I saw this on the xbox-scene.com frontpage and thought it may be of interest to you. Unfortunately they do not appear to have a link from an article that it came from. However if most of the stuff mentioned actually happened, it wouldn't surprise me at all.
Quote:
>> More info gleamed from the Leaked Docs that you might find of interest...
- The Xenon Controllers will vary only slighty fronm the current models with a noted migration of the Black and White buttons to Left and Right Flipper Positions.
- Kits for Xenon Developement have double the amount of memory that the final console will have.
- Developers have been told that Live Games under Xenon will not be able to assume that a hard disk is present (at this time a decision to include a native built in hard drive had not been made) SAme developers have been told that Launch Titles for Xenon should not presume a HD is present either. They've also been told that there will be persistant storage on the majority of units.
- Interestingly enough.. Dev kits will have 80Gb or larger HD's.
- People who love speed.. will be happy to know that geometry processing is approx. 100x faster for shader performance, while memory bandwidth has been improved by 4x over the original Xbox.
- Media for the games.. a DVD variant (UDF 2.0 or higher) dual layer with at last 7GB across 2 3.5GB layers and might include support for multi game disks.
- People playing on Live on an Xbox will be able to message and communicate and do other community activities with their newer Xenon friends. Live will also host persistant data for games.
- Code is being added to allow better control for developers and publishers to limit where a game can be played via localizations strings. Expect multiple version of the same game.. for differnet regions.
- Expect Beta Hardware and Software to be in the devs hands in Q1 of 2005.
|