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-   -   "Inverted" or "normal" mouse in a FPS (https://thetfp.com/tfp/tilted-gaming/69068-inverted-normal-mouse-fps.html)

kreskin 09-13-2004 11:10 PM

"Inverted" or "normal" mouse in a FPS
 
There is a thread on this right now, but a coworker and I are having an argument on which is better, an “inverted mouse” or the default setting. Now, I think that what the game manufactures call “inverted” is actually more normal.

Think about it, you look up, you pull your head back; down – forward. Make a whole lot of sense to me.

Let me know which if us is crazy.

kreskin 09-13-2004 11:12 PM

Well I treid to add a poll so we could vote on this, but for some reson, it didn't let me. Oh well, I tried.

MrFlux 09-13-2004 11:20 PM

INVERTED!

Much more realistic.

Bim 09-14-2004 12:05 AM

Always Inverted

Feels much more natural to me. I have no real reason why. Just always has.

adysav 09-14-2004 02:08 AM

You lot are freaky :P
I've always used the normal settings because that's just the way the cursor works on the desktop. I can't understand how pushing your hand forward can be associated with looking down.
Perhaps for flight games where the actual physical action would be to push forward with you hand, but not fps :/

Mr.Deflok 09-14-2004 02:19 AM

Default... whatever that is. However on Third Person game I always invert, up is down and down is up, just like a throttle...

Destrox 09-14-2004 03:50 AM

Unless its a flight sim, I dont see how you could possibly call Inverted normal. You push the mouse up, you expect your cursor to go up. I dont see much more to it then that, which is why I use normal.

Same goes for the WASD and arrow key things.. long as you have flexible fingers arrow keys provide you with a much greater defined grouping of keys.

MrFlux 09-14-2004 04:03 AM

Destrox: That was it seems you when you move the mouse "up" (read, away from you) you're pushing the back of the persons head forward so they look down. Makes a lot of sense especially if you're using a joystick.

Lasereth 09-14-2004 05:17 AM

I didn't know anyone actually inverted the mouse for FPS. :) Flight controls, etc. I can understand, but not the actual FPS! When I push the mouse forward I want the damn crosshairs to go UP. I can't imagine doing it the other way. I guess if ya play a lot of console FPS games that use inverted controls (most) then you could get used to playing PC FPS games like that, but using joysticks is way different from using a mouse.

-Lasereth

Carno 09-14-2004 05:47 AM

For any console games, I always use inverted.

For computer games though, I do not like inverted. It's much more accurate to have normal style than inverted. Flight sims are the exception though.

MPower 09-14-2004 06:44 AM

Always inverted. Old holdover from flight sims I guess. And most console games dont let you invert the controls so Im screwed there.

bltzkriegmcanon 09-14-2004 06:48 AM

I gotta use normal. Like Lasereth said, I expect my view to go up when I move my mouse forward.

BuddyHawks 09-14-2004 07:30 AM

NORMAL is most natural to me.

bookerV 09-14-2004 07:33 AM

I'm all about using the normal. I'm not a fan of the inverted movements...

SiNai 09-14-2004 08:06 AM

Normal when it comes to FPS with a mouse, Invert when it comes to Joysticks, Xboxes, etc. Those are just the ways that come natural.

fhqwhgads 09-14-2004 08:51 AM

Quote:

Originally Posted by MrFlux
Destrox: That was it seems you when you move the mouse "up" (read, away from you) you're pushing the back of the persons head forward so they look down. Makes a lot of sense especially if you're using a joystick.

Usually it's only the Y axis that's inverted... do you invert the X axis (left and right) using the same logic?

MageB420666 09-14-2004 09:23 AM

I can't stand inverted controls, they throw me off. It doesn't matter if I'm on a PC with a mouse or on a console with a controller. The only games I can play with inverted controls are flight sims because that is how the controls actually work.

dauvin 09-14-2004 09:33 AM

Inveted all the way! (AND max mouse sensitivity)

ratbastid 09-14-2004 10:26 AM

I don't know why there's an argument about it... It's an option in game preferences because it IS a matter of preference. There's no absolute "better" about it.

