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Old 10-28-2005, 07:59 AM   #1 (permalink)
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Civilization IV

I haven't picked this up yet, but I'm starting the thread anyway.

Has anyone? I've heard a number of problems regarding ATI video cards and Civ IV, was wondering if anyone has seen that issue?

I'm very tempted to pick it up this weekend, but with all these reports of ATI issues I'm thinking I'll wait.
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Old 10-28-2005, 08:32 AM   #2 (permalink)
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I really want to get this game.
But I'm trying to hold off, as I've got exams in the coming weeks...
Gamespot gave it a good review. I hope the game lives up to expectations!


*one more turn* *one more turn* *one more turn*
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Old 10-28-2005, 08:54 AM   #3 (permalink)
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I'm just wondering if its anything like CIV1-3 which were ALL great

Anyone tried it yet?
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Old 10-28-2005, 10:59 AM   #4 (permalink)
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I looks awesome, I wish there was a demo... oh well. I am still playing III
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Old 10-28-2005, 05:47 PM   #5 (permalink)
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I tried and tried to get into III and just couldn't....is it similar to III?
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Old 10-28-2005, 06:24 PM   #6 (permalink)
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I got it - but am just now installing it at home. I tried to play it at work and my video card wasn't up to the task.
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Old 10-28-2005, 08:11 PM   #7 (permalink)
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I got it this afternoon. I wasn't sure my video card was going to take it, but with a little work, it ended up working fine. I tinkered around with a bit tonight, but....wow, this isn't a game you can just jump into.

I've only brushed the surface....so take this for what you will.

It's a lot like III, but it's got a flashy new interface and it's been fine tuned...a lot. It seems a lot...slower than Civ III. I mean, I played a single player game and after an hour...(I think it was an hour...you know how time is with the civ games, eh?) I had all of three cities ready to go. I haven't quite figured out the 'religion' thing, yet, or how it helps/hinders your progress, but it's new...so it's a welcome addition. Just another layer to add to the overall experience.

The new interface is pretty neat. Your cities are actually distinguishable from another (aside from a name) on the map, which is kind of nice.

I haven't even tried the multiplayer stuff although I'm anxious to try it. I'll be playing it a lot this weekend, I suspect. So, stay tuned, I guess?
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Old 10-28-2005, 11:54 PM   #8 (permalink)
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I picked it up yesterday and with the limited time I've had to play it, I'm enjoying it. I never played any of the previous Civ games before so I had no real preconceptions of what to expect and how to compare/contrast it to the others. I really enjoy the graphical details that you can see when zoomed in on individual cities and units though. Hopefully I'll get some more play time in next week and try to comprehend most of the rules
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Old 10-29-2005, 04:30 AM   #9 (permalink)
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Actually at first look, I only played for about an hour last night, I think I liked Civ 3's interface quite a bit better. I'm sure it is just going to take getting used to.
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Old 10-30-2005, 01:15 PM   #10 (permalink)
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3 was TERRIBLE


i think they need to re-vamp alpha centauri. that game was far superior to the already godly civ2
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Old 10-30-2005, 02:14 PM   #11 (permalink)
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3 was different because of curruption. It made cities not next to your capital suck. It took me a while to figure out how to get around that, and that curruption part made world domination more difficult. Even with a democracy, your cities would still suck if they were too far away.

Someone figured out the curruption formula, and it was based on the distance from the capital AND the # of cities closer to the capital. Not closer or equal. So if you build 30 cities an equal distance from the capital, then they would all have low curruption. This trick was almsot necessary to win at harder difficulties.

