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Old 01-03-2005, 01:48 PM   #1 (permalink)
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Age of Empires III

IGN PC just released an interview with Ensemble Studio's (developer of the Age of Empire games) about Age of Empires III.

You can find it here: Age of Empires III Interview

Here's the screenshots:
AoE III 001 (1600x1200)
AoE III 002 (1600x1200)
AoE III 003 (1600x1200)

I was a huge fan of the first Age of Empire games, and I can't wait for #3. No release date has been set, but I hope its soon (but it probably won't be).
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Old 01-03-2005, 02:13 PM   #2 (permalink)
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I cannot tell you how excited I am aboust this. AOE II is my favorite game of all time. I always install this game with each new computer/format. This looks pretty sweet and I cannot wait. Ditto on the release date, omega. Keeping my fingers crossed. Thanks for the info
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Old 01-03-2005, 02:17 PM   #3 (permalink)
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Should be another good game in the line. I'll most likely buy it. And those screenies are insane looking.
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Old 01-03-2005, 02:18 PM   #4 (permalink)
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Dammit. Looks like that'll need a computer upgrade

Looks pretty sweet...Personally I loved AoE II, and now Rise of Nations.
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Old 01-03-2005, 02:19 PM   #5 (permalink)
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Dude, that looks incredibly awesome.
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Old 01-03-2005, 02:59 PM   #6 (permalink)
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Holy crap, that's unbelievable.
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Old 01-03-2005, 03:17 PM   #7 (permalink)
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Quote:
Originally Posted by tellumFS
Dammit. Looks like that'll need a computer upgrade

Looks pretty sweet...Personally I loved AoE II, and now Rise of Nations.
I wouldn't mind seeing another Rise of Nations game, I just got the expansion Thrones and Patriots for Rise of Nations, and it is amazing. AoE II and RoN are practically the same game gameplay-wise, but both are absolutely amazing games in their own right.

EDIT: I just found this on some message board.

Quote:
How many of you have played Half-life 2? According to the latest edition of PC Gamer, Age of Empires III will have physics very similar to HL2! The game will take advantage of the Havok physics engine that is used by some of the most cutting-edge titles of today. Bodies will act like rag-dolls and buildings will collapse realistically. This is according to the following quote in PC Gamer:


"Ensemble has also licensed the Havok physics engine for Age of Empires III. What that means for gameplay is that when you fire a cannon at a band of Redcoats, the ensuing mayhem will have all the ... of an explosion in Half-Life 2"
Upon inspecting the Havok site, here's some of the things the physics engine offers:


- New, localized ragdoll effects (for example, you can get a dead arm if you get shot in the shoulder) and bone level blending of key-framed animation with physics.
- Classic ragdoll effects blended from key-framed animation sequences for more realistic secondary motion (for example, in death scenes) for your characters. Effects for multiple character types, we support whatever number of limbs, tentacles or antennae your imagination demands
- Breakable constraints for detachable limbs, so you can get as gory as you like
- Core vehicle physics system and tuned car wheel friction model
- Game specific modules for transmission, engine, suspension, gameplay, aerodynamics, steering
- Breakable constraints for post-crash car debris
- Havok's rigid body dynamics allow you to inject environmental physics into your game to create an immersive experience for the user.
The RTS genre has historically lagged behind in graphics compared to first-person shooters, but Ensemble is about to change all that. Along with a much improved version of Age of Mythology's 3D engine and the Havok physics engine, other RTS developers have their work cut out for them.
I found a bunch of scans from PC Gamer and screenshots from a very, very early version of the game, I'll try to gather them all and zip 'em in a file and host it somewhere.
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Last edited by omega2K4; 01-03-2005 at 03:31 PM..
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Old 01-03-2005, 10:58 PM   #8 (permalink)
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I'm ever-so-slightly confused... I thought Age of Mythology was AoE 3? I must be mistaken...?
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Old 01-04-2005, 01:49 AM   #9 (permalink)
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The article I read on this says they have been working on this for a substantial amount of time. Expect a (hopefully early) 2005 release date.
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Old 01-04-2005, 01:58 AM   #10 (permalink)
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Age of Mythology is its own show, Wingless, although I'm sure sales didn't hurt because of its undeserved association with Age of Empires.

Age of Empires 2 was just a little too slow and defensive for my tastes. I went for the sci-fi flashiness and adrenaline of Starcraft back when both games were huge. I thought Rise of Nations was a great improvement on AoE's style, although I'm not interested in playing an RTS beyond its packaged campaign and some LANning with friends anymore.

