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Old 01-24-2005, 07:10 AM   #25 (permalink)
Lasereth
Knight of the Old Republic
 
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Location: Winston-Salem, NC
Quote:
Originally Posted by hulk
The problem with X-Box backwards compatability, is it's essentially the same as getting a PC game to run well on a Mac. You need about four to five times the processing power to do it well, unless you have amazingly good hardware acceleration support, something the Mac/PC emulators (the best of which Microsoft bought to use their techonology in the X-Box 2) haven't managed to reach yet.
Everyone is arguing about backwards compatibility but the main technical issue is going undiscussed. Just because a system is backwards compatible doesn't mean the next-gen system has to be redesigned.

Do you know how Sony allowed the PS2 to be BC with the PS1? Let's go over the possible solutions.

1. Engineer the new system to play PS1 games.

2. PUT A PS1 INSIDE THE PS2.

Sony chose number 2. They built an entire PS1 console inside the PS2. It's sole purpose was the famed backwards compatibility. Did it work? Hell yeah it did, even improving the graphics in some games with the other system's power.

Microsoft could put a barebones XBox system inside the XBox 2 if they wanted to. Sony fit a PS1 into a PS2 with ease so Microsoft has the engineers, money, and time to make it happen. Will they? Like I said, I know I've read at a dozen places in the past 2 or 3 years that Microsoft has officially labelled backwards compatibility on the XBox 2 as: DENIED!

-Lasereth
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