2D Combat Dogfighting Help (Starfleet Command 1)
Hey everyone, I am basically playing an old game that I bought years ago and haven't opened until now.
I believe the problem is not particular to Starfleet command per se but rather any game that features 2d dogfighting
The problem I am having is that in order to make the maximum efficiency for an attack -you should ride on someone's aft and hold there until you disable their ship. The reason is that you have the majority of your guns and shields in the bow of the ship. (Okay, I'm playing Klingon).
So the problem is that you need to get behind someone in order to ride them. It's not always easy to do -even if you are faster than them.
For example you meet an opponent and you are basically head on -jousting if you will. You fire your volleys and pass one another. After you pass -you fire your rear guns and turn. -But your opponent is doing the same thing. If you turn right -then your opponent turns to their left. You basically do semicircles and meet in the middle again exchanging volleys.
So what I'm looking for is basically a few tactics and counter-tactics to get to the aft of an opponent -where I could run them into the ground. This will help me on more than one level.
Anybody have any ideas for this?
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