05-31-2005, 12:18 PM | #41 (permalink) | |
Tilted
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Quote:
PS2: * 66 Million Polygons per Second (peak) * 38 Million Polygons per Second (lighting) * 36 Million Polygons per Second (fog) * 16 Million Polygons per Second (curved surface generation) Xbox: 116.5 Million Polygons per Second Gamecube: 6-12 million Polygons per Second (in-game) See? Nintendo gives realistic numbers. Just wait for the games. |
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05-31-2005, 09:55 PM | #43 (permalink) | |
Vroom!
Location: Toronto
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Quote:
"The third parties can make their own decision whether they want to sell them, or maybe they will add it on as sort of a free benefit when you buy a current version of the game." So since Perfect Dark is in the works for XBox or 360, should we assume that Rare owned the rights to it, and that the franchise now belongs to MicroSoft? If that is the case, why would microsoft want to sell or distribute games for the competition? This is the depending factor on me buying this system. "Can I get Goldeneye, Mario World and the All Stars games, Perfect Dark, Chrono Trigger and the Final Fantasy's, etc., and what will they cost." I guess we'll have to wait and see.
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06-01-2005, 02:54 AM | #44 (permalink) |
Too Awesome for Aardvarks
Location: Angloland
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I heard rumors that rare wanted to leave x-box because they hated the operating system? I'm also pissed because now perfect dark 2 will come out on the 360, and it'll be so unbelievably good
I think that rare will probably let people get their old games, they can make plenty of money from it.
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06-01-2005, 03:13 AM | #45 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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Well, Free Radical have left Rare, and things ain't been quite the same since they passed over. They've had, what, one title for the X-Box? With mediocre sales, and poor reviews as well. Microsoft just wanted Perfect Dark, and without the original boys behind it, as well as being just one of the ten bazillion jillion FPS games taht are coming for the X-Box 360/PS3, I don't think it'll be quite the same.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
09-15-2005, 07:45 PM | #46 (permalink) | |
Junkie
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Revolution Controller shown.
Latest report on the Revolution: The controller revealed...
It looks really cool, is super innovative...but I've been bit in the ass too many times by Nintendo's innovation and developers lacking to invest the time and money to make a game that really takes advantage of their innovation. Larger images and more images if you follow the link. http://cube.ign.com/articles/651/651275p1.html Quote:
Last edited by FngKestrel; 09-15-2005 at 07:50 PM.. Reason: Really big ass photos. |
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09-15-2005, 08:29 PM | #47 (permalink) |
lonely rolling star
Location: Seattle.
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Man. Way to ripoff Apple, Nintendo
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09-16-2005, 12:56 AM | #48 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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Uh, what? Apple didn't invent white appliances, nor do they have a game console, nor have they ever implemented any form of motion-based controller for said non-existant console. If you want Apple rip-offs in design, look at the 360 :P
As to the controller, I'm excited about it, very much so. The fact that the Revolution has port for plain old GameCube controllers, or the Rev equivelant, should quiet those who are deathly afraid of new things and are all 'omfg it's teh different I hates it1!1@11'.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
09-16-2005, 03:34 AM | #49 (permalink) |
Crazy
Location: Australia
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I am so sick of sh*t from other console companies. Nintendo looks like it's got this down pat like it had N64.
Kudos to you, Nintendo for staying true to your name and your beliefs. It truly is revolutionary.
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A.minor.fall.then.a.major.lift |
09-16-2005, 05:26 AM | #50 (permalink) |
wouldn't mind being a ninja.
Location: Maine, the Other White State.
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I think the most telling thing about the upcoming launches is that I haven't seen a single real gamer who's not excited about the Revolution. The 360 and the PS3, eh... they could take em or leave em.
"OMG BETTAR GRAFX, LEET" Whatever. The Revolution is about adding new styles of gameplay. The DS, while many of you may hate it, is the most revolutionary system in an awfully long time. The Revolution is just going to keep up that standard. In a world of XTREME sports and false advertising, thank God for a company that does its own thing. |
09-16-2005, 05:31 AM | #51 (permalink) | ||
big damn hero
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Now, now, I remember quite a bit of pissing and moaning when the N64 came out, specifically about the controller. So, it's not like this is something new, right?
I, for one, like it a lot. I imagine it'll be terribly awkward at first, but give me a few hours and I'll be twirling with the best of them. I'm especially excited by this... Quote:
Edit: I took too long to type and MooseMan beat me to it... Quote:
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09-16-2005, 05:47 AM | #52 (permalink) |
Too Awesome for Aardvarks
Location: Angloland
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*runs around crazy like*
what the hell have nintento done with their controller? Yeh, i can see it's going to be crisp, but i think i'll have to play with it first before i truely like it. Good thing i'm a die hard ninty fan
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09-16-2005, 07:33 AM | #53 (permalink) |
Insane
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Check out the possibilities article at IGN. I cant wait til next fall!
