08-13-2010, 03:41 PM | #81 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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some game involving falling blocks
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
08-13-2010, 10:09 PM | #82 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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debuted at the I AM 8-BIT Gallery (2006)
Brandon Bird NO ONE WANTS TO PLAY SEGA WITH HARRISON FORD oil on canvas, 2006 / 2009 revision 36" x 12" [vinylpulse.]
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi Last edited by Jetée; 08-13-2010 at 10:12 PM.. Reason: author's comments: Growing up, we didn't have Nintendo. We were a Master System family. |
08-16-2010, 03:49 PM | #83 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
08-18-2010, 06:23 PM | #84 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Photo by: Craig Faulkner (ModelMayhem)
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
08-18-2010, 07:58 PM | #85 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi Last edited by Jetée; 08-18-2010 at 11:12 PM.. |
08-18-2010, 11:13 PM | #86 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
08-25-2010, 07:43 PM | #87 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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a Fanservice! Wednesday feature...
Real Video Game Vixens : COED Magazine [Gallery ; LSFW (whatever that means)]
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
08-28-2010, 07:40 PM | #88 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
09-01-2010, 07:09 PM | #89 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Fanservice! Wednesday feature: Customized Condoms by Ben Marsh
Ben Marsh, 21 is studying for a bachelors in Visual Communication at Loughborough University, UK. He got the very good idea to think about geeks’ sexual life. Hell yeah, guys, I know very well that your favorite websites are not only the ones talking about video games or graphic design… Anyway Ben Marsh created an awesome condom packaging, a tribute to love and Nintendo Game Boy. Let’s hope that the condom industry buys his idea, in order to, one day, ask the pharmacist for a Donkey Kong Extra Large… Or a little Mario, whatever… [geekart.]
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
10-07-2010, 07:25 PM | #90 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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It's a real wonder in how I add new posts daily into my queue for this venture, yet I only seem to only find the time to actually post within it a month at a time.
I doubt anyone cares much, as evidenced by the scant 2-3 replies here not attributed to self, but still... I pride myself in getting things done, and continuing such other things that need be done. Back to the inanity (I guess) that is video-game-centric content. Enjoy.
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
11-09-2010, 08:59 PM | #92 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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I'll add more video-game-centric YT videos accordingly, if that's what will get the traffic (and the replies) ; I know I have a queue-filled with video game posts, and at least 10% have to be animated and playable. Would you like to see more?
- - - at the moment tho, I'm going to back to my theme-within-the-theme: Pac-man Posts
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi Last edited by Jetée; 11-09-2010 at 09:01 PM.. |
11-15-2010, 04:24 PM | #93 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
11-21-2010, 09:46 PM | #94 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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China’s Game Machine Slaughter House
Even though all these machines are primarily used for gambling, [kotaku.]
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
12-01-2010, 01:33 PM | #95 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
12-03-2010, 03:14 PM | #96 (permalink) | |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Quote:
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
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12-21-2010, 10:47 PM | #97 (permalink) | |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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What to watch for in Tekken Tag Tournament 2 -- News from GamePro
excerpt: Quote:
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
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01-05-2011, 07:41 AM | #98 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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2010: The Year In Gaming [infographic ; retrospectacle]
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
01-15-2011, 07:31 PM | #99 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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History of Gaming, by Florian Smolka
A (somewhat selective) speedrun through the video game consoles of the past 50 years, aptly filmed in first-person perspective.
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
01-22-2011, 02:53 PM | #100 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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[Playable]
Defend the city from the enemy's onslaught, 45 soldiers, 15 towers, 5 new maps, 2 game modes, submit your best scores!
Strategy Defense 3.5 | Armor Games
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
01-28-2011, 03:48 PM | #101 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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ThinkGeek’s iCade is real! [Product Placement ; Retro-Futurism]
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
02-22-2011, 10:10 PM | #102 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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click the image directly to view full-length
Celebrating 25 Years of Existence: The Legend of Zelda [Mural], art by Ag+ (Japan)
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
03-02-2011, 06:58 PM | #103 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Zero Suit Samus
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-08-2011, 11:44 AM | #104 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Play For Japan is a video game industry-led effort to provide relief for victims of the recent earthquake and tsunami in Japan.
Auction: Metroid Prime Trilogy (Wii) Signed By Dev Team Devin Monnens of Metroid Database has kindly auctioned a signed copy of Metroid Prime Trilogy. This very rare copy of Metroid Prime Trilogy was signed by On top of that, don’t forget that this game is now out of print. The auction closes on April 10 at 23:00:47 PDT. All proceeds will benefit the American Red Cross. Play For Japan – A Game Industry Relief Effort
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-10-2011, 01:36 PM | #105 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Geopolitics in First-Person Shooter Video Games Sociological Images quick description: The image was created by a group at Complex to illustrate the way that the changing actual political landscape can be seen in the nationality of villains in video games.
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-13-2011, 02:55 PM | #106 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-17-2011, 11:06 AM | #107 (permalink) | |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Classic PC Games Site Will Return — With Activision’s Authorization | Kotaku, the Gamer's Guide [article ; awesomeness]
excerpt: Quote:
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
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04-17-2011, 11:11 AM | #108 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Illustrated (nearly-animated) portrayal of the evolution of the Nintendo Gameboy Heritage Line (up until the release of Nintendo's DS, in 2004) *previously
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-17-2011, 11:17 AM | #109 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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A Power-Pellet Post: (Pac-Men, thru Time & Space)
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-20-2011, 06:04 PM | #110 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Tomb Raider #1, by Andy Park, Jonathan Sibal, and Jonathan D. Smith.
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
04-27-2011, 06:49 PM | #111 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
05-04-2011, 05:35 PM | #112 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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Chun Li VS. Cammy. (re-imagined)
This picture of Chun-Li and Cammy kissing is an awesome 16-bit twist on the classic poster that’s adorned dorm room walls for years. I’m pretty sure if my 12-year-old self saw this, he’d totally have a boner right now. more commentary: (Aled Lewis) Based on Tanya Chalkin's iconic 'Kiss' photograph. -- thanks to aledknowsbest.
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
05-06-2011, 02:20 PM | #113 (permalink) |
The Reforms
Location: Rarely, if ever, here or there, but always in transition
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As human beings, our greatness lies not so much in being able to remake the world (that is the myth of the Atomic Age) as in being able to remake ourselves. —Mohandas K. Gandhi |
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