At first I thought the implementation of curruption was so bad that they would fix it in a patch. But they didnt.
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Old 10-31-2005, 05:26 AM   #12 (permalink)
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Corruption drove me nuts with Civ 3 but I still played it. got about 4 hrs into 4 and like the graphics and the combat experience systems. it just takes forever to grow your civilization, I am at 680 AD with only 11 cities, it would be double that with 3, I think time just goes quicker, but I am developing tech much faster then the other versions (sofar) I give it an A- so far
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Old 11-01-2005, 11:58 AM   #13 (permalink)
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Picked it up, but can't play until thursday.... stupid school and me being semi-responsible
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Old 11-01-2005, 02:51 PM   #14 (permalink)
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Quote:
Originally Posted by japhyryder
... it just takes forever to grow your civilization, I am at 680 AD with only 11 cities, it would be double that with 3, I think time just goes quicker, but I am developing tech much faster then the other versions (sofar) I give it an A- so far
This bugs me....a lot. Some parts of the game are soooo slow and other events seem to happen way too fast.

I've got about three different games going (all at different 'speeds,' whatever that's supposed to mean as they all seem the same...) and not one of my little empires has more than a dozen cities. They just won't grow. I tried being hands on and managing the minutiae, I've tried hands off and letting the city run itself with the occasional nudge, and I've tried turning production over to some formless governor. None of it seems to work. Production of actual 'things' (temples, courthouse, settlers, workers, warriors) seems very, very slow.

However, I'm developing technologies at break neck speed. Leonard Nimoy just can't seem to shut his yap.

Not to mention, even if I could build more than a dozen cities, I'd have no where to build them. In every game, I'm surrounded. If they're not in my back yard, they're trying to negotiate with me. In my "Roman" game, I'm surrounded by four other civilizations, which is bad enough, but every other turn 'Catherine' of Russia interrupts me to ask for 'open borders,' which is a bit riduculous since she's waaaaay over on the far side of the map!

Good game. Just a bit irritating right now.
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Old 11-01-2005, 04:11 PM   #15 (permalink)
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I'm just finishing up my first full game. Some of the changes take some getting used to but overall I'm happy with the new way of doing things. It's especially fun taking over enemy cities via Culture. Who needs a large army when you can overwhelm them with Broadway musicals, Rock 'n Roll and Mass Media!

I think my favorite change though is the Worker unit. Not only do you have more improvement options but they can now automatically build roads between cities. It used to become quite tedious to always have to manually direct workers to build roads to connect all of your cities especially later in the game when you discovered railroads and had a ton of cities scattered over 1/2 the map.

Another surprise is that Barbarians no longer just roam the map aimlessly. After being able to build a caraval and explorer I took a cruise around the world and discoverd a whole continent swarming with Barbarians. Not unusual by itself but there were actually Barbarian cities that rivaled many of mine in terms of population and improvements.

Religion has at least for me been pretty much a non-factor. I've founded a few and several of my cities subscribe to one or another but I've really not paid much attention to what effect it has overall. So far it has not directly impacted any of the choices I've made that I can see. I have yet to build any temples, monastaries or any other religious buildings and though I've recieved a few Great Prophets I've used them only to initiate a Golden Age.

Combat is a bit disappointing but then it always has been in any Civ game. They've tried to add some new elements and modifiers to make it seem more like a traditional wargame but it's still very much rock-paper-scissors most of the time. They've also have yet to fix the 'divine intervention' problem of previous games. This is where a unit that is so totally outclassed somehow (divine intervention?)is still able to defeat a much more powerful attacker. So far I have lost both a Gunship and Modern Armor unit to Spearmen.

My biggest complaint would have to be the map seems a lot smaller. I used to be able to go 30 - 40 turns on a 'normal' sized map before running into another civ but now, like guthmund mentioned, you meet the other civs almost immediately and are hemmed in from the very start. I met 6 of the 7 AI civs in my current game within 20 turns. Kind of makes slow expansion difficult and almost forces you to play a quick land grab game in the beginning if you don't want to miss out on needed resources for later in the game.
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Old 11-01-2005, 07:00 PM   #16 (permalink)
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I have to say I love it. It sucked my weekend into a black hole.