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09-16-2005, 08:13 AM | #54 (permalink) |
Knight of the Old Republic
Location: Winston-Salem, NC
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I don't care how the controller looks or what it's supposed to do. All that matters is if Nintendo is gonna use this thing properly. Right now they can make their system a failure or a success just by this type of new controller. It's gonna be hard as hell to develop games for the Revolution because of this controller, and porting over cross-platform games won't be as easy now. It's all up to Nintendo to make sure this thing works for all types of games, is easy to use, and doesn't get tiring after an hour of use (many gamers play with the controller in their lap, in a stationary position...this thing requires waving circles in the air...I really hope it doesn't tire youf arms out). I'm impressed by Nintendo's bold revolutionary controller design, but they MUST make this controller perfect or it's gonna ruin the system.
-Lasereth
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09-16-2005, 09:26 AM | #55 (permalink) |
With a mustache, the cool factor would be too much
Location: left side of my couch, East Texas
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Look on the bright side, Lasereth.
It will probably bring some definition to couch potatoe's arms and shoulders. This certaintly looks intriguing enough. Looking forward to playing around with one.
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09-16-2005, 10:01 AM | #56 (permalink) |
Psycho
Location: Rhode Island biatches!
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I was thinking the same thing Freman. Finally a little more physical activity in video games (granted its not much more but hey take what you can get)
I'm really not sure what to think about this, although I can think of neat ideas to be implimented for this thing I can also see it not working well with many games and thus eliminating nintendo from the console wars. As a Nintendo fanboy I just have to wait and pray this thing works.
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09-16-2005, 01:27 PM | #57 (permalink) |
drawn and redrawn
Location: Some where in Southern California
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(see remote controller)
What the hell is that?! ... Ok, intial shock fading... Ok, looks like Nintendo is sticking to their B A controller motiff. A is the main button, B is secondary. I was wondering why the Revolution had ports for GC controller. Can the next-gen controller be that different? I guess so. And the "Nunchaku" configuration is interesting, with a analog stick added. Hey, why not connect two remote controllers together They're both motion sensitive. And in shooters, you can aim your dual pistols independently. Wouldn't they feel more like phazers from Startrek? To top this idea off, ever see some people move their controller in response to something ("Jump Higher!")? Now it reads those jerky motions as commands Best part, it's the shape of an 8-bit gamepad for some vintage gaming.
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09-16-2005, 01:53 PM | #58 (permalink) | |
Too Awesome for Aardvarks
Location: Angloland
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Quote:
I'm getting used to it now, my only qualm is that i've spent long enough trying to get away from tv remotes (as i'm sure most other people have), and now we have another one? Make it a bit more roundy, a bit more knobbly, something else, and put in a little console activated bleepy noise thingy for when it goes missing down the backs of sofas, i already have a hard enough time with my wavebirds. BIG STINKING EDIT: I've got a query. there seems to be upper and lower case a's and b's here. I'm not sure if means some buttons will become redundant, but it'll sure be confusing in game if we're shouting 'press B, press B! No! Not that one! The lower case b!' BIG STINKING EDIT TWO: Right, screw everything bad i just said (excluding the remote control looking-like-ness) about it, i just watched the video on the IGN website, this thing is going to fucking RULE!
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09-16-2005, 02:34 PM | #59 (permalink) |
can't help but laugh
Location: dar al-harb
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stevie,
gamespot's coverage mentioned that on some demo units the lower case a & b buttons were labeled "x" and "y" instead. i would bet that the controller is final from a functional standpoint but will undergo several aesthetic changes. here's something linked off /. that I thought was pretty funny. got get'em shiggy.
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If you will not fight when your victory will be sure and not too costly, you may come to the moment when you will have to fight with all the odds against you and only a precarious chance for survival. There may even be a worse case. You may have to fight when there is no hope of victory, because it is better to perish than to live as slaves. ~ Winston Churchill |
09-16-2005, 02:45 PM | #60 (permalink) | |
undead
Location: nihilistic freedom
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Quote:
Remember "Duck hunt" and the infamous light gun attachment? Sure, it was fun for awhile... but I'm pretty sure there's a reason something doesn't exist for the XBOX or PS. Same is true for the "Power glove" and "Power pad". The only thing I've seen recently like this is the "Eye Toy"... and while it's fun to use, I certainly wouldn't want it to be my main controller. Sometimes, I just don't feel like flailing around in front of the TV... I can see this thing being practical for just a handful of games... which makes me wonder why Nintendo is making such a big deal about it. I would've been far more impressed if this was an addon released a month or two after the console. [EDIT] After reading that, I realize how negative I sound... It's not so much that I'm negative, just very skeptical. I really am looking forward to trying it out and seeing what Nintendo does with it. I'm just afraid (convinced?) Nintendo's gonna dissapoint everyone. By the way, I meant to post this video I found: http://media.cube.ign.com/articles/6...34/vids_1.html Last edited by nothingx; 09-16-2005 at 02:52 PM.. |
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09-16-2005, 03:07 PM | #61 (permalink) |
Oh shit it's Wayne Brady!
