It is easier to level in pre searing so for easiest leveling results one should stay there until lvl 6 or 7. But otherwise you didnt miss much, im sure youll remake a char sometime and experience them anyway.
There is something to be said about monks/healers. Healing, right now, is a bit overpowered in this game. In other words adding a monk to any combo of players is a lot more powerful than say adding an elementalist. So if youre having a tough time on a mission, make sure you have a competent monk or two and things will be a lot easier. Monks are also the class to play if you want to be wanted for groups. Especially in the ascension area they are in a very high demand. I don't want to say its impossible, but almost all groups who make it through the ascension missions have a monk with them.
One more thing about healing. Having 2 WA/MOs (warrior monks) does NOT equal 1 monk. Not even close. First off primary monks have something called divine favor that increases there healing by something like 1/3. And secondly, and probably most importantly, they have a much bigger energy pool with much faster regen. My warrior can only get off 2 healing breezes (and takes much longer to get that energy back as well) before he's out of energy. Plus he needs to use energy for warrior skills as well. The other thing being is that just because someone is */monk does not mean they have any points in healing or protections. For instance the plan with my wa/mo is to have no healing and put the rest into smiting.
Sorry for that little rant there, its just Ive been in quite a few groups (pre ascension anyways) that say we have so an so many monks because so many people have it as their secondary but they dont even come close to a full monk.
Last edited by Zeraph; 05-21-2005 at 07:51 PM..
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