 11:19 AM   #626 (permalink)
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Location: San Francisco
Sounds like we should be leveling our mains together! I recently started working in Ferelas. The exp is good, the herbs are worth a lot, and there's not too many alliance.
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Old 05-10-2005, 11:20 AM   #627 (permalink)
*edited for content*
 
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Silvermoon has a new 40th level Rogue!
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Old 05-10-2005, 11:22 AM   #628 (permalink)
Yo dawg, I herd u like...
 
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Location: memes.
Quote:
Originally Posted by Lasereth
This is worth mentioning, but I've heard from a few paladins majorly differing stories. One good friend of mine says you're absolutely lucky if SoC procs even once a fight. Another says it procs 2-5 times every fight...I'm not sure which it is. Either way, it is a nice proc, but I never put trust into a proc for increasing your DPS. A warrior can instant click and get instant damage. A paladin has to "wish" for his proc to happen in order to use a slow 2H.

-Lasereth
With PPM's that happens.Fights where you proc 6 times in a row and fights where you proc 0 times even out.

The idea is that a slower weapon has fewer swings, so when you do proc the damage is much higher, because SoC isnt mitigated by AC.

Slower two handers will out dps faster higher quality two handers in this situation.

Also wanted to mention that as far as Shaman two handers go, I couldn't beat the Arcanite Reaper for PvP.
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Old 05-10-2005, 12:15 PM   #629 (permalink)
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During the closed beta I played warriors exclusively because they were so much more fun, then in open beta I got a rogue up to 50.

Upon release I joined my former guild from EQ and got a troll rogue up to 40 before moving to a server with less problems, this time starting a night elf priest.

Got the priest to 60, went shadow, and didn't have nearly as much fun as I had with my warrior, but they had broken them upon release with a ton of changes that crippled the class I knew and loved. However it did provide me with a window into the world of raiding as world of warcraft has it, and even though I never made the switch from shadow I went through all the instances, and several raids as far as MC.

Then I started up a shaman, because that had been my EQ class and I wanted to see how the implementation of totems went, as I and others at the shaman boards had suggested totems in EQ, only to never see them implemented. 50 levels later...

Long story short, I canceled my account a while back and it ends today.

..

Waiting for Vanguard : Saga of Heroes. If that fails to entertain me, then I will swear off video games forever, after a decade of avid gaming.
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Old 05-10-2005, 12:30 PM   #630 (permalink)
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Hey -Ever-

Im playing my preist alot lately, and might make it my main. I could lvl with your rogue though let me know.
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Old 05-10-2005, 01:04 PM   #631 (permalink)
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Location: Donkey
What exactly does Savory Deviate Delight do?

See, I was looking for this recipe when I logged into my lv 20 mage "mule" character... lo and f'n behold I have 4 of these babies stashed up in my bank! :O

These things go for like 15-20g a pop... so I kept one for myself, sold the other 3. However, I did notice that the stacks of the food itself only goes for 1g for 5... catching deviate fish is pretty easy and they also go for the same price (1g for a stack of 5)... so there's not much profit in this, obviously.

But, why in the world is this going for 15-20g? What exactly do they do? Why would people pay that much $ for something that you can't make money on?
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Old 05-10-2005, 03:26 PM   #632 (permalink)
Yo dawg, I herd u like...
 
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Quote:
Originally Posted by Stompy
What exactly does Savory Deviate Delight do?

See, I was looking for this recipe when I logged into my lv 20 mage "mule" character... lo and f'n behold I have 4 of these babies stashed up in my bank! :O

These things go for like 15-20g a pop... so I kept one for myself, sold the other 3. However, I did notice that the stacks of the food itself only goes for 1g for 5... catching deviate fish is pretty easy and they also go for the same price (1g for a stack of 5)... so there's not much profit in this, obviously.

But, why in the world is this going for 15-20g? What exactly do they do? Why would people pay that much $ for something that you can't make money on?
It has a random effect.Possibilites include Feign Death, Illusion:Pirate (1 hour) Illusion:Ninja (1 hour), Mana potion type effect and "Oops!" which turns you into a green slime for 10 seconds.
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Old 05-11-2005, 06:04 AM   #633 (permalink)
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I finally just hit 60 this past weekend and am now obsessively running Scholomance to try to get the Ancient Bone Bow. I must have it.
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Old 05-12-2005, 07:54 PM   #634 (permalink)
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Look me up for questing and grinding. I am usually on late at nights, although this might be changing soon, Jobs and such... bah

ask Lasereth, I own.
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Old 05-12-2005, 08:12 PM   #635 (permalink)
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I hear that choosing an East Coast server if you live on the West Coast or vice versa doesn't affect gameplay at all.
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Old 05-13-2005, 05:51 AM   #636 (permalink)
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There is lag from what ive heard. My friend lives west plays east gets about 250 latency. I play west live on west and get around 18 i dont go about 50. (i also live 40 miles from blizzard)
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Old 05-13-2005, 09:29 AM   #637 (permalink)
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Anyone else tested the Battlegrounds out on the test server yet? I tried it out last night with my 55 Hunter and 28 Mage. Holy crap was it fun, I got WoW pretty much for large scale PvP battles and that is what it was last night. I tried out the Warsong Gulch map, wich is a 10 vs 10 map capture the flag scenario. Pretty much your basic CTF map, same layout on both sides for the castle and a good sized "no mans land where a lot of fights take place. WoW is going to be even better once this goes live I tell you! Granted there are some things they gotta work out, like the queues and lag but once you get in to a map it is damn fun! I suggest you copy over your character to the test server( you can copy up to 2 characters over this time) and check it out!!
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Old 05-13-2005, 10:18 AM   #638 (permalink)
Lost!!
 
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Quote:
Originally Posted by 00111000
Anyone else tested the Battlegrounds out on the test server yet? I tried it out last night with my 55 Hunter and 28 Mage. Holy crap was it fun, I got WoW pretty much for large scale PvP battles and that is what it was last night. I tried out the Warsong Gulch map, wich is a 10 vs 10 map capture the flag scenario. Pretty much your basic CTF map, same layout on both sides for the castle and a good sized "no mans land where a lot of fights take place. WoW is going to be even better once this goes live I tell you! Granted there are some things they gotta work out, like the queues and lag but once you get in to a map it is damn fun! I suggest you copy over your character to the test server( you can copy up to 2 characters over this time) and check it out!!

Wow didn't even know they had this option


Guess I should read the updates from now on!
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Old 05-13-2005, 11:31 AM   #639 (permalink)
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Yeah, I tried BG out the other night. Holy shit is it fun! I'm not high enough to go on the Alterac map (I'm 47), but I played the Warsong map a couple of times. Our side won every battle I was in. Go horde! Since I'm a warrior, I carried the flag most of the time, usually getting about 2 of the 3 required flags. I had a priest follow me for heals, and a hunter follow me AotP. If we ran in to a small crowd of alliance on the way back, we'd easily wipe them all. Also, I LOVE the new fury changes! Dual wield spec + enrage lasting for 12 hits = tons of damage. I'm so glad I stayed a dual wielding fury warrior. Definitely looking forward to this next patch.

BTW, in almost every battle alliance was spamming the /yell chat. No offense, but if you spent less time *trying* to taunt us in a language we don't know, and more time fighting, you could win. :P
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Old 05-13-2005, 07:20 PM   #640 (permalink)
Lost!!
 
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Ya the alliance like to do that!!!

But I fight with alot of allicance that just shutup and fight
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