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Old 03-17-2010, 03:44 PM   #81 (permalink)
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Learning has occurred! YEAH! Nice work, Las
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Old 03-17-2010, 09:06 PM   #82 (permalink)
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I feel like I'm so helpful in this thread. /patselfonback

(in reality I just post things other people found) ;p



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Old 03-18-2010, 04:11 AM   #83 (permalink)
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You're obviously a very good player Shauk . . . but . . .

1m 37s, hilarious lifespan. Mine's probably like 15s.
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Old 03-18-2010, 04:17 AM   #84 (permalink)
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---------- Post added at 08:17 AM ---------- Previous post was at 08:15 AM ----------

Nelson Bay is probably my favorite map BTW.
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Old 03-18-2010, 08:01 AM   #85 (permalink)
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My problem is doing well on the wrong team.

I always get stuck with the people who don't know a grenade from a hole in their ass. My K/D and W/L make that pretty obvious.
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Old 03-18-2010, 10:15 AM   #86 (permalink)
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crap, I'm gonna have to go hide in a corner for a whole game and cheese up my average

Don't be intimidated by my score or playtime or anything.

I've been gaming since I could move my thumbs and started on the atari 2600, and I'm not working or anything so my free time tends to be spent in all sorts of odd ways.

Last edited by Shauk; 03-18-2010 at 10:18 AM..
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Old 03-18-2010, 11:22 AM   #87 (permalink)
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Yea - I envy it, but am not intimidated. I've also been gaming since the 2600, but work 60 hour weeks and have a live-in full-time girlfriend.
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Old 03-18-2010, 12:50 PM   #88 (permalink)
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Yeah working 40 hours a week and being married = playing a few times a week for an hour at a time. In college and before I got my current job I would play 10 hours of Battlefield in 1 day.
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Old 03-18-2010, 04:26 PM   #89 (permalink)
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Wow I've been owning face tonight. I just experienced my first crash to desktop though. I was like 20-3 K/D with tons of points as medic in my squad and right before we blew up the last MCOMM station it CTD'ed. FFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
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Old 03-19-2010, 09:54 AM   #90 (permalink)
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I have the same problem as Jinn. I always get on the fail team. Every now and then I'll get on a team that just "gets it," and we push comm stations relentlessly until they're down. Then sometimes your team never even makes it to the comm stations the whole match, never even setting 1 charge.

I think 1 single squad can change the outcome of this game and whichever team has the teamwork squad is the team that wins.
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Old 03-19-2010, 10:32 AM   #91 (permalink)
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Yeah now that i've been playing a medic for the last couple of hours, I'm really starting to see why they attract the noobs. You can rock a pisspoor 0/10 ratio and still top the scoreboard, but with a freaking gun that has 200 rounds before reloading, it's amazing that you wouldn't be able to mow people down.

I pop the ammo upgrade and a scope and it's STUPID easy to rack up kills as long as you're not a piss poor aim and you're facing the right direction.

Ran in to a hacker last night with a 64/3 k/d and people just yelled at him and told him to gtfo while he denied it. Yet I personally watched him spinning 180 degrees instantly and taking out people in quick succession behind cover (myself included)

it almost makes me want to invest 100$ in to a usb/software solution to play on the ps3 with my mouse/keyboard since I still suck with the controller. I just don't feel the precision I want is offered with the analog controls.

I couldn't find a way to change teams on the console, seems like the only way to get on the winning side is to sit on that team until enough players rotate out that the law of averages falls in your favor.

On pc it's just as easy as automatically switching as soon as you join, people don't notice. It's cheap, but no sense in saddling yourself with a bunch of failures who don't even know how to spot.

(seriously it's a free 20 points, just freaking do it)

Last edited by Shauk; 03-19-2010 at 10:35 AM..
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Old 03-19-2010, 11:10 AM   #92 (permalink)
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They really need to improve auto team balancing, stacking the teams just exacerbates the problem and makes every game boringly one-sided.

They seem to have went a bit far in tweaking the dispersion to make the game less of a twitch shooter. They also really screwed up pilot controls/sensitivity; I suppose in an attempt to make it fit with the arcade-style of the rest of the game. It is just funny how it didn't work and every noob crash lands within seconds.

At least the maps are just big enough to flank in and the destructible environment redeems most of the disturbing features. I just hope the only new maps we see won't be limited to DLC.

What are some of the crazy exploits you know about? The C4-laden UAV sneak attack probably takes the cake.

Anyone else only play engineer? I haven't even touched the other classes.
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Old 03-19-2010, 11:49 AM   #93 (permalink)
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Engineer is the most disappointing class to me.

