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#1 (permalink) |
Loser
Location: Central Missouri
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The Product (must see)
Ok first off this is an exe and I know people are paranoid about this, I assure you its clean though.
I know a guy with less than 70 posts and not a well known name here doesnt' mean much for trust but I have posted it on my site as well here. I swear its cool though. Now here is what I ask if you dl it: 1. Comment on it - it deserves a comment at least. 2. Do not attempt on anything less than a TNT2. My Classic GF2MX struggles unless I get the drivers just right (which I finally have). 3. I cannot stress this enough DO NOT PRESS ESCAPE WHEN THEY SAY TOO. I REPEAT DO NOT PRESS ESCAPE WHEN THEY SAY TO . I TOLD WHACKZERO NOT TO DO THIS AND HE STILL DID, AS WELL AS MANY OTHER PEOPLE. THE PROGRAM WILL CLOSE WHEN ITS DONE. 4. Do not open it unless you have 15 minutes to spare in amazement. 5. Here it is: http://www.umr.edu/~ddavison/fr-08.exe What it is is a 3d graphics demo thats 64kilobytes in size that lasts around 15 minutes. Its simply incredible thats why I'm letting you guys know about it. There is a newer version avaiable here: http://hem.spray.se/hanzzzon/fr-019-final.zip that is arguably better, but either way you have to admit that its awesome they could fit what they did into such a small filesize. |
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#3 (permalink) |
Human
Administrator
Location: Chicago
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Let me give this my admin seal of approval
![]() Everything here is safe to download. Just to avoid confusion sngx1275 didn't create these (not that he claimed he did, just thought I'd mention it before all the "awesome work!" comments got posted). These are called "Demos" and there is a whole "scene" of people involved in creating these - truly amazing work they do. There's a DVD which I've seen that has some of the best of the best from "The Scene" - www.mindcandydvd.com Also, with the files above, when he says "newer version" he means "more recent creation" ![]()
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Le temps détruit tout "Musicians are the carriers and communicators of spirit in the most immediate sense." - Kurt Elling Last edited by SecretMethod70; 01-25-2004 at 04:01 PM.. |
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#4 (permalink) |
Tilted Cat Head
Administrator
Location: Manhattan, NY
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the first one was very cool. I haven't looked at the second. I'm going to after I do some macroing for my mother in law....
very cool indeed and at 64k... it's amazing seeing as 64k looked like crap on the Apple.
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I don't care if you are black, white, purple, green, Chinese, Japanese, Korean, hippie, cop, bum, admin, user, English, Irish, French, Catholic, Protestant, Jewish, Buddhist, Muslim, indian, cowboy, tall, short, fat, skinny, emo, punk, mod, rocker, straight, gay, lesbian, jock, nerd, geek, Democrat, Republican, Libertarian, Independent, driver, pedestrian, or bicyclist, either you're an asshole or you're not. |
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#5 (permalink) |
Dumb all over...a little ugly on the side
Location: In the room where the giant fire puffer works, and the torture never stops.
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the product is very cool.
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He's the best, of course, of all the worst. Some wrong been done, he done it first. -fz I jus' want ta thank you...falettinme...be mice elf...agin... |
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#9 (permalink) |
Watcher
Location: Ohio
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I haven't got any idea what the hell it is. It won't run on my box, it tries, but no dice. I've got wayyy more power than a 600 celeron.
I tried having XP run it in a 640x480 window, compatability mode, 256 colors, no bloody idea why it won't run. It starts, and the music goes on, but the screen goes black, then my desktop comes back on. I can kill the prog, with no bad effects, but I can't see it. ***edit*** Okay, figured it out. At 1152x864 32 bit res. my Radeon 7500 (64mb) didn't have a prayer. Knocked it down to 800x600 and it played. Very pretty. NOTE TO OTHERS: This thing must require a shitload of graphics processing power. The system also charted my Althon XP 1600 running flat out. I have half a gig of ddr 333 ram w/ via kt-400 chipset, so I'm throwing some power at this "demo" and it sucked it DOWN. Pretty neat for 64k. What language do they use to pull that off?
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I can sum up the clash of religion in one sentence: "My Invisible Friend is better than your Invisible Friend." Last edited by billege; 04-26-2003 at 05:49 AM.. |
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#10 (permalink) |
Please touch this.
Owner/Admin
Location: Manhattan
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.the .product has been around for a while... I remember when I first saw it, I was amazed.
