I go back and forth about travel in Wow. Sometimes I really like that I have a big world that I have to move around in without really being able to just teleport myself around (as I'm neither mage nor warlock) outside of my hearthstone. I do basically all of my grinding on the elite dragonspawn in burning steppes and have taken to running there on my mount from IF, through Loch Modan, the Badlands and Searing Gorge to get there. And then running back when I'm done. There's something satisfying about seeing the world unfold before me and traveling from snowy mountain heights to sorched deserts.
On the other hand, the amount of time I waste getting to, say, Onyxia every goddamn time gets really old. Or the amount of time I spend waiting for people to show up for BWL or MC. Honestly if invites go out at 6:30, we pull at 7:00, don't be in silithus with your HS on cooldown at 6:45 if you're in the raid. I need to convince my guild to have a location requirement for getting raid invites to work on that.
In response to Hal's question about progress, that's definitely fast, but I suppose it depends on how well geared the MC veterans were. If you have an MT in full might with drillborer and quel'serrar and most of the dark iron set and a few healers in much of their tier 1 set, as long as people are willing to pay attention and follow directions, MC really isn't all that bad. Mostly I'm impressed you managed to get your rogues in good enough FR gear that they were able to survive the fight. Rogue DPS is really critical in getting rag down, and that's usually the biggest thing most guilds have to work on after getting MTs in FR gear in order to take him down.
Onyxia is just hilarious. We 25-man her three times a raidlock with one MC-geared tank, a dwarf priest and whoever else we can find from 55-greened alts to BWL-geared mains.
That's all a long-winded way to say, congrats on getting them down. Get ready for BWL and its MUCH more exciting and engaging challenges.
Last edited by Frosstbyte; 01-26-2006 at 03:31 PM..
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