Quote:
Originally Posted by Xenomorph
...Age of Empires 2 was just a little too slow and defensive for my tastes. I went for the sci-fi flashiness and adrenaline of Starcraft back when both games were huge. I thought Rise of Nations was a great improvement on AoE's style, although I'm not interested in playing an RTS beyond its packaged campaign and some LANning with friends anymore...
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You never got dark rushed did you? Seeing someone attack in the first 10 minutes of the game is quite off putting. I think I have a recorded game of an associate doing a dark age rush in a 2v2 game. The victim didn't know what hit him
In my opinion a defensively focused player would probably lose more matches than they win.
I think its strengths were that:
* (if you were good enough) you could attack anytime.
* a balanced team game (even with differing skill levels of individual players) was great fun. I used to play with a sizable group, and we were usually able to setup teams quite easily so that the teams were evenly matched
* recorded games allowed anybody to see what any particular player had done