From all this talk of of a car engine physics engine, I'm hoping to see a more modern-age game.
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Old 01-04-2005, 08:12 AM   #11 (permalink)
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Awesome looking screenshots. Im looking forward to this one; Im about ready for a new RTS game anyways.
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Old 01-04-2005, 08:26 AM   #12 (permalink)
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Great screenshots - looks amazing.
God only knows what hardware it will need though

We really need to find out its release date !
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Old 01-04-2005, 10:25 AM   #13 (permalink)
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I have the screenshots/scans from PC gamer, hosting on shitty GeoCities, if anyone can host them elsewhere, PM me and I'll link you so you can host 'em.
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Old 01-04-2005, 11:00 AM   #14 (permalink)
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thank god i just upgraded... now i dont need to stand on the outside of games like this thinking "man i wish i could play that"
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Old 01-04-2005, 04:21 PM   #15 (permalink)
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While I agree that RoN and AoE II are very similar, I really liked how RoN is more like a more fleshed out idea on where AoE II could have gone.

Not to derail the thread further, but how was Empire Earth? I think I recall hearing something about it being done by the lead designer of AoE II, but I never tried it.
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Old 01-04-2005, 06:03 PM   #16 (permalink)
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I never tried it, but Empire Earth II is looking pretty good.
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Old 01-04-2005, 06:25 PM   #17 (permalink)
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Quote:
Originally Posted by Xenomorph
...Age of Empires 2 was just a little too slow and defensive for my tastes. I went for the sci-fi flashiness and adrenaline of Starcraft back when both games were huge. I thought Rise of Nations was a great improvement on AoE's style, although I'm not interested in playing an RTS beyond its packaged campaign and some LANning with friends anymore...
You never got dark rushed did you? Seeing someone attack in the first 10 minutes of the game is quite off putting. I think I have a recorded game of an associate doing a dark age rush in a 2v2 game. The victim didn't know what hit him
In my opinion a defensively focused player would probably lose more matches than they win.

I think its strengths were that:
* (if you were good enough) you could attack anytime.
* a balanced team game (even with differing skill levels of individual players) was great fun. I used to play with a sizable group, and we were usually able to setup teams quite easily so that the teams were evenly matched
* recorded games allowed anybody to see what any particular player had done
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Old 01-04-2005, 06:28 PM   #18 (permalink)
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Quote:
Originally Posted by tellumFS
While I agree that RoN and AoE II are very similar, I really liked how RoN is more like a more fleshed out idea on where AoE II could have gone.

Not to derail the thread further, but how was Empire Earth? I think I recall hearing something about it being done by the lead designer of AoE II, but I never tried it.
Quite a lot of the guys I played AOE II with online tried EE. Some of them really liked it. Most of them thought the ages weren't balanced enough. In AOE, if I was in the age before my opponent, it is possible to compete for a short time. The impression I get with EE was once you were "on top" it was difficult to lose.

edit: you have to remember the time that passed between AOE II and RON - RON came out quite a long time after AOE II. You would hope that RON would improve...
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Old 01-04-2005, 08:21 PM   #19 (permalink)
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Here's some new screenshots I found on GameSpot.com





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Old 01-04-2005, 09:23 PM   #20 (permalink)
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Jesus, that looks great!
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Old 01-04-2005, 09:58 PM   #21 (permalink)
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I'm impressed. These new screenshots are even more amazing.

I do have to laugh about the Havok physics engine implementation. The Myth series by Bungie didn't have the Havok physics engine, but did have a rather good physics implementation, such that people going back to scenes of battles could find limbs, scorch marks and blood splatters and recreate the battles from the forensic evidence.

Anyways, I'm looking forward to this game.
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Old 01-05-2005, 04:42 PM   #22 (permalink)
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I spent a year or two playing AoE every day at lunch with 4-6 other guys until AoK came out... then I spent another year or two playing that every day at lunch with the same guys.

I didn't like Mythology all that much, so I've been playing Rise Of Nations since it came out....

Looks like Age III is going to be a winner!
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Old 01-05-2005, 06:28 PM   #23 (permalink)
Junkie
 
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I'm not too sure.

AoE II had the BEST control of massed armies of any strategy game to date. I love Total War series but their controls aren't as advanced (still) as AoE II. I was to the point where I would fight 3v1 battles all at the same time (with each army the same size) and with sheer control I would be victorious.

But I am wary, it's been a LONG time since they've made a strategy game, and they need to drop their start-from-nothing approach to building bases. I'm sorry but I hated starting with clubmen everytime I started a new campaign. Also I'm wary of how their battles will work in the 3D mode. Though, it would be awsome to be a Native American.
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Old 01-05-2005, 07:51 PM   #24 (permalink)
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Woah, those screenshots look incredible, especiallly the port city one. I loved AOE I and II, though I didn't play Mythology. I have high hopes for this.
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Old 01-05-2005, 08:48 PM   #25 (permalink)
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I bet the History Channel could have a field day with this set up showing off battle techniques an the like. That would be pretty impressive - Show Napoleon's take-over initially of Paris, etc. etc. etc. That's just the first thing that comes to mind. There are shows that use a game engine to display ancient battles, but I think that if they can pull it off Age of empires would take it to a new level.
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Old 01-05-2005, 10:11 PM   #26 (permalink)
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Wow, I loved AoE II. I cant wait to see more of this. Those screens are damn good.
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Old 01-05-2005, 10:25 PM   #27 (permalink)
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My entire body begs for this game.