Me, I prefer inverted. Don't really know why--I agree, it doesn't make much sense. It's just what feels best.

Halx 09-14-2004 10:54 AM

I always use normal, but I did know a guy who used inverted, and he was one of the very best in the game that we both played... along with me.

powerclown 09-14-2004 11:43 AM

Inverted, circa 1995.

Chingal0 09-14-2004 12:05 PM

Normal. .... this is filler since I can't post unless it's less than 10 charecters ~~~~~~~~~~~

Chingal0 09-14-2004 12:05 PM

Normal. .... this is filler since I can't post unless it's more than 10 characters ~~~~~~~~~~~

00111000 09-14-2004 02:45 PM

Normal. All you people that play inverted are like people who push mongo style.

00111000 09-14-2004 02:46 PM

Normal. All you people that play inverted are like people who push mongo style. :crazy:

MrFlux 09-14-2004 03:10 PM

Quote:

Originally Posted by fhqwhgads
Usually it's only the Y axis that's inverted... do you invert the X axis (left and right) using the same logic?

Um no because that doesn't fit the logic :p Push a side of their head to the left (move mouse to the left) makes head turn left.... push it right it turns right. Comprenez? :D

hiredgun 09-14-2004 07:15 PM

I whole-heartedly prefer normal (with the exception of flight sims). I don't think there's anything wrong with inverted, but I honestly had no idea that this many people used that option.

Bim 09-14-2004 07:41 PM

Ohh, wait. . . hold on. . . i was confused! I play with normal controls. :crazy:

Destrox 09-14-2004 07:56 PM

Quote:

Originally Posted by MrFlux
Destrox: That was it seems you when you move the mouse "up" (read, away from you) you're pushing the back of the persons head forward so they look down. Makes a lot of sense especially if you're using a joystick.

No no no, i mean such as when you are in windows and you push your mouse up. The cursor moves up, so unless you also have windows inverted, that just didnt make any sense to me at all.

And yeah it makes sense for joysticks, but you dont use joysticks if you want some form of accuracy in a FPS.

fhqwhgads 09-14-2004 08:18 PM

Quote:

Originally Posted by MrFlux
Um no because that doesn't fit the logic :p Push a side of their head to the left (move mouse to the left) makes head turn left.... push it right it turns right. Comprenez? :D

Sure it does if you are talking about pushing the back of someone's head.... like a telescope on a pivot. If you want the front to move left, you push the back to the right....

I'm putting WAY too much thought into this.

ninety09 09-14-2004 08:24 PM

I've always used inverted. I tried using normal, but I just can't get used to it.

Howdee 09-14-2004 08:45 PM

I vote Inverted. To me this is "Normal", the default settings are bass-ackwards to me. :lol:

Peace

Howdee

Shizukana 09-14-2004 10:19 PM

Normal settings on FPS. Then again, I used mice to control cursors long before I ever played an FPS... It just feels more natural.

TheShadow 09-15-2004 12:03 AM

Normal. Even having the inverted possible causes no end of problems. If you have two people playing a FPS in turns (One person playing inverted, and the other normal in this case), a power struggle ensues over the options menu, wasting a ton of time.

Wulf_Hunter 09-15-2004 07:43 AM

Well, before I got back into flight sims I used, inverted. But after I sims, inverted seemed weird, so now I use normal.

Wulf_Hunter 09-15-2004 07:44 AM

Well, before I got back into flight sims I used, inverted. But now inverted felt weird, so now I use normal.

Mantus 09-15-2004 09:09 AM

I can use both. Takes me about 2 hours to get used to inverted.

Problem is that once I get used to inverted, standard feels totaly alien to me. And because I play lots of other games, I end up using standard otherwise my brain gets confused.

NeverBorn 09-15-2004 11:03 AM

default, inverteds only for flight sims

Scipio 09-15-2004 03:40 PM

normal; I used inverted back in the original UT days, but I found a game that had normal only, so I elected to use normal for everything, and I have every since.

portwineboy 09-15-2004 03:59 PM

Normal. I had 3 coworkers in my last job and 2 of them used inverted though. One was a flight sim addict and the other just odd. :)


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