Location: Passenger seat of Wayne Brady's car.
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I'm just disappointed that the backwards compatibility game have to be downloaded. When I heard "play any Nintendo game on the Revolution," I thought they had ports for every older system. Sure it would be monstrous, but all my old NES games I still have from when I was 5 that don't work on my broken NES are still collecting dust; and all I want is a fresh system to plug 'em into and start playing.
BIG disappointment, but now that I look back on it, downloadable content is more parsimonius. I guess I was just hoping against probability. |
09-16-2005, 04:21 PM | #62 (permalink) |
big damn hero
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nothingx: Arcade? What is this arcade you speak of?
Yeah, I know games like this have been around, but here's the thing....if I were to play a game like this in the arcade, I have to drive down to it, I have to keep pumping quarters into it, I have to share the well-lit space with two dozen other games all banging and quacking trying to garner my attention, and most important, I have to do all this in a public area with crowds of strangers milling past. Now, don't get me wrong, social activity is important, but there's a reason I don't play DDR in the arcades--it's because my mad dance skillz leave something to be desired and the shame I would bring on my family's house by dancing in public would be too great. Now, yes, your arms may get tired, but from what I get from the article, which was written by those that actually used the controller and not the actors waving their arms around wildly, was that the controller really didn't require all that much movement, unlike say...the light gun? or the power glove? or the the power pad, which are poor comparisons to say the least. The leaps and bounds technology has made since Duck Hunt hit the shelves.... The eye-toy is a little better, but it wasn't conjured up by the folks at Nintendo, who brought us the light gun, the power pad, and the deceptively comfortable N64 controller. Lasereth is right. Nintendo is going to have hit this nail squarely on the head and, truth be told, it'll probably make or break the "Revolution," but at least Nintendo is moving in a different direction and giving us something truly 'new' to play with rather than re-hashing the same old controller scheme (Sony). Here's one last thought... of the big 3, Nintendo seems to really want to impress the most. The Revolution, unlike the 360 and PS3, which are just pumped up and slightely re-designed remakes, is set up to be...well, revolutionary. I mean, the ability to play any game in the Nintendo catalog, internet gaming (which if rumors are true, will be absolutely free), a radical new controller design (and the ability to use conventional controllers for those that fear change ) and all of that at what the 'experts' are saying is going to be a fairly low price tag when compared to the 360 ($399.99+) and the PS3, which they tell us "will be 'expensive'."
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09-16-2005, 05:36 PM | #63 (permalink) | |
lonely rolling star
Location: Seattle.
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Quote:
And that apple comment, I was being facetious. I know that alot of people will think it though.
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09-16-2005, 06:51 PM | #64 (permalink) | |
C'mon, just blow it.
Location: Perth, Australia
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Look at how the remote is held - your right hand (or left) is in the same position it's in for nearly every other controller on the market. You don't have to 'point' it at the screen, either, it doesn't work off infra-red. EA, Ubisoft, Activision and THQ have thrown their support behind the controller, EA sports games are particularly mentioned. The fact that addons can be easily made doesn't hurt, either. And who knows? Maybe it takes Wavebird signals out of the box. I'm sure Nintendo are well aware that it wouldn't work with standard games that well, and there's still quite a bit of R&D time to go until it's released. You guys ever see GameCube controller mock-ups? Some looked like the boomerang monstrosity. Ended up with one damn comfortable controller.
And for all you naysayers: Quote:
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. Last edited by hulk; 09-16-2005 at 07:08 PM.. |
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09-17-2005, 02:48 AM | #65 (permalink) |
Too Awesome for Aardvarks
Location: Angloland
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I'm even more excited now
The more i study it, the more kick ass it gets. Maybe we'll actually be able to play games like sim city/red alert/the sims on consoles properly now? You don't like whats being built? Smush it with you controller, you don't like someone, throw them 500 miles with a flick of the wrist. Think of the sadisitc possibilities
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09-17-2005, 06:15 AM | #67 (permalink) | |
C'mon, just blow it.