Not my playstyle at all, and it took for freaking ever to unlock all the engineer guns, which are really not all that interesting. They're all just silenced, low accuracy, high fire rate, medium damage spray guns.

Not exactly my choice for going in to squad combat.


Last edited by Shauk; 03-19-2010 at 11:52 AM..
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Old 03-19-2010, 12:30 PM   #94 (permalink)
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Originally Posted by Shauk View Post
Engineer is the most disappointing class to me.

Not my playstyle at all, and it took for freaking ever to unlock all the engineer guns, which are really not all that interesting. They're all just silenced, low accuracy, high fire rate, medium damage spray guns.

Not exactly my choice for going in to squad combat.

You are forgetting the sniper rifle with splash damage, aka the Carl Gustav.
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Old 03-19-2010, 04:16 PM   #95 (permalink)
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You are forgetting the sniper rifle with splash damage, aka the Carl Gustav.
yeah those noobs can stand in the open and get hit by that all they want, really don't care

Not a fan of when they guide it through a window of a building i'm squatting in.

40mm grenades are too powerful, should take 2 to take down a wall, not just one, esp when they can camp on their own ammo box.

Shotgun range seems a little long, I had some medic on top of the lumber mill of some map pop me all the way down on the road leading to the train depot (the other conquest point being the farm)

Something seems wrong about that... being sniped with a shotgun.
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Old 03-21-2010, 11:27 AM   #96 (permalink)
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After playing multiplayer, I'm addicting to this game. It was a little rough starting out with the crappy starting weapons. But wow this game has been fun. The sounds are still lacking in my opinion but it may be an issue with my computer and not the game.

Anyone else having sound issues? The sounds are just flat to me and the explosion effects don't sound right at all.
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Old 03-23-2010, 04:54 PM   #97 (permalink)
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Old 03-24-2010, 02:14 PM   #98 (permalink)
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Sounds are not spectacular, you may want to bump up the quality, it starts on medium by default. I think it's only in changed in your config file BTW.

Last night, on one server I was playing, I saw over 30 PB Bans for aimbot in a matter of hours. I don't know if the server was goofing up or hacking is way more common than I thought.
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Old 03-24-2010, 03:24 PM   #99 (permalink)
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Sounds are not spectacular, you may want to bump up the quality, it starts on medium by default. I think it's only in changed in your config file BTW.

Last night, on one server I was playing, I saw over 30 PB Bans for aimbot in a matter of hours. I don't know if the server was goofing up or hacking is way more common than I thought.
There is a LOT of hacking, but what has contributed to the massive number of bans recently is that the server browser is not working completely right, sometimes falsely reporting that a server has punkbuster off when its on, and right at the beginning PB wasn't working at all. So it gave hackers a false sense of security.
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Old 03-24-2010, 04:43 PM   #100 (permalink)
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yeah I've seen some crazy like 138/5 dude or something the other day, people were yelling at him hardcore.

was kinda hilarious, I just went and found another server though, no reason to stick around and nerd rage when the solution is clear.
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Old 03-25-2010, 07:56 AM   #101 (permalink)
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Are all servers reporting PB as off? I have yet to log into a server that has PB set to on in the description. Not that PB is perfect, but it would be nice to know not everyone on a server is hacking except me.
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Old 03-25-2010, 09:23 AM   #102 (permalink)
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Are all servers reporting PB as off? I have yet to log into a server that has PB set to on in the description. Not that PB is perfect, but it would be nice to know not everyone on a server is hacking except me.
the thing is that the filter is working backwards. If you click on "punkbuster" in the filters you'll end up with a list of server with punkbuster off instead of on.
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Old 03-26-2010, 05:34 PM   #103 (permalink)
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thats what I've been told before, but it isn't true in my case, at least. I have tried both ways and have yet to find a server that reports as PB on.
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Old 03-26-2010, 06:39 PM   #104 (permalink)
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thats what I've been told before, but it isn't true in my case, at least. I have tried both ways and have yet to find a server that reports as PB on.
well, yeah... when you unclick it you are simply not filtering anything, so you get both (and most don't use PB so far).
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Old 03-27-2010, 05:01 AM   #105 (permalink)
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Originally Posted by Gabbyness View Post
I find the medic is the easiest "class" to get unlocks for and I think most would agree with me. Rez'n people is as many pts as killing 'em and you get bonuses for doing it in your squad. There's no question who needs rezzing because there's a giant defib symbol on your map and on the person's corpse.
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I just got the accuracy modifier for the medic kit. Ok now I see what it's all about...the guns go from flat out sucking donkey dick at rank 1 to being as good as the other BF games once you rank up. I went 2 or 3:1 kill to death last 3 matches!
Medic is the easiest to level because you can just chuck a medpack at a noobtube/sniper nest and get 200-300 points per kit off of them easily. Also because you have access to the single best gun in the game right now, once you get the m60 you are a one-man killing machine. Loot them from corpses at all costs if only to keep it out of the other team's hands.