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You have found this post informative. -The Administrator [Don't Feed The Animals] Last edited by Halx; 04-26-2003 at 06:22 AM.. |
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#11 (permalink) |
Please touch this.
Owner/Admin
Location: Manhattan
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http://www.theproduct.de is their site
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You have found this post informative. -The Administrator [Don't Feed The Animals] |
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#12 (permalink) |
Upright
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If you have 3d glasses laying around you will blow your load on this one. ftp://ftp.jp.scene.org/pub/scene/dem...usch/fr029.zip same guys made this one too.
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Payback's a bitch...no? |
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#17 (permalink) |
Junkie
Location: North Hollywood
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The product is really good, but its not really useable for game programming, as a demo/game coder, i can attest to the tricks used in these demos to get the size down, that limits what you can do drastically.
They are almost always use asm, which means limited to no portability which is a big concern for modern games, its rare you get a game thats written only to one platform. The objects and textures are mathematically generated, the renders often can only do a certain kind of render, theres no AI, no collision, no real PVS to hand 1000+s of poly scenes. Most games size comes from all the graphics and sound fx, especially fi there are cut scenes and large visibility sets. Compatibility issues are very common with small demos, they often take advantage of certain kinds of hardware features. The packers are often designed specifically for the data included in the demo, and the coders can spend weeks and weeks shaving bytes off there and there. Though the current games I work on all tend to be 64K or less. Incidently most demos are written by game coders, or at least were, nearly all the games coders i know were originally demo coders, especially in europe, its a great way to get into the industry, we often go over to assembly and such events to find people to hire. Demos are cool, and they show off amazing stuff, you could make the amiga do some amazing tricks with texture mapping demos and so on, and i've often ehard, well such and such demo can do a texture mapping effect, why can't the games be fully textured, simple reason is that the demo can generally only do 1 or 2 of them, and only in that way, like copperbars for instance or the swirly plasma demos, theres generally no clipping, no orientation problems, since the demo coder will ensure that can never happpen, that its say fixed in position or orietatation, that the objects never interpentrate so no zbuffers or subdivision is required, or even a sort, no multiple texture sizes, or sometimes even the ability to change the size of the triangle. |
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#21 (permalink) | |
Banned
Location: shittown, CA
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Quote:
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#27 (permalink) |
beauty in the breakdown
Location: Chapel Hill, NC
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p4 2.4, 512 RAM, Radeon 8500. It ran fine and smooth, but it my system was running at 100% load.
Very nice, I cant believe its only 64k.
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"Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." --Plato |
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#30 (permalink) |
Psycho
Location: BFE, Kentucky
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Shit guys I have teh slowest system out of you all that listed and mine runs it smooth as can be at 1024x768 32 bit
Radeon 7200 ( 32 mb ddr) AMD thunderbird 900 512 of ddr but have some huge shit open at the same time and was using iver 400 mb b4 launching it, but task manager only reported the demo to use 49mb of memory... oh yeah this is on my 2000 advanced server box..... |
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#33 (permalink) |
Dumb all over...a little ugly on the side
Location: In the room where the giant fire puffer works, and the torture never stops.
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any of you script wizards know how to use one of these demos for a screen saver?
edit: figured it out myself. I chose one of the demos to use as a screensaver, then renamed it (including the file extension) to match one of the built in screensavers that comes with windows (in this case, sstext3d.scr) then copied it into the c:windows/system32 folder, replacing the original file. works fine. this is in windows XP pro, though I suspect it'd work in all previous versions. no idea about Vista.
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He's the best, of course, of all the worst. Some wrong been done, he done it first. -fz I jus' want ta thank you...falettinme...be mice elf...agin... Last edited by Sion; 05-10-2008 at 12:54 PM.. |
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#34 (permalink) |
<3 TFP
Location: 17TLH2445607250
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I don't unedrstand the demos being that impressive. It's bascailly compressed video of 3D worlds. Now their KKRIEGER stuff at:
http://www.theprodukkt.com/kkrieger 97KB for a PLAYABLE 3D world. THAT is something else!
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The prospect of achieving a peace agreement with the extremist group of MILF is almost impossible... -- Emmanuel Pinol, Governor of Cotobato My Homepage |
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#36 (permalink) |
<3 TFP
Location: 17TLH2445607250
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meh, I still think the playable demo is far more impressive at 97kB. *shrug*
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The prospect of achieving a peace agreement with the extremist group of MILF is almost impossible... -- Emmanuel Pinol, Governor of Cotobato My Homepage |
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