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Old 05-10-2005, 05:08 AM   #81 (permalink)
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Quote:
Originally Posted by Seige
agreed..... my W/Mo8 just keeps running whenever she sees anything more than 2 monsters... (in act 2 beginning btw)....

it was much better once i teamed with my buddy who is R/N8.... at least his companion and craptacular bone horrors could soak a little dmg...
Are you guys using the henchmen? They can definitely come in handy.
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Old 05-10-2005, 05:34 AM   #82 (permalink)
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Quote:
Originally Posted by lindseylatch
Are you guys using the henchmen? They can definitely come in handy.
hmmm.... now there's an idea... it did seem easier with my buddy.... are the henchmen....useful?


or do they cost *gasp* money??? (If they do, dunno if my char can afford them... haha)
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Old 05-10-2005, 11:25 AM   #83 (permalink)
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Quote:
Originally Posted by Seige
hmmm.... now there's an idea... it did seem easier with my buddy.... are the henchmen....useful?


or do they cost *gasp* money??? (If they do, dunno if my char can afford them... haha)
Henchmen are free and they do their job well enough.The Fighter henchmen is really good.

They usually hang around the exit of any town you're in (after Act 1) you just target them and invite them to your group.
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Old 05-10-2005, 11:49 AM   #84 (permalink)
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They aren't free, they take a percentage of the gold you find dropped by fallen enemies. The less henchman you haven, the more money you earn. However later in the game the Hench become VERY useful. The Level 17 Hench around where I am now are fantastic.
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Old 05-10-2005, 01:02 PM   #85 (permalink)
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Quote:
Originally Posted by Mr.Deflok
They aren't free, they take a percentage of the gold you find dropped by fallen enemies. The less henchman you haven, the more money you earn. However later in the game the Hench become VERY useful. The Level 17 Hench around where I am now are fantastic.
Which is no different from normal parties.
They cost 0 gold to recruit which = free.
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Old 05-10-2005, 04:23 PM   #86 (permalink)
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ok, i tried it with the henchmen.... makes the game much more playable... instead of "omg, i see 2 units coming after me, run to the nearest town or else it's gg"

the fighter henchman seems pretty strong for level 3 haha... i wish MY char was that strong at lvl 3....


however, i've noticed that the monsters are somewhat smart and go after my healer pretty often.... which sucks.... 2 charr blade thingies and it's gg healer henchman..
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Old 05-10-2005, 06:22 PM   #87 (permalink)
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Originally Posted by Seige
however, i've noticed that the monsters are somewhat smart and go after my healer pretty often.... which sucks.... 2 charr blade thingies and it's gg healer henchman..
LOL....yeah, well its only the smart thing to do. You go for the healer first when attacking don't you? That is the only way to go. If not, you will spend alot longer attacking then necessary.
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Old 05-10-2005, 07:42 PM   #88 (permalink)
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Quote:
Originally Posted by Seige
ok, i tried it with the henchmen.... makes the game much more playable... instead of "omg, i see 2 units coming after me, run to the nearest town or else it's gg"

the fighter henchman seems pretty strong for level 3 haha... i wish MY char was that strong at lvl 3....


however, i've noticed that the monsters are somewhat smart and go after my healer pretty often.... which sucks.... 2 charr blade thingies and it's gg healer henchman..
The healer is pretty good except when the player dies.She then stops healing the rest of the party to res you, which is often a mistake.
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Old 05-11-2005, 11:26 PM   #89 (permalink)
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Quote:
Originally Posted by Apokx
Which is no different from normal parties.
They cost 0 gold to recruit which = free.
They take gold = cost.

They aren't free, they're just the same cost as humans. But yeah, I see what you're saying.
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Old 05-12-2005, 10:37 PM   #90 (permalink)
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Okay, so subversve, Coppertop and I wanted to play 3 players right from the get go. Which brought to light a very annoying issue. You can only have a max of 2 players in a party at the very beginning until the searing. What the hell is up with that?
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Old 05-13-2005, 12:46 PM   #91 (permalink)
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Quote:
Originally Posted by FngKestrel
Okay, so subversve, Coppertop and I wanted to play 3 players right from the get go. Which brought to light a very annoying issue. You can only have a max of 2 players in a party at the very beginning until the searing. What the hell is up with that?
Tell me about it. Simply lame.

