Quote:
Originally Posted by LoganSnake
PS3 and 360 are about 10 times more powerful than that...
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Sony and MS have always beefed up thier console specs, MS more so than Sony. The system specs for the latest gen consoles that were given at launch were:
PS2:
* 66 Million Polygons per Second (peak)
* 38 Million Polygons per Second (lighting)
* 36 Million Polygons per Second (fog)
* 16 Million Polygons per Second (curved surface generation)
Xbox: 116.5 Million Polygons per Second
Gamecube: 6-12 million Polygons per Second (in-game)
See? Nintendo gives realistic numbers. Just wait for the games.