08-05-2005, 11:37 PM | #1 (permalink) |
Upright
Location: Riverdale IL
|
F.E.A.R.
OK so I just got done playing the F.E.A.R. demo and I think it has potential. It reminds me of DOOM3 but waaaaaaaaaaaaay creepier, i guess its Doom 3 meets System Shock 2. All games shouyld be played in drakness with headphones mind you. Still looks like they have kinks to work out especially with the physics engine, hope they work on the ragdoll effects. BUt man the demo is short as hell, good though, fun too. Anyone else have opinions
|
08-06-2005, 02:07 PM | #3 (permalink) |
I'm a family man - I run a family business.
Location: Wilson, NC
|
DAMN this game rocks!
It's basically Silent Hill meets Doom 3. I love the bullet time even though it's getting overused, it doesn't matter. as long as they make it interesting (the way they graphics are and how you shoot in it) it's fine, I loved it. ESPECIALLY the grenades going off. I didn't mind dying, so I could see the awesomeness over and over. and towards the end of the demo WOW that scared me shitless. I cried out in utter passyness a couple of times near the end. I highly recommend playing this demo. The graphics are amazing (especially in bullet time) and the creepiness factor is at a 10.
__________________
Off the record, on the q.t., and very hush-hush. |
08-06-2005, 03:27 PM | #5 (permalink) |
Psycho
|
That demo's ending kinda sucked. I was so into it then BAM it ended. The SMG that you start out with looks and feels alot like the Half Life 2 one. There was another gun that I can't remember the name of, I just know it had 10MM in the name, that looked alot like the SMG from Doom. I also think that Silent Hill meets doom is a perfect description for the game, and I was impressed that you could actually see your players legs when you looked down. So very few FPS games do that.
__________________
|
08-06-2005, 03:43 PM | #6 (permalink) |
Here, yet not all there.
Location: Franklinville, NJ
|
I am hoping that the finished product is as good as it looks like it should be. Me and a three friends got to play the game at the summer CPL and we participated in a 32 team tournament. Everyone who got to play it at CPL had nothing but great things to say about it. The multiplayer is fucking intense and just might become my new favorite game.
__________________
The taint. Conveniently located between the snack bar and the dumpster. |
08-06-2005, 11:30 PM | #7 (permalink) |
is a tiger
Location: Toronto, Ontario, Canada
|
Haven't played the demo, but I saw a preview on a magazine back in January. I really want to play this game when it comes out. I hope my computer is up to the task
__________________
"Your name's Geek? Do you know the origin of the term? A geek is someone who bites the heads off chickens at a circus. I would never let you suck my dick with a name like Geek" --Kevin Smith This part just makes my posts easier to find |
08-07-2005, 02:16 PM | #9 (permalink) |
Upright
|
MINIMUM SYSTEM REQUIRED
· Windows® XP or 2000 with latest service pack installed · DirectX® 9.0c (April Edition) (included) · Pentium® 4 1.7 GHz or equivalent processor · 512 MB of RAM · 64 MB GeForce™ 4 Ti or ATI® Radeon® 9600 or equivalent with hardware T&L and pixel shader support · 5.0 GB free Hard Drive Space for installation · 4x CD-ROM drive (for Director's Edition, this will have to be DVD-ROM) · 16-bit DirectX® 9.0 compliant sound card with support for EAX™ 2.0 · Internet Connection Required · Mouse · Keyboard RECOMMENDED HARDWARE ·Pentium® 4 3.0 GHz or equivalent processor ·1 GB RAM ·A 256 MB Radeon® 9800 Pro or equivalent DirectX® 9 compliant video car with hardware T&L and pixel shader 2.0 support this game has super high requirements. i have a decent comp.. 3Ghz P4, 1GB pc3200, 9800pro and this game autodetects my comp to play at 800x600. 1024x768 does work but it gets jumpy in some firefights and areas. im going to have to get a newer vid card. cant imagine how it is for someone with even less than a 9800. |
08-07-2005, 07:10 PM | #10 (permalink) |
is a tiger
Location: Toronto, Ontario, Canada
|
Looks like i'll need a new system, heh.
Processor - not fast enough, barely meets minimum RAM - not enough Hard drive space - Well, i could free it up, but not likely, so i'll need a bigger one Video card - hell no, mine was garbage to start with. I'm kind of curious as to why it REQUIRES internet connection. I don't know a lot of non MMO's that REQUIRE internet connection
__________________
"Your name's Geek? Do you know the origin of the term? A geek is someone who bites the heads off chickens at a circus. I would never let you suck my dick with a name like Geek" --Kevin Smith This part just makes my posts easier to find |
08-07-2005, 10:15 PM | #11 (permalink) |
Blood + Fire
Location: New Zealand
|
I liked it but wasn't blown away or anything. Might be 'cause I'd seen so many videos on the game. None of it really scared me as it was the same old "run past real quick" tricks. The the hallways bit near the end was less disturbing/unerving than the Max Payne nightmare sequences.
