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Old 07-02-2004, 09:58 PM   #1 (permalink)
MSD
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CS spray not working - wrong number of lumps error

I made a Tilted Gaming TFP logo spray for Counterstrike, and when I try to load it, servers give me an error saying it has the wrong number of lumps.

I made a jpeg in Photoshop 7, and converted it to a Half-Life .wad with Wally. Wally documentation mentions nothing about lumps.

This is the only thing Google turned up:
Quote:
błąd ten może wystąpić przy podmianie modeli broni lub monsterów na ich zamienniki
jeśli błąd będzie się pokazywał notorycznie, to należy powrócić do ustawień
oryginalnych gry - czyli zrezygnować z tychże modeli, oraz ewentualnie zasygnalizować
autorowi modelu że wyskakuje taki błąd
It's in Polish, and I think it's just saying to go back to the original models if you get this error. The problem is, I want my TFP spray to work. Can anyone help me out with this?

If anyone has successfully made sprays before and thinks they could fix this, here's the spray in .jpg format:
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Old 07-02-2004, 10:39 PM   #2 (permalink)
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Location: Vincennes, IN
Stolen from here
Quote:
servers will reject your spray if the WADfile is more than about 15kb, so this means your bmp should be no bigger than about 12kb.
Your image is 256 x 256 I *think* you need to scale it down to 64 x 64. If you google a bit you may be able to find a chart on what will work.

If you still can't get it to work after a while I can get the tools and give it a shot myself.

[EDIT]
Just found this:
"Its pixel WIDTH times HEIGHT, must NOT be more then 10,752 or WALLY will not convert it."

Also found a chart(click).
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Last edited by Zello; 07-02-2004 at 10:46 PM..
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Old 07-03-2004, 05:32 AM   #3 (permalink)
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Yes. The dimensions must be in multiples of 16 (if I remember correctly), and less than the 10,752 total pixels that Zello said.

That translates into: your image needs to be 96x96, if you want it to be square.

It also needs to be 8-bit. I don't recall if Wally does this or not, but the program I'm using now (Half Life Logo Creator) automatically converts it to 8-bit.


I have the wad made, and it seems to work correctly (at least in my server). If you want me to just send it to you, PM me. Otherwise you can probably get it to work yourself with that info.
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Old 07-03-2004, 12:33 PM   #4 (permalink)
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Quote:
Originally posted by MooseMan3000
Yes. The dimensions must be in multiples of 16 (if I remember correctly), and less than the 10,752 total pixels that Zello said.

That translates into: your image needs to be 96x96, if you want it to be square.

It also needs to be 8-bit. I don't recall if Wally does this or not, but the program I'm using now (Half Life Logo Creator) automatically converts it to 8-bit.


I have the wad made, and it seems to work correctly (at least in my server). If you want me to just send it to you, PM me. Otherwise you can probably get it to work yourself with that info.
How's it looking quality wise? I used Wally about a year ago messing around with custom sprays...quality was something i could never nail just right.

Grainy sprays suck :/
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Old 07-03-2004, 01:52 PM   #5 (permalink)
wouldn't mind being a ninja.
 
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Actually, because his jpeg image had very simple colors, it looks alright. That's the real secret to good looking HL wads: simple colors with high contrast. So the TFP logo works well.
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Old 07-04-2004, 06:17 AM   #6 (permalink)
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Some servers also ban custom sprays. I know of one that has them banned because there was a way to crash the server using bad sprays.
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Old 07-04-2004, 09:40 AM   #7 (permalink)
MSD
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Quote:
Originally posted by NeverBorn
Some servers also ban custom sprays. I know of one that has them banned because there was a way to crash the server using bad sprays.
Nope, customs are allowed on the servers I tried.
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