So I've been playing around a little, and it looks like most of the lag and performance issues are from the processor. The graphics card can handle most of the effects that are thrown at it without any trouble, and the hard drive loads new levels/areas nice and fast, but when there's lots of different things being computed at the same time (i.e., lots of enemies attacking all around, lots of objects being thrown/moved) is when it starts to bugger up. The RAM probably isn't helping here, either, as it's relatively slow stuff.
I still can't get 3dMark to reflect my actual performance, though. It still gives identical scores on all 3 categories. Eh, whatever.
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