I'm not kidding, taking m60's away from the other team is a higher priority than reviving people, I guarantee you that gun's getting beat with the nerf stick. Everything else tops out around 16 damage, even the assault's guns, this thing bottoms out at 20 and is 25 at most ranges, with accuracy and speed better than the semi-automatic sniper rifles.

Quote:
Having the damndest time leveling my engineer, as he feels so weak. But apparently once you get the Gustav/AT4 you become a wrecking ball because I know I get smoked by them routinely.
You're not playing him right. The guns, like most in the game, are suprisingly accurate if you tap mouse1 very quickly to sputter-fire instead of holding, and some of the more accurate ones are headshot machines. The AKS is easily on par with the regular guns.

The real trick to engineer is to bind spot to a mouse button you don't use and keep spotting every vehicle possible. Especially if you barnacle onto a vehicle. An engineer topgunning for a tank is horrible. They trade shots, he pops out and fires an RPG or CG, then repairs, and then hops right back in again.

You also need to think of your RPG as your primary weapon, the Carl Gustav as a long-range or anti-infantry/air/unarmored variant, and your SMG as an emergency weapon. Always go for perpendicular shots, and the damage model is very detailed so anywhere that looks like it would hurt more on a real tank probably would. Hatches, engines, treads (first wheel esp), all can easily knock half of something's life off on the first hit.

You're either a sniper or a ninja that uses explosives, and happens to have an SMG. Not an assault with a silencer and a backup rocket launcher.

And yeah the Carl Gustav rocks, it's got a very flat trajectory and very fast projectile. It's less effective against vehicles than the RPG but easier to use.

Quote:
Anyone else have any thoughts? Best weps for each class/etc?
Assault: AN-94, NoobTube, ammo pack, [2x nades/Scopes], [Body Armor/Accuracy]

Engineer: AKS-74u, [RPG/Gustav], drill, [2x rockets/2x dmg], Accuracy

Medic: M60, medkit, defib, sight or scope, and either magnum ammo or accuracy. Doesn't matter, the m60 right now is just gamebreakingly good.

Recon: GOL Magnum, motions, mortar, Scope of your choice, damage or spotter scope.
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Old 03-27-2010, 07:08 AM   #106 (permalink)
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I don't feel like the M60 is as OP as people say. I think the medic class in general is pretty damn strong. There's very few moments when I die and I think "fucking M60."

Though it is funny how in Battlefield Vietnam, at launch the M60 with med kit and LAW rocket launcher was absolutely game breakingly OP. Now THAT M60 was fucking OP.
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Old 03-27-2010, 09:34 AM   #107 (permalink)
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m60 is op.

Twitter / Alan Kertz: Going back to the studio t ...

---------- Post added at 10:34 AM ---------- Previous post was at 10:09 AM ----------

1:38 is AMAAAAZING hahah, this guy is pro. I have major respect for people who play that well with a controller.

dude is pro beyond pro, I can't imagine touching his k/d ratio. I'd suspect him of cheating if it wasn't for the video.

<---
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Old 03-27-2010, 11:32 AM   #108 (permalink)
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If you find a server with punkbuster and autobalancer, definitely bookmark.
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Old 03-27-2010, 02:10 PM   #109 (permalink)
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Originally Posted by Lasereth View Post
I don't feel like the M60 is as OP as people say. I think the medic class in general is pretty damn strong. There's very few moments when I die and I think "fucking M60."

Though it is funny how in Battlefield Vietnam, at launch the M60 with med kit and LAW rocket launcher was absolutely game breakingly OP. Now THAT M60 was fucking OP.
It's not an opinion based on anecdotal experience, it's a factual statement based on the actual parameters of the game as it is coded right now. You can look at the damage, recoil, accuracy, rate of fire and ammo counts of the weapon and see that it's just plain better than other guns.

Just like the 1911 is basically a Better Shotgun since you can kill people faster and with more accuracy and reliability with it than you can with a Saiga.
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Old 03-29-2010, 08:19 AM   #110 (permalink)
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I'm not arguing that it's not OP. If you read above, I said I don't think it's AS OP as people say it is. Yes it is very obviously better if you look at the stats but I don't think it breaks the game as some claim.

---------- Post added at 12:19 PM ---------- Previous post was at 12:09 PM ----------

Quote:
Originally Posted by Shauk View Post
m60 is op.

Twitter / Alan Kertz: Going back to the studio t ...

