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Old 12-15-2004, 05:43 PM   #1 (permalink)
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Label help in visual basic

I was wondering how to make a label scroll across the screen like a marquee? it has something to do with x and y coordinates right? and i also wanted to know how to make it pop up and disappear in random places at random times

if anyone can help thanks a lot
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Old 12-15-2004, 06:10 PM   #2 (permalink)
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you would have to do it manualy, with a timer or something

use a font that all the letters are the same width, count how many spaces it can desplay, create an array with the text (and fill the end of it with spaces) then cycle through it.
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Old 12-15-2004, 06:11 PM   #3 (permalink)
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It would probably be easier to make the text inside the label scroll across. You would set the label to align right and then set up a timer up to add a character to the end of the string at each tick. Then when it gets to a certain length, start removing letters from the beginning of the string so it looks like its disappearing (and keeps your string small). Manipulating the string should be simpler and more efficient than manipulating a whole label control. Other than that, it's been a long time since i did any VB so i can't remember how the rest of the stuff you want to do would be accomplished.
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Old 12-15-2004, 06:38 PM   #4 (permalink)
a-j
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This answer isn't really going to be specific to VB, but here are some problems you are bound to run into:

1) What do you mean by screen? Do you wan't the message to scroll across everything on the monitor (over other programs running, the taskbar, desktop, etc)? Do you just want to have text scroll across a vb window or dialog? If you were doing this in C you would be looking for the DC (device context) for the window (or desktop) you wanted to draw on. I assume you'll have to do the same for VB. Once you have the DC you want to draw on you can use basic text drawing functions to do the rest.

2) You are going to want to draw the text then erase it and draw it in a new place. If you don't care that the background gets erased (i.e. you are drawing on your own dialog/window, then you can probably do this easily. Otherwise you'll have to save the contents of what you overwrite and restore them, repeat ad nauseum.

3) You will no doubt see flicker in your application as the drawing, erasing goes. A better approach is to use double buffering -- erase and draw to something offscreen first and copy that data to the screen when you're done. This way you don't really erase what is on screen, you simply draw over it with the next iteration of what is offscreen.

4) Only erase/copy what you need, doing large block transfers (bitblt) can take a long time and there is no reason to draw over what you don't need to.
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Old 12-16-2004, 07:11 AM   #5 (permalink)
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Just to add some additional thoughts:

I have done simular things simply by changing the Left property of the control. This will make it scroll across the screen/form.

As far as making it pop in random spots at random times, you can set the top and left properties for the position and set the visible property to determine if can be seen or not.
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Old 12-16-2004, 12:25 PM   #6 (permalink)
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Location: reno,nv
on a new form, put label1 then use the following code
Code:
Option Explicit

Const LABEL_WIDTH = 15 'characters
Dim j As Integer
Dim s As String
Private Sub Form_Load()
    s = Space$(LABEL_WIDTH) & "Have a great day" & Space$(LABEL_WIDTH)
    j = 1
    Timer1.Interval = 100
    Timer1.Enabled = True
    Me.Show
End Sub

Private Sub Timer1_Timer()

    Label1.Caption = Mid(s, j, LABEL_WIDTH)
    j = j + 1
    If j = Len(s) - LABEL_WIDTH - 1 Then j = 1
End Sub
for this to work correctly, you need to use fixed width font (like Courier) and you need to know how many characters wide the label is
HTH
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