Nice fun game though which I bet at retail is gonna be billions of times better, should be good! |
08-08-2005, 06:22 PM | #13 (permalink) |
Knight of the Old Republic
Location: Winston-Salem, NC
|
Yeah, I think a few of the newer PC games coming out are jumping ahead of what the average PC gamer can do with their PCs. Battlefield 2 and now F.E.A.R. are total system hogs. There's no reason I should have to play BF2 and F.E.A.R. on low to medium settings to obtain 60 constant FPS with a damned gigabyte of RAM and a 6800 GT OC'ed to Ultra. I guess the obvious solution is to buy more RAM. NewEgg here I come!
-Lasereth
__________________
"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
08-08-2005, 09:36 PM | #14 (permalink) |
Sultana ruined my evil persona
Location: Los Angeles
|
I upped the settings on what it suggested and I lagged big time during the firefights. You'd think a FX-53, X800 Pro with a gig of ram would play this without a problem. I can see this game needing SLI to run at a decent frame rate with the settings on high.
I think you could expect some tweaks to come out after the release of the game.
__________________
His pants are tight...but his morals are loose!! |
08-08-2005, 10:05 PM | #15 (permalink) | |
Loser
|
Quote:
I think the demo shows promise. The railgun-like gun is pretty cool, everything about the the shotgun sucks, the pistol sounds awesome, while the assault rifle and penetrator sound like toys. I REALLY hope they fix these. Graphics seem better than average (on low settings grrrrr)...level was pretty damn atmospheric, although its no System Shock 2 (so far) imo. Looks like maybe the best shooter to come out since HL2. I'll most likely buy it as soon as it comes out. |
|
10-15-2005, 04:59 PM | #16 (permalink) |
Junkie
|
Bumpity bumpity bump
Game comes out in three days, who's getting it? After reading the game's website I thought I would be good with my current graphics card, but after reading this thread, it looks like I may not get this game at all.
__________________
http://how-to-spell-ridiculous.com/ |
10-16-2005, 02:34 PM | #17 (permalink) |
Here, yet not all there.
Location: Franklinville, NJ
|
I already have it preordered. The ign review said that the finished product gets alot better fps than the beta tests did.
__________________
The taint. Conveniently located between the snack bar and the dumpster. |
10-16-2005, 03:28 PM | #18 (permalink) |
Junkie
|
What graphics card do you have?
The recommended video card is GeForce 6600 or above, and I have a 6600, so I wonder what kind of fps I'll get.
__________________
http://how-to-spell-ridiculous.com/ |
10-16-2005, 06:08 PM | #19 (permalink) |
I am Winter Born
Location: Alexandria, VA
|
I just played the demo on my GF4 Ti4600 - it automatically dumped me at 640x480 at low quality. A little frustrating, but I've come to accept that with my (now) aging system. It seemed pretty fun, though I was a little confused by the premise - I haven't heard or read anything about this game before.
__________________
Eat antimatter, Posleen-boy! |
10-19-2005, 08:12 PM | #23 (permalink) |
Junkie
|
Blegh.
Anyone else refuse to spend $55 on a freakin computer game? I prefer to buy them when they drop down to $30 or so... Not like the game changes if it's a few months old.
__________________
http://how-to-spell-ridiculous.com/ |
10-19-2005, 08:28 PM | #24 (permalink) |
Knight of the Old Republic
Location: Winston-Salem, NC
|
I think the real issue is that you can get PC games for free with minimal effort. No one cares about spending $50 on a console game because it takes a large amount of effort to get free games. I do agree that PC games at $30 is more acceptable considering the current PC game situation.
-Lasereth
__________________
"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert |
10-19-2005, 09:22 PM | #25 (permalink) |
I am Winter Born
Location: Alexandria, VA
|
The problem I have with paying so much for games is that the replay value is minimal on most games, and the singleplayer experience takes so little time to get through. I haven't played FEAR myself yet, but some people have reported beating it (playing normally, not rushing) in as few as 8 or 9 hours. I could rent 4 or 5 movies from Blockbuster and pay less money. I miss the old days of spending 30+ hours of play on a singleplayer campaign - those were worth the money. Nowdays, I refuse to spend more than 30$ on a video game if I know it's short.
__________________
Eat antimatter, Posleen-boy! |
10-19-2005, 10:02 PM | #26 (permalink) |
Crazy
|
I asked my mom to buy it for me for Christmas.
There's something extremely pathetic about a 32 year old man asking his mom to buy him video games for Christmas. She wanted to know what I wanted for Christmas though. I don't want to spend my own money on it in case it sucks. |
10-20-2005, 06:42 AM | #27 (permalink) |
Junkie
|
I refuse even more to pay $50 for a damn console game. I always buy them used for like $20 at EB Games. I am just a cheap son of a bitch.
And yes like Pragma, it annoys me how games today are so short. I was super hyped about Riddick, but after hearing that it could be finished in 8 hours I waited until the price dropped. The game was fucking awesome, but it wasn't enough game for me to justify paying $50 for it.
