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Old 12-09-2009, 02:16 PM   #57 (permalink)
Cynthetiq
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Quote:
Originally Posted by Baraka_Guru View Post
I think this was in reference to how the game is constructed, not in how you structure your own time. We get why you do what you do. This isn't a flaw in players like you; this is a flaw in the game. You have to study, know, and have experience in a particular raid in order for it to succeed. You basically have to know pretty much what is going to happen or it's not worth your time.

Don't you find that boring and repetitive? And a little bit unrealistic, if not plastic and prepackaged?

It doesn't seem that way You seem to enjoy it regardless. Well, then, let me ask you something else: Wouldn't you enjoy an alternative that was dynamic and spontaneous on a grand scale?

I personally see little value in replaying the same battles over and over again. I'd rather dynamism and the surprise and novelty factor of randomness: essentially a world that is alive and constantly evolving.

Yes, WoW is like a theme park.
what realistic? you mean that there aren't dragons walking around in the world and people just can't conjure firebreathing dragon heads to bonk you on the head?

It's a game, it's a game dynamic. Every boss encounter isn't identical, but it is predictable to a point, but that doesn't mean that it can be completely succeeded on first try.

No I don't want a game dynamic that is always evolving and random because then it isn't a puzzle to figure out. If there's no need for strategy then it's a matter of just zerging right on through. It's a matter of having a random encounter that wasn't as hard a particular time.

You're interested in just about 1/2 of the game itself since you're not interested in raiding. Raiding at 10 man level is not the same as raiding at the 25 man. The encounters are more random as you would put it, and even add the hard modes, even more random. Sartharion 3 drakes up is a nice challenge to just differentiate from regular Sartharion. Ulduar with hard modes, really challenging. Heroic 25 man Trail of the Crusader, 50 attempts per week first 3 bosses on a 9 minute timer, requiring you to down the bosses perfectly in roughly 2 minute timers until the next boss. Don't down it, next boss shows up and you deal with all of them.

Also, since they patch pretty often releasing new areas and instances. There is still the Sunwell area where I haven't complete, same with Black Temple from BC. While it is somewhat easy, again like with AQ40 it's not an instant win. Heck even BWL can't be completed by geared 80s unless they know the fights.
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