Independence War 2:EOC had a good bit of promise and I still enjoy the game as it was, though I have to admit watching the lamentably gone series Firefly brought back memories of raiding cargo convoys and somesuch. Add a persistent universe of space traffic and a more robust supply-demand trade system and do something more with the planets. Freelancer had some ideas about space traffic, communications, and planetside colonies, but it's all about the feeling of immersion in the universe.
However the biggie biggie is continuing community work on Falcon 4. Some idiots bought the rights to the F4 code (G2i) and have been sitting on it for some time. Before that, the tremendous work from the mod community turned the game into a real gem, even after the idiots at Microprose/Hasbro Interactive fired the dev team after releasing the patch that brought the sim to the level it should have been released in in the first place.
__________________
-----
Monty this seems strange to me.
The movies had that movie thing,
but nonsense has a welcome ring
and heroes don't come easy.
|