08-26-2007, 02:11 PM | #2 (permalink) |
is a tiger
Location: Toronto, Ontario, Canada
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I used to play ladder with my friends back in junior high. We took it up again a couple months ago in honour of SC2. But we stopped.
The game itself is fun, but the lack of community outside of asia means that it's not particularly worth playing without some friends.
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08-29-2007, 02:17 PM | #4 (permalink) | |
Friend
Location: New Mexico
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Quote:
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“If the Americans go in and overthrow Saddam Hussein and it's clean, he has nothing, I will apologize to the nation, and I will not trust the Bush administration again.” - Bill O'Reilly "This is my United States of Whateva!" |
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08-29-2007, 04:27 PM | #5 (permalink) |
I'm a family man - I run a family business.
Location: Wilson, NC
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I bought the Battle Chest whenever Starcraft 2 was announced because I had never played the game before. I got over the aged graphics really quick and started having some serious fun. The game is damn awesome for being as old as it is.
The main problem is that it's also hard as a motherfuck if you don't have a lot of RTS experience. I'm a pretty avid gamer, but I've pretty much quit playing about 2/3 through the Terrans section (first part of the game) because of the difficulty. I know that sounds pathetic, but I simply don't have time to spend 5+ hours on ONE mission in the game. It's quite annoying when you have to start a level over from scratch because you unforeseenly fucked up in the beginning. It's "old-school" challenging, but that's not necessarily a good thing in some situations. I can only imagine how hard the game is towards the end. FYI: I've never played RTS before.
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08-29-2007, 04:54 PM | #7 (permalink) | |
Friend
Location: New Mexico
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Quote:
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“If the Americans go in and overthrow Saddam Hussein and it's clean, he has nothing, I will apologize to the nation, and I will not trust the Bush administration again.” - Bill O'Reilly "This is my United States of Whateva!" |
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08-29-2007, 10:32 PM | #8 (permalink) |
Pickles
Location: Shirt and Pants (NJ)
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I love starcraft and still play it. I cant wait for Starcraft 2. I've noticed a lot more people coming back to Starcraft now that SC2 has been announced. people trying to brush up on their skills
Here's a link to a map i made for Starcraft Broodwar http://www.fawktastic.com/caseyas/Sedna.scx
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We Must Dissent. Last edited by ObieX; 08-29-2007 at 10:35 PM.. |
09-05-2007, 01:18 PM | #11 (permalink) | |
Pickles
Location: Shirt and Pants (NJ)
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We Must Dissent. |
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09-07-2007, 05:01 PM | #12 (permalink) | |
Junkie
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SofaKing - do you ever play UMS? And my guess is 2 years until release. Usually it's 3-4 after announcement, but they are being more ambitious this time, they said. Redjake - it really is based on experience. I had problems with the campaigns when I was 8. I beat both games in one day when I picked em up again last year. Granted, I knew the particular strats for each map, only a couple gave me any trouble. Also - try reading online a tiny bit to see if there's anything else you can pick up and play melee games against the computer. Once you can beat the computer in a melee game, you're on your way. Try taking on two at once then (if you're in BW, be ready for some early rushes ;p). If you're feeling ambitious, make it a 3v2 with one computer ally, then 4v2, then 5v2, then 3v1, etc. Eventually, you can make your way onto online - don't worry if you get trounced even after all that prep - you learn much faster online (cause you see what everyone else has strats for). Obiex - ever play UMS? Btw my tag on Bnet is Burning_Sky_4H. |
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09-08-2007, 11:30 AM | #13 (permalink) |
Pickles
Location: Shirt and Pants (NJ)
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These days all i really ever play in Starcraft are maps that i have made myself
There are a few different scenario maps i played back in the day but i dont remember any of them. its been a long time. The old maps i really enjoyed were the starship trooper maps. You would basically just defend your fort against wave after wave of zerg attacks, each one harder than the last. they took a lot of teamwork because usually each player would defend a section of the fortress wall with their units/structures.
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