Unfortunately, I can't stay interested in RPG games long enough. I think the problem is that nobody wants to sell their games "cheaper", because it would imply that they are less valuable, so the price keeps ratcheting up. Instead, the price should be based on length-of-play -- so the 90 hour RPG would sell for maybe 60 or 65 dollars, while the 10 hour FPS game would only sell for 25 or 30.
It's a dream