Location: Perth, Australia
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Quote:
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
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09-17-2005, 07:14 AM | #68 (permalink) |
can't help but laugh
Location: dar al-harb
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the genius behind designing additional control interfaces in a way that the original "remote-style" simply slides into it is the potential cost savings.
if the electronics, signal transmission pieces and power source are already supplied by hardware you own from the day of your original purchase... you're not reinventing (and re-purchasing) the wheel. the additional controller is just a dumb (and presumably inexpensive) shell. it's conceivable that new unique games could regularly be shipped with a customized control interface at little additional cost.
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If you will not fight when your victory will be sure and not too costly, you may come to the moment when you will have to fight with all the odds against you and only a precarious chance for survival. There may even be a worse case. You may have to fight when there is no hope of victory, because it is better to perish than to live as slaves. ~ Winston Churchill |
09-17-2005, 08:46 AM | #69 (permalink) |
Psycho
Location: MD
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that just means more money to spend on something, ii think after veiwing the controller i might go with ps3 instead of revolution
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09-17-2005, 09:17 AM | #70 (permalink) | |
C'mon, just blow it.
Location: Perth, Australia
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Quote:
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
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09-17-2005, 09:57 AM | #71 (permalink) | |
Mjollnir Incarnate
Location: Lost in thought
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Quote:
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09-17-2005, 12:47 PM | #72 (permalink) | |
Too Awesome for Aardvarks
Location: Angloland
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Quote:
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09-17-2005, 09:49 PM | #73 (permalink) |
Vroom!
Location: Toronto
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First off, I like it. This generation of games is going to match the genres that have been successful on pc and not on console. RTS is possible on this and the DS, for example. FPS will now be easier to control on the Rev than on the PC.
Also expect a big screen Nintendogs. I see Sony and MS copying this. Much as Sony and Sega responded to the N64's analog stick, releasing new controllers that would work with the new games optionally, with a controller exclusive title here and there. I don't really see this being in direct competition with the other two. It's different. A separate thing. Right now, even with the MGS4 screens floating around now, I am more excited about the revolution than PS3. But I want both. On the subject of game exclusive controllers, there have been more than few. Onimusha's sword controller, the DDR pad, the GunCon, etc. I guess I also mention this in responce to the guy who said there are no home light guns for playstation and Xbox.
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I do it for the rare drops |
09-21-2005, 06:52 PM | #74 (permalink) |
Location: Waterloo, Ontario
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The trigger looks like a digital button. While this doesn't exclude the possibility that it's still an analogue control, I prefer the obviously analogue triggers you find on both the Dreamcast and the XBox, not that I'm a fan of either system...
The controller looks like a novel idea with great potential. I'm interested to see what they do with it. I would like to see Descent resurrected for the Nintendo Revolution. However, the button placement looks awkward. Not all of the buttons are accessible with a single finger... Last edited by KnifeMissile; 09-21-2005 at 06:57 PM.. Reason: an additional thought... |
09-21-2005, 09:39 PM | #75 (permalink) |
Rawr!
Location: Edmontania
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This is so new and different... there's a little voice in the back of my head shouting "that's wierd why would you want to play with that?" but it's completely drowned out by the rest of my brain which is cheering.
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09-22-2005, 10:08 AM | #76 (permalink) | |
wouldn't mind being a ninja.
Location: Maine, the Other White State.
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Quote:
Now turn it, et voila! |
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09-22-2005, 01:31 PM | #77 (permalink) |
Too Awesome for Aardvarks
Location: Angloland
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It's as easy as one, two, three.
They better roundy the corners, the NES controllers arn't too comfy on the ol' hands compared to nice new controllers...
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09-22-2005, 07:00 PM | #78 (permalink) |
With a mustache, the cool factor would be too much
Location: left side of my couch, East Texas
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I doubt you can play the new controller like the old ones by turning it on its side.
Look at where the infrared port is. On the end, where your hand would be. It would be covered up if you held it old-school style. Also, if you were meant to hold the controller sideways, wouldn't the text under the buttons for "a" and "b" be turned sideways, as well?
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09-22-2005, 07:58 PM | #79 (permalink) |
big damn hero
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And look how fat the controller is if it's held sideways...I can't imagine that would comfortable at all.
Not to mention the power button is right there by the d-pad...if you held it sideways the power button would be right under the fat part of your palm where it hits the thumb.
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09-22-2005, 10:04 PM | #80 (permalink) |
Friend
Location: New Mexico
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I hope they dont use infrared for the controllers, that would be awful. They need to use the radio waves like the wavebirds do now.
I am so excited for the Revolution to come out. If I get one system this will be it, then possibly the PS3......
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