Well, my favorite games that included Micromangement were Sid Meier's Civilization and Sid Meier's Alpha Centuari/Crossfire. It bring so much more out of the game. I mean, if you think about some games like Command and Conquer where there's no Micromanagement, all you do is just select the number of men you need to use to destroy the enemy and that's it, game over. But games from Sid Meier allows me to take my time and increse my game experience. When I played Birth of Federation which had Micromanagement as well, it was so intense and it gave me headache all the time and I didn't mind that. Of coruse, I love to play games like Unreal tournament and Medal of Honour but the single player campaign sucks but multiplayer lets me play the game with more skills.
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Looking out the window, that's an act of war. Staring at my shoes, that's an act of war. Committing an act of war? Oh you better believe that's an act of war
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