Quote:
Originally Posted by Seaver
I'm having huge problems with Crash-to-Desktop. Unplayable at the moment.
Seriously... how do you spend 12months developing to release the game only to spend time on patches after release?
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Updated drivers lately?
If you've never coded on a game, you wouldn't understand. After a while, people see things they want, security fixes have to be applied so, for instance in some older quake engine games, someone can't come in and paste a huge block of text in chat and crash the game with a buffer overflow, etc. In COD2 they had to increase gamestate size so we could run more than a couple of custom maps without crashing the client connection. A 16k gamestate should have never been allowed to hit the shelves anyways...that's infinity ward's fault. I much prefer treyarch (I believe they are the old gray matter of RTCW fame) over IW. They did ok on COD4, except they took weapon control away. /slaps forehead