Quote:
Originally posted by pan6467
not having played since the late 80's, I don't know how strict the rules have become, but for me the best part of playing throughout the 80's was that D&D was based on your imagination and the rules were interpretive.
Hopefully, Gary Gygax didn't let Hasbro change it so much that they took the imagination out of it by now having strict rules.
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It all depends on your DM, but you need to know how to roll and so forth. Even with the damn d20 system under 3.5 some of my group are unsure of how to make skill checks and the like. You have to be able to handle the system before you can make roleplaying the major component.