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I love Vayne. Though primarily becuase the last OP champion (Rumble... come on, you know he is - he can 2v1 all day long) is countered almost entirely by poke, and Vayne is great at poke.
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I'm not convinced Rumble is OP. He's stupid strong early, but falls off quick. That being said, maybe I just build him terribly.
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Rylai's first, and it's GG. He can 2v1 through the whole game with flamespitter, especially if you manage to overheat in melee range with flamespitter going.. hitting for 200+ melee and 300+ AP. And they can't run while double-slowed and you with a speed boost..
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Aight. It seems we're aware of Rumble's power level internally :).
Check out the Tribunal pre-release! www.leagueoflegends.com/tribunal! |
i just started playing again since my semester ended...I hate Vayne. :(
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She's a tad too mobile imo. I'm pretty sure our design team is monitoring her closely :)
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Ouch, yea, Vayne sounds like a very rough lane opponent for Singed. I would attempt to get a switch ASAP. In the meantime, welcome back to Lasereth!
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Wait I'm confused.. why do you keep saying "our" ? Are you? Huh?
Anyway, I'm loving Tribunal. Even if no punishment actually happened after clicking PUNISH it's extremely cathartic after losing games with ragequitters and total assholes and deliberate feeders to see the reports of other players dealing with the same thing and getting to dispense justice on those who deserve it. They're so obvious too.. 7 games in a row where they are 0-15-0 and bought 5 different types of boots? I barely need to look at the chat log - there's no way to justify that. |
I'm a long time DotA player and a HoN player. I have to say a couple things really turn me off to LoL that keep me from playing it consistently. Last time i played was about 3 months ago so let me know if any of this has changed.
First: The mini map. Its on the wrong side for me. Its on the right my entire life the mini map has been on the left, its just unnatural to me. Second no CTRL 1 hot keying for my unit. I spam the number 1 to get to my unit like it's my job. third: no courier, might have changed, dunno last: low unit selection for started players. Minor grub really, i get that its a free game and to make money players are able to buy new heros. I have no problem with that, just think that the starting pool could be a bit larger. lemme know if any of those things have changed please :) |
@Jinn: I do indeed work for Riot, I'm part of the Network Operations Center.
We've pumped out our first wave of Tribunal bans - if you read the forums, there's quite a few people incensed that their accounts are permanently terminated :). In the future we'll be addressing people before they reach such levels of villainy, so we'll (hopefully) be able to hand out milder punishments. @pacaveli: Fair point on the minimap - definitely something that needs to be gotten used to. It does sink in though. Ideally the next time we iterate on our HUD we'll make that able to be toggled. There's no need in LoL to hotkey your unit - you're unable to unselect it (with the rare exception of Annie/Shaco). Simply press spacebar to focus on your Champion (again, something to get used to). LoL has a very different take on mobility and purchases than DotA. You can recall from anywhere on the map back to your base, and you can use Summoner Spell teleport to teleport to any allied tower. This is in exchange for couriers and teleport scrolls. It's a different system, but you would not be able to sensically just insert couriers into LoL - the mobility systems would need to be tweaked to account for this. As of now, there are still only 10 free Champions per week. Do keep in mind though that you are able to unlock any Champion permanently just by playing the game. In the interests of full disclosure, many Champions are as much as 6300 IP, which while some hardcore players can earn in as few as a couple days, the average player will need to save up over the course of a week or two for (and people who play very infrequently will not find themselves unlocking for quite some time). |
pacaveli raised the same issues that many of my dota friends do. I find those arguments weak, since they make little attempt to examine why LoL has these differences (e.g. no need to select your unit.)
Incidentally, losing track of your unit was actually THE singular thing that pissed me off about Dota. THe thing that would put me off LoL more than anything else, is that unit pathing is still so damn stupid and sometimes buggy. When are you going to improve that, Joz? |
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The locking of skills to QWERASDF was a massive improvement over dota's "intuitive" shortcuts, but I know people had issues with this too. Just give it time - i expect that you can switch between fps controls easily enough, yes? It will happen with LoL too. |
Well, he could rebind that key too :). The only keys you can't rebind properly are qwer. (Though you can rebind other keys to them, say smartcasting). Not sure why we don't let you rebind them at this time <_<;
As for pathing, it's possibly latency related - I have pretty darn good pathing when I play, but I also play at 8 or 30 ping if I'm at work or home. I would submit a ticket at support.leagueoflegends.com in case this is actually a known issue I don't know about, and if not they'll have QA look into it with our latency generator. |
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