Yeah, I love micromanagement. You compare WarCraft to StarCraft though... And while I see the general trend, if you take the latest of those two (wc3 and sc), you realize that SC is almost all macro compared to wc3. The amount of micro needed to be competative in wc3 is nuts, and while I had almost no micro skills before this game, I've learned a ton from it.
I think it's most fun in the small scale battles which occur either at the beginning of the game when armies are still tiny, or at the end of really good games when all either side has left is a rag-tag crew of survivors and you have to really utilize everything you have left to win.
When micro really sucks, however, is when you have two huge armies clash against each other. There's simply too much going on for anyone except pros at the game to be able to handle and have any fun doing so.
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