Anyone more advanced in the game know when we will be able to party with 3+ people? I hope it is not long. God that would suck bigtime.
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Old 05-13-2005, 01:49 PM   #92 (permalink)
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^ You can play co-op, just not too co-op.
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Old 05-13-2005, 04:28 PM   #93 (permalink)
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its not long at all to get larger parties and they are necessary later on in the beginning the parties are not necessary since its a "noob" training area.
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Old 05-13-2005, 04:37 PM   #94 (permalink)
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Fuck necessity - I want to play with my friends. That's why I bought the damn game.

Can you give any specific info? I heard something about the Searing and something else about after you acquire a second profession.
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Old 05-13-2005, 04:47 PM   #95 (permalink)
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searing gives you 4, up to 8 shortly after that. Sorry I havent had much time to play lately so I dont quite remember.
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Old 05-13-2005, 05:31 PM   #96 (permalink)
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well, if you're 4 or above, you can go talk to Tydus and go on to the next part, which is the Searing. It's 3 years after the noobie area. There you get to have 4 people, and there are henchmen to fill-out your party.
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Old 05-13-2005, 07:40 PM   #97 (permalink)
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4-6-8

Eight areas are for those who've reached the 20cap. I hit 20 yesterday so I wouldn't know if 8 is the cap too.

Spoiler: I must've died about 5 times before I could kill my Mirror-Self, in the end I killed him within 15 seconds

Last edited by Mr.Deflok; 05-14-2005 at 03:23 AM..
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Old 05-13-2005, 11:21 PM   #98 (permalink)
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^ ACK! Use a spoiler tag for stuff like that! :P
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Old 05-14-2005, 03:25 AM   #99 (permalink)
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Sorry dude, I probably shouldn't tell you about how Spoiler: Prince Rurik dies via Spoiler: decapitation quite dramatically.

Or how the Spoiler: White Mantle turn out to be a bunch of Spoiler: no good dirty crooks.

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Old 05-20-2005, 12:08 AM   #100 (permalink)
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Finally made it to the Searing with Coppertop and subversve so we could actually play together. Tons of fun. Had a few crashes, twice on my machine, once on Coppertop's machine, but aside from that, it was great. Playing a healer in this game is definitely a lot more action packed than playing a cleric in other games. Eventually chose Necro as my secondary, to take advantage of the corpse spells and blood sacrifice, which I think will have negligible effect on me since I heal for insane amounts.

Coppertop went with a Warrior/Elementalist and subversve's playing an Elementalist/Ranger.

Mending and Healing Breeze rock.
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Old 05-20-2005, 11:55 PM   #101 (permalink)
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Pre-searing is the newbie area so there's really no need to get groups. And once you know the game you can get out of it really really fast. Its the part where you learn to play the game by yourself to develope some skills. Thats really what the PvE storyline is all about.

If anyone wants to mssg me in game some time name is Lord Alrec, warrior/monk.

As for mending/healing breeze, ugh just wait until you run into things that shatter enchantments. Then they turn into liabilites.
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Old 05-21-2005, 10:00 AM   #102 (permalink)
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There may be no need to get in groups pre-Searing, but we want to party together. Like Coppertop said above, "Fuck necessity - I want to play with my friends." The problem that I think we're facing now is that we ran through the beginning area so fast to get to the searing, that one, we feel like we skipped a lot of quests, and because of that, we're lower level than we should be in this area.

Yeah, I was reading the abilities for the other professions. The game's got so much in the way of counters that I can see where I'd run into trouble. But for the time being, as long as I can heal my teammates, we're golden.
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Old 05-21-2005, 07:34 PM   #103 (permalink)
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The monk is the backbone of any group in this game. He/she is the one constantly slamming the hotkeys on their keyboards trying to save their allies who are ALL on the verge of dying

as for levelling, i've seen level 6's in my area (Yak's bend). To be honest, i was amazed that they got that far, unless someone brought them there. Just make sure to stick around in old ascalon for a while, since there are lots of level 3/4 enemies (lousy whiptail devourers and their evasion....)
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Old 05-21-2005, 07:48 PM   #104 (permalink)
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It is easier to level in pre searing so for easiest leveling results one should stay there until lvl 6 or 7. But otherwise you didnt miss much, im sure youll remake a char sometime and experience them anyway.