__________________
http://how-to-spell-ridiculous.com/ |
10-21-2005, 05:45 AM | #29 (permalink) |
Psycho
|
I just finished the demo last night, and this is one of the best games I've played in awhile. I read a review that said the fear factor was more refined than in doom, and they were right. It has a perfect mix of fighting and skin pricking fright.
Can't afford to drop $50 on a new game at the moment though. |
10-21-2005, 02:52 PM | #30 (permalink) |
I am Winter Born
Location: Alexandria, VA
|
Unfortunately, I can't stay interested in RPG games long enough. I think the problem is that nobody wants to sell their games "cheaper", because it would imply that they are less valuable, so the price keeps ratcheting up. Instead, the price should be based on length-of-play -- so the 90 hour RPG would sell for maybe 60 or 65 dollars, while the 10 hour FPS game would only sell for 25 or 30.
It's a dream
__________________
Eat antimatter, Posleen-boy! |
10-22-2005, 07:53 AM | #32 (permalink) |
I am Winter Born
Location: Alexandria, VA
|
FngKestrel - I agree that prices have been high for a while, but I remember buying brand new video games for 40$ once upon a time. And now games are 55$ or more - more than I can pay, at least at the moment. As for quality-based pricing - it was more of a pipe dream than anything, but if the short game was high quality and had good replay value, then I'd be willing to take the extra price - but the problem is that quality is pretty subjective, playing time generally isn't.
__________________
Eat antimatter, Posleen-boy! |
10-22-2005, 08:19 AM | #33 (permalink) |
Junkie
Location: France
|
Played the demo, ut it on medium settings, thinking easy if for unexperienced FPS players, and damn...pretty tough...those gun fights require some skills, because if you don't use bullet time appropriately your life goes down pretty fast...Also enemies dive thru windows and stuff, and are pretty slippery (its cool to have some nice AI)
Anyway, the game did freak me out, to the point where when you hear the little paranormal meter making noise, you do tense up a lot, go very slow and peek around corners. And I got pretty damn freaked, even though I knew something was coming. Those little girl laughs? oh man. |
10-23-2005, 09:28 AM | #34 (permalink) |
Insane
|
I didn't play the demo for it, but i bought it when it came out... I'd watched the vids of it from E3 since 03 thinking this game had to be all that. Well the graphics were great, my computer didn't have problems. However, the price of it for the ammount of game play (round 8.5 hr) really didn't seem worth it at 50$.
|
10-24-2005, 02:15 AM | #35 (permalink) |
Fast'n'Bulbous
Location: Australia, Perth
|
When you think about it in terms of other things it is not too bad. The classic example is a movie. Provided you are not going to see lord of the rings type blockbuster (3hrs) most movies are a default 90mins. Now, i am not sure about America, but ticket prices in australia are about $11 for students and up to $15 for adults!
Via google, apparently 1 australia dollar is 0.75 american dollars. therefore movies must be around 8 to 12 dollars. that means it's about 5-6 dollars per hour of entertainment. Taken into account, a 50 dollar game played for ten hours or so, roughly works out to a similar price. So it's not too bad? |
10-24-2005, 06:26 AM | #36 (permalink) |
I am Winter Born
Location: Alexandria, VA
|
That may be true, Sleepyjack, but that's precisely why I go to matinee showings whenever possible (4.50$ at my local theater), because I think that paying 10$ for a movie is far too expensive, plus a soda is 4$, a bag of popcorn is another 4$, a small bag of candy you could get out of a regular vending machine for 0.75$ costs 3.25$, and so on. Movie theaters are outrageously expensive - as are video games.
__________________
Eat antimatter, Posleen-boy! |
10-24-2005, 07:49 AM | #38 (permalink) | |
Lover - Protector - Teacher
Location: Seattle, WA
|
Quote:
After doing game programming for a while, I'm really starting to appreciate the difficulty of all of this.. 10 hours and I barely got a GUI and a splash screen.. and it eats up system resources like a whore.. OH - and I'm going to get F.E.A.R here pretty soon.. :-D
__________________
"I'm typing on a computer of science, which is being sent by science wires to a little science server where you can access it. I'm not typing on a computer of philosophy or religion or whatever other thing you think can be used to understand the universe because they're a poor substitute in the role of understanding the universe which exists independent from ourselves." - Willravel |
|
10-24-2005, 01:39 PM | #39 (permalink) |
I am Winter Born
Location: Alexandria, VA
|
I have several friends who work in the video game industry (some in Washington state, one in the UK), and I know how much work goes into it (for instance, while finishing up a recent game, my friend in the UK worked 70+ hours a week (10 hours a day, 7 days a week) for months on finishing the game - and he just did AI).
The biggest complaint he - and his coworkers - had is not people pirating the game, but the management shorting them money and generally being asshats. That said, if a game is good, I'll buy it instead of pirating in a heartbeat. The problem I have is just that there are some games that have too little content for the price tag. And good work with game programming - it's something I've been interested in, but never actually done as I'm no good at it Keep it up
__________________
Eat antimatter, Posleen-boy! |
Tags |
fear |
|
|