03-03-2004, 02:55 PM | #2 (permalink) | |
All hail the Mountain King
Location: Black Mesa
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Re: MUDs
Quote:
*edited to correct punctuation
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03-03-2004, 03:05 PM | #3 (permalink) |
Psycho
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If you really are looking to get back into a mud, go check out :
http://www.mudconnect.com But it seems you may feel the same way about muds as I did about the Police Quest series, it was just so much fun, and games these days just didn't stack up. But in actuality, it was my lower expectations that made the game so great, when revisiting it, it lost it's appeal. But, maybe you will enjoy them once again. Have fun ! |
03-03-2004, 03:34 PM | #4 (permalink) |
Junkie
Location: India
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mud's get fun once u r a bit higher level and have a regular group to go on quests togather with
any1 know ne muds that work on port80?
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Why did the Comp. Engineer get X-mas and Halloween mixed up? Because Oct(31) == Dec(25) |
03-03-2004, 05:31 PM | #6 (permalink) |
Psycho
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I tried playing muds, I really really did.
I even went so far as to grab a codebase, then run it on my own server. But I'll be damned if I didn't get lost every time. Soooo, I started thinking. And I came to the realization, that I'd have to have it hooked into a database, with your location, so I can conveniently whip up a webpage/map with one of those nifty YOU ARE HERE thingys. Then muds would rule. Definately Or, maybe, we could add graphics, and charge 9.99 and then ... oh yeah, right, that's been done :P |
03-08-2004, 10:50 PM | #7 (permalink) |
Desert Rat
Location: Arizona
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They actually have MUD clients that have mapping options in them, to help you visualize where you are. I couldn't find one I liked very much myself, but there are some you can customize yourself to describe each room and how to get there and all. It takes a lot of time to do, but if you're willing to do it, go for it.
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"This visage, no mere veneer of vanity, is it vestige of the vox populi, now vacant, vanished, as the once vital voice of the verisimilitude now venerates what they once vilified. However, this valorous visitation of a by-gone vexation, stands vivified, and has vowed to vanquish these venal and virulent vermin vanguarding vice and vouchsafing the violently vicious and voracious violation of volition. The only verdict is vengeance; a vendetta, held as a votive, not in vain, for the value and veracity of such shall one day vindicate the vigilant and the virtuous. Verily, this vichyssoise of verbiage veers most verbose vis-à-vis an introduction, and so it is my very good honor to meet you and you may call me V." - V |
06-21-2004, 11:25 PM | #8 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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Thread resurrection!
I've just gotten into MUDding, and I'm having a blast. I've done a bit of tabletop pen and paper RPGing, so I kinda knew what to expect. For all you other MUDders out there (there has to be some!), if you're a fan of Star Wars or futuristic MUDs in general, give Galactic Rising a try, at galacticrising.wolfpaw.net:1600.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
06-22-2004, 02:38 PM | #10 (permalink) |
Psycho
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i used to play pretty regularly on a mud called Act of War. It went through several changes and i kept coming back, its gone through some major major changes, and i was playing when it was still a beta. fun, but i couldnt put up with the constant overhauling/recreating characters/crashing, so i havent gone back to AOW yet.
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06-22-2004, 09:55 PM | #13 (permalink) |
Über-Rookie
Location: No longer, D.C
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MUDs are an addiction!! don't waste your time. I kind of wish I had started this last time on everwar. Good mud with many unique aspects to it.
the first mud i played was Rites of Passage, then Fate 1, then RoP 2 (briefly), Fate 2, and the last one was Methods of Destruction. Had high level characters on both Fate versions and MoD. Heck, I even have my own codebase running, but it is mainly to get some C practice. I may get it running somewhat publicly at some point.. Who knows. as far as getting lost, the only mud i played fairly regularly that I never really memorized the map was MoD; the rest I memorized to the point i could outrun most automated scripts.
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"All that we can do is just survive. .All that we can do to help ourselves is stay alive." - Rush |
06-25-2004, 11:07 PM | #15 (permalink) |
Upright
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Depends on what you're looking for. My personal favorite is Aldebaran. It's long on quests and short on stat-mongering.
The home page is: http://aldie.concentrade.de/ The actual MUD is: aldebaran.mud.de:2000 |
06-30-2004, 06:22 AM | #16 (permalink) |
Upright
Location: San Diego, Ca
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I used to play exclusively on The Final Challenge MUD. Beware though, this IS a PK MUD, which is what made it so great
http://www.finalchallenge.net telnet://mud.finalchallenge.net:4000 As mentioned earlier its a PK MUD based loosely on Diku/MERC. They have great areas and as far as I can remember a good player base. |
06-30-2004, 07:33 PM | #17 (permalink) |
Tilted
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I used to play a LOT... but stuff came up and I couldn't really get back into it. I had found one I liked a lot called The Mind's Eye. www.mudrealms.net www.mudrealms.net:3333
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