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Old 01-03-2006, 09:49 AM   #1 (permalink)
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Freelance pitch - feedback please. Please?

I'm going to be pitching to a couple of PC magazines for work as a games reviewer. I've sought some advice on how to go at it, and been told to put together a 500 or so word review of a recent game (not bang up to the minute), and submit it along with my resumé and some cuttings.

Here's my review, agonised over, chopped up, re-heated and edited for your pleasure:

Quote:
Originally Posted by flamingdog
Hooray for Hollywood! Something-something-something Hollywood! Peter Molyneux’s showbiz simulator has, after a typically movie-esque development cycle of some three hype-filled years, finally arrived. But is it a golden globe, or a golden shower?

The Movies is, undeniably, one of the most ambitious games ever attempted. It’s a movie-studio simulation in every sense of the word – you run the business, you manage the star stable, you light the green lights, and you direct the movies. It’s a truly unique title that promises a great deal, yet just comes shy of being a ‘Go Picture’.

On the surface, you’ll find a polished and novel approach to the well-worn tycoon template that does a decent job of avoiding the genre’s pitfalls. It sports a streamlined drag-and-drop interface that does away with most of the graphs, charts and tables that are inimical to the genre. Need an actor for your epic? Click on a hapless wannabe queuing at your stage school, drop him in the ‘actor’ room, and bingo, another star is born.

The golden age of celluloid permeates the game’s presentation, and it does a great job of evoking that magical Hollywood feeling. And it feels dense, covering 80 years of cinema. There’s a sense that innovations are happening all around you, and new technology and toys are constantly becoming available.

One of those toys – and the real meat of the game – is the Advanced Movie Maker portion. Looking like a Fisher-Price version of Adobe Premiere, it provides you with dozens of pre-packaged scenes, and leaves you to construct a story, jigsaw puzzle-style. You can mix things up in the post-production suite, and add some voice-over, music or subtitles. Finished movies can be uploaded to the game’s website, providing virtual credits that can be exchanged for fresh game content.

But the tools ultimately feel limiting rather than liberating. Scenes rarely dovetail neatly together, and there are only a few variations on each eventuality. Worse, there’s a couple of irritating bugs, and there’s no undo function, so think before you snip. Still, perseverance will pay off, and there are some genuinely inspiring and entertaining films to be seen on the site.

The tycoon portion feels similarly limited. The Hollywood nuts-and-bolts - the pitch meetings, the green-lighting, the wheeler-dealing – all seem to go on behind the scenes. Instead, the game focuses on picking out decorations for your studio lot, and managing your star’s moods, like a Hollywood remake of The Sims. This puts you, the so-called studio head, in the position of planting trees, positioning benches, dispatching janitors, and dropping sozzled stars into rehab when it all gets a bit much.

Ultimately, The Movies is a game of two completely separate halves, and neither feels as fully realised as it should. That’s not to say it’s a bad game. But, in the best traditions of Hollywood, after so much hype, it’s hard not to feel disappointed. You’re left dreaming of what might have been, rather than enjoying what is.

82%
I'm quite pleased with it. What do you think?

Last edited by flamingdog; 01-03-2006 at 12:06 PM..
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Old 01-03-2006, 09:54 AM   #2 (permalink)
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Not bad. You captured the "cuteness" that a lot of review writers seem to have these days, which is to say, it annoyed me in just the right way.
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Old 01-03-2006, 09:56 AM   #3 (permalink)
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Thanks, I think
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Old 01-03-2006, 03:37 PM   #4 (permalink)
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I think it sounds good and is a well-written peice, except for a couple grammatical errors.

First off, you shouldn't put words between helping verbs and verbs like in your first sentence. The words "has" and "arrived" should not be seperated by "after a typically movie-esque development cycle of some three hype-filled years" and "finally." You might want to try rearanging it like "has arrived finally, after a typically..."

Second off, "Click on a hapless wannabe queuing at your stage school, drop him in the ‘actor’ room, and bingo, another star is born" needs to be two sentences. "Click on a hapless wannabe queuing at your stage school, drop him in the ‘actor’ room, and bingo," is a complete sentence, and "another star is born," is a complete sentence. So, I would try writing it as two different sentences.

Third off, in the statement, "…the game focuses on picking out decorations for your studio lot, and managing your star’s moods, like a Hollywood remake," the comma in between "lot" and "and" should not be there because "managing your star’s moods, like a Hollywood remake…" is not a complete sentence.

Other than that, I think this peice shows that you have put a lot of effort into this. Good luck with it.
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Old 01-03-2006, 04:07 PM   #5 (permalink)
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Great stuff! Thanks for that. I really appreciate the time you took.

I like to think my prose is okay, but I do make a fair few grammar slips. Then again, I know it's not grammatically correct to begin sentences with 'and' or 'but', but it's almost like our natural cadence nowadays, so in conversational pieces like this, I think it's acceptable to reflect it. I never really take much time to care about punctuation, as long it sounded okay in my head, so this kind of feedback is very much appreciated.

Thanks again.

Edit: Would 'has finally arrived, after...' be acceptable, grammatically speaking?
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Old 01-04-2006, 02:57 AM   #6 (permalink)
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If you want this to be taken seriously by mainstream media....remove the "Golden Showers" reference.....most editors wont take the chance.
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Old 01-04-2006, 05:56 AM   #7 (permalink)
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Are you familiar with the New Games Journalism? You might look into that, and submit at least one piece in that style. Sort of depends on the magazine you're targetting, of course.
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Old 01-04-2006, 08:48 PM   #8 (permalink)
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I read a lot of video game reviews, and this one is very good.

Don't worry about formal grammer. Yours is better than that of the professional reviewers. Focus on readability. Also consider the style of the reviews in the magazine you are targeting.

I agree that "golden showers" has to go. Perhaps you could refer to the "raspberry" award.

Finally, don't give up. You'd make a great reviewer. If you don't get hired immediately, consider creating a review website. If nothing else you'd get a lot of experience and I'd get to read some more great reviews. Design and share a few multiplayer maps. Post regularly on several busy forums. Go to conventions. I have the feeling that hiring at game magazines is very subjective.
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Old 01-05-2006, 01:58 AM   #9 (permalink)
Still fighting it.
 
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I admit, golden shower was a risky choice, my backups are 'golden turkey' and 'golden raspberry'. Games mags, in my experience, often deploy that kind of humour though... either way, I'm still tweaking.

As far as New Games Journalism goes, I'm aware of it yea, but I don't really set much stock in it. It strikes me as a fad to be honest. I hope I'm right, my life's too boring to be integrated with my reviews, blog-style.

Thanks for all the feedback.
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