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Old 04-20-2003, 09:00 PM   #1 (permalink)
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Shadowbane, what are your thoughts on the game?

Shadowbane received only a week of my attention. I believe that it is a terrible design. Here's my extremely brief argument to support this.

1) After level 21, you are forced to hunt in PK zones. Okay, I can handle that. I'm not happy about it, but I can handle it.

2) Certain characters (thieves and assasins) can become invisible and sneak up on you when you are sitting (sitting chars take about triple normal damage). A quick slash or two and you may be back at your spawn point. That makes me angry, but still not enough for me to quit.

3) Thieves can rob you, while invisible, and you will not know about it. Okay, game fvking over. I can't handle a class so powerful that I am CONSTANTLY pk'd, but only after they rob me blind, wait for me to sit down (to recharge mana after a fight with some mob) and then pummel me to a quick death. I would love to give another character experience and everything that I have on me because they picked a character class that is pretty much god-like.

As an addition to item number 3, if you are in certain cities I have heard that you can be robbed in the cities between your bank and a merchant. I wonder how many invisible thieves are sitting in a bank waiting for you to withdraw your money...

That's shitty design. That's why I played for only a week. I won't become a grief player by using a thief, which appears to be the only way to get ahead in the game, short of starting your own guild... and I just don't have the time for that crap. Shadowbane is a game riddled with griefers. I don't see them nerfing the thieves either, as it states in huge letters on the back of the box, "Massively Merciless." I can't say that they didn't warn me.

I so despise giving UbiSoft money for that game.

If any others of you have played it or are playing it, please tell me what keeps you in the game and what you think that they are doing right or wrong.
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Old 05-02-2003, 12:31 AM   #2 (permalink)
Kec
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Shadowbane...

Anyone here play?
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Old 05-02-2003, 04:49 AM   #3 (permalink)
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Location: New Zealand
It only arrived in most stores south of the US this week, give it some time. Unfortunately most of them will connect to the Asian/Japanese server, not US.

Looks like a good game but I'm not into online RPGing.
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Old 05-02-2003, 07:31 AM   #4 (permalink)
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My thoughts on shadowbane (of which I'm no longer playing) are in this fairly unpopular thread.
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Old 05-02-2003, 10:14 AM   #5 (permalink)
Kec
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I say "cry more nub, kthxbye..." for a few reasons...



1) After level 21, you are forced to hunt in PK zones. Okay, I can handle that. I'm not happy about it, but I can handle it.

--- Game was billed as a PvP game. Play to Crush? Massively Merciless? These ring a bell?

2) Certain characters (thieves and assasins) can become invisible and sneak up on you when you are sitting (sitting chars take about triple normal damage). A quick slash or two and you may be back at your spawn point. That makes me angry, but still not enough for me to quit.

---Thieves and Assassins are not unbalanced, they are easily killed when you play intelligently.

3) Thieves can rob you, while invisible, and you will not know about it. Okay, game fvking over. I can't handle a class so powerful that I am CONSTANTLY pk'd, but only after they rob me blind, wait for me to sit down (to recharge mana after a fight with some mob) and then pummel me to a quick death. I would love to give another character experience and everything that I have on me because they picked a character class that is pretty much god-like.

--- Thieves always become visible when they steal whether they succeed or not. If you pay attention, you can catch and kill them no problem. An intelligent thief would just kill you as well, as all your items drop when you die, so theres no need to steal.

Before you ask, yes, I play a thief. And a scout. And a Fury. And a Channeler. And a Mage/Assassin. I know how to play my characters. My thief probably gets caught 1/10 times I go out because I pick groups that don't look like they have it together. I don't camp low level areas and wait for easy kills, but if I'm raiding a town of a enemy and a 30th level mage pops up, he's mine. If ya want to give the game another shot, get some pointers, a decent template, or find a guild that hangs together, give me a shout. If you've already made up your mind, then I'm sorry to hear that, but it sounds like you weren't ready to play this type of game either.

Last edited by Kec; 05-02-2003 at 10:20 AM..
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Old 05-02-2003, 10:15 AM   #6 (permalink)
Kec
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Thanks for the link data, I think your wrong in your assessment and posted on your other thread.
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Old 05-02-2003, 04:45 PM   #7 (permalink)
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hmm, ive only played for a little bit. i dont really like the feel of it too much. this coming from an eq player though. im really looking forward to WoW personally. i thought SB could hold me off for that, but SB just doesnt do it for me.
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Old 05-02-2003, 08:10 PM   #8 (permalink)
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Location: New Zealand
Take a look at the sceenshots, is that software rendering I see?
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Old 05-03-2003, 01:42 AM   #9 (permalink)
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Quote:
Originally posted by Kec
--- Game was billed as a PvP game. Play to Crush? Massively Merciless? These ring a bell?
Yes, and I mentioned it in my first post. I'm all for PVP. This just isn't a good implementation. I had hoped to be involved in some guild wars, but my patience with the game ran out far too soon. This game is all about rock, paper and scissors for PVP. My vision of a good pvp system is where each character has a fighting chance against every other character type.

Quote:
Originally posted by Kec
---Thieves and Assassins are not unbalanced, they are easily killed when you play intelligently.
My comment was in a griefer context. Most players are only safe in large groups. In nature, this would put the thief or assassin in the place of a shark and the other classes as a school of fish. Large numbers are what's keeping you alive.

Quote:
Originally posted by Kec
--- Thieves always become visible when they steal whether they succeed or not. If you pay attention, you can catch and kill them no problem. An intelligent thief would just kill you as well, as all your items drop when you die, so theres no need to steal.
Hmmm. Perhaps I wasn't seeing them appear visible because they were 1-stab killing me as I sat down. Seems appropriate.

Quote:
Originally posted by Kec
If ya want to give the game another shot, get some pointers, a decent template, or find a guild that hangs together, give me a shout. If you've already made up your mind, then I'm sorry to hear that, but it sounds like you weren't ready to play this type of game either.
I had pointers, templates and a guild to go into from friends that were in the beta. That doesn't solve my basic issues with the game. Shadowbane made me want to reinstall Anarchy Online... that's how bad of an experience it was! I'm glad you still like the game though. I sure hoped someone did.

Oh, and my friends that were in the beta (who were mad I quit) are quitting now that they have found out that some of the Wolfpack employees are playing characters in higher powered guilds. Wouldn't it be fun to build up your own guild only to be constantly beat down by employees of the company that make the game? (They would have access to who knows how many "secret" tips, tricks, mobs and weapons.) What are the chances that they don't use an edge?
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Old 05-03-2003, 08:46 PM   #10 (permalink)
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Location: Maryland
I think Shadowbane is great. I played UO for about 3 years, only for the PvP. But they changed that for the worse and I stopped playing. I'm glad that Shadowbane is based on pvp.
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Old 05-04-2003, 01:47 AM   #11 (permalink)
Kec
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What server are ya on Knowledge?
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Old 05-04-2003, 03:29 PM   #12 (permalink)
dtt
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anyone play DAoC and can tell me how it plays on a modem?
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Old 05-04-2003, 06:16 PM   #13 (permalink)
Kec
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How bout ya start a DAOC thread ya hijacker! =P
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