I've played a version on the Sega Genesis. You learn a lot about the game when the games are only 10min. What I learned? Defence sucks. Rush, rush, rush. Running low on armies, hold back until you can cash in your cards. That, and I have always lost to my cousins at Risk. That is until the last Thanksgiving we played together. They never saw it coming and didn't consider me a threat until it was too late (that and they kept battling amongst themselves)
Basicly, you roll 3 dice and take the best two against their two dice. Odds are that the defender is going to win an evenly matched battle.
That and those dice do some really funcky stuff ("5 ones in a row?!?!").
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"I don't know that I ever wanted greatness, on its own. It seems rather like wanting to be an engineer, rather than wanting to design something - or wanting to be a writer, rather than wanting to write. It should be a by-product, not a thing in itself. Otherwise, it's just an ego trip."
Roger Zelazny
Last edited by 777; 08-08-2005 at 03:25 AM..
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