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#1 (permalink) |
Location: Waterloo, Ontario
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Performance hit when rotating your monitor...
I just got a new computer at work and a pair of LCD monitors. Now, because it's a dual monitor system, I thought I'd use each of them vertically and make a virtual 3:2 screen with them, to best approximate an ordinary 4:3 screen.
However, now that I have done so I can't help but feel that things seem to redraw a little slow and I suspect that I'm taking a performance hit by having the video card rotate everything by 90°. So, does anyone know anything about video cards and their DVI output? Is there really a performance penality for rotating my screen? Has anyone else experienced anything like this? Thank you... |
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#2 (permalink) |
Free Mars!
Location: I dunno, there's white people around me saying "eh" all the time
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I tried it, I didn't see much differences in performance honestly. What video card and cpu speed do you use?
__________________
Looking out the window, that's an act of war. Staring at my shoes, that's an act of war. Committing an act of war? Oh you better believe that's an act of war |
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#3 (permalink) |
Location: Waterloo, Ontario
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I'm using an NVIDIA Quadro PCI-E DVI video card with a P4 3.4 GHz HT processor. Actually, I'm now using both orientations (primary 4:3 and secondary 3:4) and I'm certain there is a performance penalty. There is no reasonable explanation for this phenomena that I can think of except a poor hack of an implementation...
Are you sure you haven't noticed any difference? Are you running at 1600x1200 resolution? |
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Tags |
hit, monitor, performance, rotating |
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