There is something to be said about monks/healers. Healing, right now, is a bit overpowered in this game. In other words adding a monk to any combo of players is a lot more powerful than say adding an elementalist. So if youre having a tough time on a mission, make sure you have a competent monk or two and things will be a lot easier. Monks are also the class to play if you want to be wanted for groups. Especially in the ascension area they are in a very high demand. I don't want to say its impossible, but almost all groups who make it through the ascension missions have a monk with them.

One more thing about healing. Having 2 WA/MOs (warrior monks) does NOT equal 1 monk. Not even close. First off primary monks have something called divine favor that increases there healing by something like 1/3. And secondly, and probably most importantly, they have a much bigger energy pool with much faster regen. My warrior can only get off 2 healing breezes (and takes much longer to get that energy back as well) before he's out of energy. Plus he needs to use energy for warrior skills as well. The other thing being is that just because someone is */monk does not mean they have any points in healing or protections. For instance the plan with my wa/mo is to have no healing and put the rest into smiting.

Sorry for that little rant there, its just Ive been in quite a few groups (pre ascension anyways) that say we have so an so many monks because so many people have it as their secondary but they dont even come close to a full monk.

Last edited by Zeraph; 05-21-2005 at 07:51 PM..
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Old 05-21-2005, 10:14 PM   #105 (permalink)
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hey all...
i just started playing a few days ago and i just got into the post searing.
my Character's name is 'Nantina the Younger' who is a lvl 7 W/Mo
PM me of you want to play or find me.
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Old 05-21-2005, 10:39 PM   #106 (permalink)
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Quote:
Originally Posted by Zeraph
It is easier to level in pre searing so for easiest leveling results one should stay there until lvl 6 or 7. But otherwise you didnt miss much, im sure youll remake a char sometime and experience them anyway.
Yeah, I'll definitely be remaking a char and playing again. Probably a Mesmer of some sort since our current party is lacking one.

Quote:
Originally Posted by Zeraph
There is something to be said about monks/healers. Healing, right now, is a bit overpowered in this game. In other words adding a monk to any combo of players is a lot more powerful than say adding an elementalist. So if youre having a tough time on a mission, make sure you have a competent monk or two and things will be a lot easier. Monks are also the class to play if you want to be wanted for groups. Especially in the ascension area they are in a very high demand. I don't want to say its impossible, but almost all groups who make it through the ascension missions have a monk with them.
I would be that competent monk in our group. It took me a short while to get the casting down (select player, then cast spell), but now, most of my teammates never drop below 75% health. I'm happy

Quote:
Originally Posted by Zeraph
One more thing about healing. Having 2 WA/MOs (warrior monks) does NOT equal 1 monk. Not even close. First off primary monks have something called divine favor that increases there healing by something like 1/3. And secondly, and probably most importantly, they have a much bigger energy pool with much faster regen. My warrior can only get off 2 healing breezes (and takes much longer to get that energy back as well) before he's out of energy. Plus he needs to use energy for warrior skills as well. The other thing being is that just because someone is */monk does not mean they have any points in healing or protections. For instance the plan with my wa/mo is to have no healing and put the rest into smiting.
Duly noted. I'm actually talking with Hogansgoat right now about his char who he might take monk as a secondary prof.

Quote:
Originally Posted by Zeraph
Sorry for that little rant there, its just Ive been in quite a few groups (pre ascension anyways) that say we have so an so many monks because so many people have it as their secondary but they dont even come close to a full monk.
Heh.
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Old 05-21-2005, 11:01 PM   #107 (permalink)
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I was also going to addend that monks are probably more powerful because just wearing those monks robes puts a giant target on your chest that rival guilds aim for.
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Old 05-22-2005, 03:11 PM   #108 (permalink)
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I've got a lvl 20 monk/mesmer currently at the last mission in the game. If anyone wants to party or needs help, pm me at Bixler Rodriguez.
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Old 05-22-2005, 06:51 PM   #109 (permalink)
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Do you need to join a guild to play this game? Is this game soloable with the henchmen? I love to play mmorpg's i just hate grouping with other people... i never have the time to invest in a guild as i play infrequently, but i love the vastness that most mmorpg's have to offer. Was going to get WoW, but may have to try this game instead. I also like the fact there is no monthly fee.

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Old 05-22-2005, 07:42 PM   #110 (permalink)
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You don't have to be part of a guild... think of guilds being the equivalent of clans in a game like starcraft. You don't need to be in one to play with other people.. you can just join up with people...