---------- Post added at 10:34 AM ---------- Previous post was at 10:09 AM ----------

YouTube - Battlefield Bad Company 2 - Dead or Alive 1:38 is AMAAAAZING hahah, this guy is pro. I have major respect for people who play that well with a controller.

dude is pro beyond pro, I can't imagine touching his k/d ratio. I'd suspect him of cheating if it wasn't for the video.

<---
Damn dude he wasn't THAT good. The video was very, very well made and really entertaining, but I think you're overrating his skill a bit, especially for the console aim assist version where everyone has tunnel vision and the fights are all slowed down for joystick aiming. Killing 2-3 people at once happens all the time if you're good at ambushing.

I wish I had the capability of recording. That one match I went 20-3 as Medic was as entertaining as that video. PC players are so much better because of the mouse aiming that kill streaks like that don't happen as often as they should. That's one thing that sorta hurts the PC version. Everyone is so damn good that you can go a long time without cool stuff like 5-6 kill streaks happening.
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Last edited by Lasereth; 03-29-2010 at 08:23 AM..
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Old 03-29-2010, 08:52 AM   #111 (permalink)
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Originally Posted by Lasereth View Post
I'm not arguing that it's not OP. If you read above, I said I don't think it's AS OP as people say it is. Yes it is very obviously better if you look at the stats but I don't think it breaks the game as some claim.

---------- Post added at 12:19 PM ---------- Previous post was at 12:09 PM ----------



Damn dude he wasn't THAT good. The video was very, very well made and really entertaining, but I think you're overrating his skill a bit, especially for the console aim assist version where everyone has tunnel vision and the fights are all slowed down for joystick aiming. Killing 2-3 people at once happens all the time if you're good at ambushing.

I wish I had the capability of recording. That one match I went 20-3 as Medic was as entertaining as that video. PC players are so much better because of the mouse aiming that kill streaks like that don't happen as often as they should. That's one thing that sorta hurts the PC version. Everyone is so damn good that you can go a long time without cool stuff like 5-6 kill streaks happening.
There is no aim assist on MP, and a 6/1 kd is his lifetime average. Sorry, not overstating anything, that is good.
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Old 03-29-2010, 09:35 AM   #112 (permalink)
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Originally Posted by Shauk View Post
There is no aim assist on MP, and a 6/1 kd is his lifetime average. Sorry, not overstating anything, that is good.
Wow, I'm proud of the game if there's no aim assist in MP. Console FPS generally don't do that.

And yeah 6:1 is brutal rofl. But the video doesn't show how truly good he is if it's really 6:1.

---------- Post added at 01:35 PM ---------- Previous post was at 01:21 PM ----------

I'm watching that guy's other videos. They're all really good.
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Old 03-29-2010, 10:36 AM   #113 (permalink)
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I dunno, I laughed my ass off at the 5 knife streak at the end. All that was missing was some benny hill.
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Old 03-29-2010, 10:38 AM   #114 (permalink)
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Yeah that was good shit. I agree with you though, there needs to be some sort of "monster kill" notification in this game. You can kill 3-4 people and no one notices. Last night my brother dropped in and got like 4-5 people and I thought he was hiding. What happened to BF2's squad kill notification? That's a nice feature that's oddly missing.
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Old 03-29-2010, 02:59 PM   #115 (permalink)
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new maps tomorrow (sorta)

more like recycled maps but still, it'll be nice to try the new modes. I really like Arica Harbor, it's pretty big.
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Old 03-30-2010, 01:26 AM   #116 (permalink)
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Agreed, I think Africa Harbor is the best. I really like how big it is. I really don't care for the Jungle village one, way too tight.
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Old 03-30-2010, 01:52 AM   #117 (permalink)
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I'd like to see some PC sized maps brought out, although i doubt we'll ever get a frostbite engine Karkand.
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Old 03-30-2010, 04:09 AM   #118 (permalink)
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Karkand. Wow that brings back some memories.
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Old 03-30-2010, 01:35 PM   #119 (permalink)
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Same. Mostly of claymores. Lots and lots of claymores.
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Old 03-30-2010, 08:23 PM   #120 (permalink)
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hrm, well I haven't been fortunate enough to get on a conquest arica harbor map but I have landed in a few rush laguna presa maps.

I must say I was surpsised at just how non recycled it felt. It feels much much bigger than the conquest version.

Conquest maps as a whole, and as a mode, are starting to feel second-rate to the rush mode of this game.

If feels much more evolving as the match goes on, where conquest just tends to feel like "oh fuck me, i'm trying to hold a point with next to no cover." by the time 15 minutes has gone by and buildings are reduced to nothing.

Laguna Presa Rush is a badass map though.
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