I loved the first Myst, but never played any of the follow-ons. Then I read the reviews for Uru, and decided to pick it up. My early impression is not good. The control scheme sucks; movement with the mouse is difficult at best, the keyboard is not much better. Load times are poor (and I'm running a fast pc with plenty of memory). I almost hate to click on the jumps between ages just because I can't stand staring at a blank screen with a long load bar at the bottom, ugh!
Then there's the game play mechanics. Nothing worse than a pixel hunting adventure game. In Uru, it's usually obvious what you need to click on, but unless you're standing close enough to the object, the cursor gives you no indication that the object is click-able. For example, if you see a lever, you have to move right in front of it, then put the mouse over just the right part (the tip of the handle), and then the cursor changes from a small circle to a small circle with a dot in the middle.
And what the heck are Yeesha pages for? I found one, but the documentation makes no mention of what they do.
Anyway, the story is interesting, but like Myst, Uru (single player) is a very lonely place. The only other NPC I've met was just a holographic video at the beginning. The puzzles are on par with the first. Locals are bizarre. You can never die, and the pace is SLOW. So far, it seems to be nothing more than a 2004 version of the original. As I said at the start, I loved Myst, so I'll try to push through Uru, but after just completing XIII and Call Of Duty, this is about as sedate as it gets!
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