As for the henchman part, i am not far enough in the game to say whether or not you can play the whole game with just henchman. To be honest, to get past the breach, i needed a fair bit of help from my R/N buddy who was the same level as me at the time.....
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Old 05-22-2005, 10:09 PM   #111 (permalink)
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You can get by with henchman but at ascension (think end game for pve) and on you generally need a team of people because of difficulty, BUT even then basically everything can be done with henchman if youre really good the only exception right now being the underworld (very very very hard place that requires 1 plat to even get in).

I came pretty darn close, and probably could have done it if I kept trying, to beating Elona's Reach (hardest ascension mission) with henchman and Im not the most steller player, so take that for what its worth.

Also, in PvP you will always require people of course.
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Old 05-23-2005, 11:12 AM   #112 (permalink)
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I think it also may depend on what class you are. I doubt a healer could get by with just henchmen, since they'll be doing to fighting, and they fight dumb. But a warrior might be better able to, or a ranger.
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Old 05-24-2005, 09:35 PM   #113 (permalink)
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I'm a R/E 14 Ciara Dormitov. That's right, what, my character's a chick...
I'm in that Russian Dwarf town. Just got there in the mission and disconnected soon as it was done, so I don't remember the name. =P

Maybe we should make a TFP guild? haha
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Old 05-25-2005, 05:42 AM   #114 (permalink)
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Hehe i was looking into guild wars for a bit instead of EQ2. But than i thought about it. Diablo 2 was fun but got bad at the end cause of hacks. And that 15 bucks pays for GMs and update people to keep the game clean and fun all the time. plus if u think about it. most people that actually play a MMORPG play at least 1 hour a day or so. and 50cents an hour for something u enjoy isnt to bad knowing its gonna be hackfree.
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Old 05-25-2005, 05:45 AM   #115 (permalink)
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Ah Guild Wars, so deceptively addictive...

Really haven't been playing the last few days, and am still a noob at Level 9 N/Me in Old Ascalon...

I never got MMO's until I got GW, but now I see why it's so important to get three more glittering piles of dust...
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Old 05-25-2005, 06:57 AM   #116 (permalink)
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I heard about this game first here in this thread. I bought a copy last week and just played for a couple of hours yesterday. I really like what I have seen so far. My wife seems to like it too. So I am considering buying another copy so that we might play together.

The question I have for all of you is whether anyone has tried playing this game on a laptop? That is what our second computer is and I'm not sure if it is up to specs on playability for this game. It meets all of the requirements for a recommended system with the exception of the video card, of course. I would like to be able to have both of the systems in the house running the game and be able to party together. Anybody else try something similar?

I am going to try to load the game onto that machine tonight and log in with my account (you are allowed to do that, I think), just to see if it can run the game well. If it works, then we are golden.
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Old 05-25-2005, 09:23 AM   #117 (permalink)
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^ My friend plays on his Vaio and has no problems. He did buy a mouse so he wouldn't have to use the touchpad, but other than that, he's been humming along. I'll ask him what his video card is when I see him next.
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Old 05-25-2005, 10:12 AM   #118 (permalink)
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my boyfriend actually built me my desktop so that I could play games...am I spoiled or what??
My laptop could play the games, like WoW, but I would have to be on the lowest settings, and it was pretty jerky.
I predict there will be fights over the desktop.

As for a TFP guild, can you be in more than one guild at a time? In my current guild, I automatically get membership for alt characters. So, how would that work if you have two guilds?
I guess it wouldn't work, cause you could end up with two guild fighting, with you in both guilds.
So, sorry, I already have a Guild.
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Last edited by lindseylatch; 05-25-2005 at 10:12 AM.. Reason: fixed smilies
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Old 05-25-2005, 11:44 AM   #119 (permalink)
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A TFP Guild wouldnt be a bad idea, I like the game alot and spend about 2-3 hours daily playing it, sometimes even more. My character is a N/E 16 and his name is Over Skilled. You guys can message me if you wan tot play together any time.
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Old 05-25-2005, 01:30 PM   #120 (permalink)
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It is possible and very for a healer so do alot of the missions with henchies only. Even at the very last few missions the henchmen are very tough and arent as stupid as most of the players. Exceptions are the god areas ( underworld, fissure of woe) some missions that require human intelligence ( aurora glade, possibly thirsty river ) and places where henchies arent available.
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