Every computer I have ever owned has had AoE or AoK on it at all times. I still love AoK more than any game I have ever owned.

If AoE 3 turns out to be like AoM, I'll have to cut my heart out and mail it to ES.
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Old 01-08-2005, 01:55 PM   #28 (permalink)
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Here's some new screenshots from GameSpy.com

001 (1280x960)
002 (1280x960)
003 (1280x960)
004 (1280x960)
005 (1280x960)
006 (1280x960)
007 (1280x960)
008 (1280x960)
009 (1280x960)
010 (1280x960)
011 (1280x960)
012 (1280x960)

If you go to Ensemble Studio's website, on the entrance page you'll hear the Age of Empires III "theme" song.
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Last edited by omega2K4; 01-08-2005 at 01:57 PM..
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Old 01-12-2005, 03:52 PM   #29 (permalink)
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So sweet, they've made everything full 3d.
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Old 01-12-2005, 08:23 PM   #30 (permalink)
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Damn, this is going to be a kick ass game. Watch out, there are going to be some TFP rivalries.
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Old 01-17-2005, 10:54 AM   #31 (permalink)
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This is the best news I've heard in ages:

Quote:
Microsoft Game Studios and Ensemble Studios are proud to announce the return of the king of real-time strategy games: Age of Empires III is scheduled to ship in the second half of 2005. This will be the latest landmark release in the award-winning franchise that has sold a staggering 16 million units worldwide.
Read: It will be out sometime before Christmas 2005, probably in Nov. I wouldnt expect it before then.

I've wasted countless days playing AOE2AOK with my roomates and friends. This game looks absolutely stunning. Looks like I should save up for another upgrade for this game.
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Old 01-17-2005, 11:05 AM   #32 (permalink)
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That looks awesome... I can't wait to play this... I was a fan of AOE 1...
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Old 01-17-2005, 04:53 PM   #33 (permalink)
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I can't find my Age of Empires II game and the expansion , so I've started playing Rise of Nations again. Its not quite the same, but the mechanics are similar.
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Old 01-23-2005, 12:44 PM   #34 (permalink)
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Quote:
Originally Posted by spindles
You never got dark rushed did you? Seeing someone attack in the first 10 minutes of the game is quite off putting. I think I have a recorded game of an associate doing a dark age rush in a 2v2 game. The victim didn't know what hit him
In my opinion a defensively focused player would probably lose more matches than they win.

I think its strengths were that:
* (if you were good enough) you could attack anytime.
* a balanced team game (even with differing skill levels of individual players) was great fun. I used to play with a sizable group, and we were usually able to setup teams quite easily so that the teams were evenly matched
* recorded games allowed anybody to see what any particular player had done

lol.. me and my buddy used to haul some serious ass at AOE 2 conq expansion.. we once did a slingshot for resources and i got him to imp age in 14 minutes.. go byz for the cheap imp upgrade.. you shoulda seen the guys reaction when a treb and some cataphrats were knocking at his door

but yea.. i cant wait for aoe 3 it looks sooo good..
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Old 09-10-2005, 10:36 PM   #35 (permalink)
Junkie
 
FYI, the playable demo is up.

I played through a single player skirmish and while the screenshots were amazing, the game itself didn't really grab me.

You have a home city to request supplies from. The way you decide what supplies you'll eventually get is through the creation of a deck. You unlock cards by advancing your city through the accumulation of XP.

Go to fileplanet for the file, or google "aoe3trial.exe" to find mirrors.
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Old 09-11-2005, 09:05 AM   #36 (permalink)
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Quote:
Originally Posted by FngKestrel
You have a home city to request supplies from. The way you decide what supplies you'll eventually get is through the creation of a deck. You unlock cards by advancing your city through the accumulation of XP.
I've downloaded the game but have yet to play. This blurb of yours makes me think I won't be into the game either. Deck? Cards? Gotta catch 'em all, I guess.
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Old 10-03-2005, 01:55 AM   #37 (permalink)
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Quote:
Originally Posted by Coppertop
I've downloaded the game but have yet to play. This blurb of yours makes me think I won't be into the game either. Deck? Cards? Gotta catch 'em all, I guess.
me three - I started up the demo, but only lasted about 5 minutes...
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Old 10-03-2005, 02:48 AM   #38 (permalink)
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I hope the demo didnt give the final game justice, at least i can sense enormous potential, but the demo was too brief to allow us to explore the game.

I have played a few scirmishes, and while the idea of a deck sounds strange, after a few runs ive grown to like it. The power that a fresh supply of reinforcements can give turned the battle a number of times.
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Old 10-03-2005, 04:02 AM   #39 (permalink)
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Hmmm, I never really cared for the whole card and supply thing in Rise of Nations. Hopefully it is better in AoE 3.
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Old 10-03-2005, 07:23 AM   #40 (permalink)
Muffled
 
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I wish I could have played the demo, but I don't have WinXP on my main rig and my laptop has an odd display driver that AoE3 didn't like. Oh well.
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