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Old 11-10-2004, 01:31 AM   #1 (permalink)
The one that got away
 
hu-man's Avatar
 
Location: Over the hill and far away
The Girl and the Sea



One of my first vector-based pieces. Made in Illustrator with a Wacom Intuos3.
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Old 11-10-2004, 04:53 AM   #2 (permalink)
Femme Fatale
 
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Location: Elysium
wow you got good at this really quick!

what's a Wacom Intuos3 btw?
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I think my mask of sanity is about to slip.
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Old 11-10-2004, 07:33 AM   #3 (permalink)
The one that got away
 
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Location: Over the hill and far away

...and it's friggin' great!
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Old 11-10-2004, 01:55 PM   #4 (permalink)
Rawr!
 
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Location: Edmontania
WOW! i can't believe you have such an awesome tablet! lol i'm so jealous


nice vector work. Perhaps a little more cel shading would identify your light source a bit better? Still i think it's really great.
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Old 11-10-2004, 01:56 PM   #5 (permalink)
The Cheshire Grin...
 
Location: An Aussie Outback
yum, I've got an intuos 2, does the job well
*envious*
heh

That's really good hu-man, look forward to seeing more from you
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Old 11-11-2004, 12:27 AM   #6 (permalink)
The one that got away
 
hu-man's Avatar
 
Location: Over the hill and far away
Quote:
Originally Posted by skier
WOW! i can't believe you have such an awesome tablet! lol i'm so jealous


nice vector work. Perhaps a little more cel shading would identify your light source a bit better? Still i think it's really great.
Thanks for the nice comments, all of you!
Perhaps if you would indulge me in the mighty world of cel-shading, i would be able to cel-shade it better?
I've cel-shaded in 3D Studio Max, but somehow I don't think that this involves anything remotely like 3D...
The only way of shading I can think of in Illustrator and with this image, would be gradients. But that would look like *bleep*. Right?
Or is it simply drawing some more vectors and changing their opacity values?
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Old 11-11-2004, 02:48 AM   #7 (permalink)
The Cheshire Grin...
 
Location: An Aussie Outback
Just add abit more depth Hu-man, just like the shading you have on her pants, that's all he's talking about if I understand correctly
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Old 11-18-2004, 09:30 PM   #8 (permalink)
wpulley
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Quote:
Originally Posted by hu-man
Thanks for the nice comments, all of you!
Perhaps if you would indulge me in the mighty world of cel-shading, i would be able to cel-shade it better?
I've cel-shaded in 3D Studio Max, but somehow I don't think that this involves anything remotely like 3D...
The only way of shading I can think of in Illustrator and with this image, would be gradients. But that would look like *bleep*. Right?
Or is it simply drawing some more vectors and changing their opacity values?
You're on the right track. Experiment with blending objects together. For example, if you create a solid black circle with a smaller white circle inside to the upper right, you can blend the two together and get a specular highlight. The same holds true for any shape you can think of creating. Adding layers of multiple blends together can produce some very complex textures. Good luck!
 
Old 11-20-2004, 12:38 PM   #9 (permalink)
::::::::::::::::::::::::: :.
 
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Location: this ain't kansas, toto
hi hu-man!

i haven't had time to much play with illustrator myself (hope to get back w/it next year!), but it looks like YOU're off to a good start!

her shoulder bag (purse) looks like it could use something.
being almost the same hue & shade of the sea, it has this negative image look right now. (to me anyway)

is she holding a pair of sandals? if so, some indication of straps might help the viewer to understand how she is holding those shoes...

keep on rocking the vectors & please post your progress!
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