When I think of necromancer (gaming), I think of a strong silent type of character, who does just fine by himself. I think of a character who can siphon life from living things, and maybe siphon mana from undead. Usually a scithe sits in his right hand, an evil robe drapes from his shoulders, eyes that glow etc...
Spells:
Impliment high mana spells that do extreme damage over short amount of time. (IE: 1000mana - 50dmg per 5 seconds over 1min span)
Impliment medium mana spells that do unheard of damage over long spurts (until dead (IE: 500mana - 200dmg per 30 seconds))
Impliment Siphon Health spells that do a one shot DD that gives the necro Damage/#=X amount of health.
Maybe give the necro a snare, 20% decrease in speed to target for X amount of seconds.
Debuff's that drop the targets STR/INT (for both warrior and caster alike)
In EQ they had a long line of mana regeneration spells for the necro, which would take the Health of the necro, and turn it into mana over time. Obviously with a negative ratio so that the necro wouldnt just constantly kill (3:1/4:1 in big spurts like 30hp-10mana every 6 seconds for 5 minutes).
I could think of more things, but i'm not sure what else to go on.
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