Quote:
Originally posted by jahmdir
Majesty: Now here is an awesome game. You control where buildings are built and how much money goes to what and what units to build. But after that they go on their own. They do what they want. An awesome concept that can prove difficult at times but is on of my favorite games where you really don't control much.
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How could I forget about Majesty?
My sister and I were at Best Buy looking through their bargain games, and we stumbled upon this one, in a plain case without a manual or any documentation. We gave it a shot, and we both loved it.
Like jahmdir said, it is not a traditional RTS in which you control your units and tell them exactly what to do. Rather, you build specific buildings from which you recruit heroes (a Fighter's Guild for warriors, a Ranger Encampment for rangers), and then they essentially act on their own. You can place bounties on things you want them to kill, or areas you want them to explore, but after that it's out of your control. Each of the units acts differently and has different strengths and weaknesses.
You can manage the economy through building marketplaces and trading posts for your heroes to buy items. You can build a blacksmith where they can upgrade weapons and armor. You can build a library in which wizards can learn more powerful spells. Nearly every building can be upgraded to provide more benefits.
All around, it is a very interesting, enjoyable game, one which can be quite difficult at times. Again, there are a few expansions for this one, and they are quite good, too.
And just about every game someone has mentioned here is worthy of playing, if you're into that stuff. I particularly enjoy StarCraft, Total Annihilation, certain Command and Conquer games, and Homeworld. But again, it just depends what you're looking for.