Do you like micromanagement in RTS?
Micromanagement basically means going to each individual unit to use their special ability in the thick of a battle (or not, depending on the situation) Examples of games including extensive micromanagement are: Starcraft and Warcraft series. Example of game that dont include it at all would be: Ground Control, Kohan and Total War series.
Personally, I dislike micromanagement. I find clicking like mad in a big battle ruins the fun of the strategy in strategy games. Instead, games should be about general tactics when commanding armies.
__________________
It did not really matter what we expected from life, but rather what life expected from us.
Dr. Viktor E. Frankl
|