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Now if you wan't real strategy check out the games in the Myth Series (excluding Myth 3, it wasn't done by Bungie). Now those games required tons of tactics and skill. You actually had to set up you're units in formations, get the high ground, and be really good with the magical units
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I disagree, even though it was more complicated, its still a matter of overpowering. High terrain meant next to nothing and the formations really didnt make a difference.. They "beefed up the AI for Myth 2" by making it so enemies killed you faster by doing more damage..
The best game for actual strategy in this genre was moon project.. but even that had flaws..
Starcraft has the replayability because it is simple, pretty, has a very smooth UI and is generally a great game..