I with you folks on the contact with other civs. I've gotten used to playing Rome: TW and having games go on for months at a time. I set my map in Civ IV to the largest size and I was still done the game in about 14 hours of play time, at "epic" setting.
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Old 11-02-2005, 10:42 AM   #17 (permalink)
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I agree, I am about 1/2 way through, It is tough to expand. although my cities have grown quite a bit, I focus on food more then production. Factories and stuff are my big production increasers
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Old 11-02-2005, 03:12 PM   #18 (permalink)
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Quote:
Originally Posted by guthmund

Not to mention, even if I could build more than a dozen cities, I'd have no where to build them. In every game, I'm surrounded. If they're not in my back yard, they're trying to negotiate with me. In my "Roman" game, I'm surrounded by four other civilizations, which is bad enough, but every other turn 'Catherine' of Russia interrupts me to ask for 'open borders,' which is a bit riduculous since she's waaaaay over on the far side of the map!

Good game. Just a bit irritating right now.
Yup. I wish they would have kept the old 'Pick the # of civs' choice. By the time ive got my 3rd city up I am bumping up against another empire. Guess Ill change to a huge map..
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Old 11-02-2005, 03:23 PM   #19 (permalink)
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Location: America's Outback
I've found that you can avoid running into the other Civs too early by playing on a Continent map instead of the default Terra one. After several trial starts on a Continent map I've always started with a land mass of my own to explore and settle. Only problem is the continents have ranged in sized from large to tiny so it's kind of a crap shoot.
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Old 11-02-2005, 09:21 PM   #20 (permalink)
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Yeah that was always a good trick on the old Civs. Too bad you can't pick the number of opponents.
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Old 11-02-2005, 09:47 PM   #21 (permalink)
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I never played any of the Civs. I've been told that it's a detriment and that I can't call myself a gamer until I do play one. I'm looking forward to this one, once I have time.
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Old 11-02-2005, 10:33 PM   #22 (permalink)
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I would have to agree with those folks who told you it's a detriment, Fng. I got Civ2 in 1996 and I just reloaded it (for possibly the 15th time?) so I could get myself fired up for Civ4. It really is a gaming masterpiece and I expect 4 to be the same way.
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Old 11-03-2005, 05:27 AM   #23 (permalink)
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you can pick the number of opponents choice custom game then where you see the team number, turn that player off. Make a huge difference.

Tried a Huge map last night, just to big. my computer wouldn't handle it. Took 10 minutes to generate the original. Once it got started it played fine.

Anyone notice how much harder the individual level choices are, I went up a level and was surrounded by barbarians and barely staying ahead of unhappyness and the other civs sci choices
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Old 11-03-2005, 01:38 PM   #24 (permalink)
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I also went to huge, but picked archapeligo. I had about 15 cities up before I met my nearest neighbor. The ship range is really slow now. It takes forever to get to ships that can move more than 2 squares. It wont even let you leave shore and risk loosing the ship, so now you dont see anyone unless they are real close. Still fun though.
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Old 11-03-2005, 01:54 PM   #25 (permalink)
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I just got this game and I love it. Played four hours the first time I loaded it up.
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Old 11-03-2005, 03:45 PM   #26 (permalink)
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I still can't decide if I like it or not.

The big maps help, but even on a huge map it still plops down 9 other civilizations. In the little corner of the world I've uncovered, I can account for 6 of them. So, somewhere in the vast blackness of the world (and it's huge) there are only 3 other AI players with all that land. Meanwhile, I'm bumping heads with Isabella and fending off Ghandi every other turn.

And the barbarians.. I kept getting my ass handed to me by roaming barbarians. In one 'turn' they showed up around three of my cities. Over the next 3 turns, they took them all. Just for fun, I went back and re-loaded my saved game and fired up the world builder. I slapped a couple of swordsmen an elephant around one city, an elephant and a couple of crossbow men around another, confident that these units would be able to defeat the lowly warrior barbarians.

I again, lost all three cities.

I have no idea how to beat these fuckers even cheating doesn't seem to help.
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Old 11-03-2005, 10:23 PM   #27 (permalink)
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guth - that is hilarious, I'm sorry.
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Old 11-03-2005, 11:58 PM   #28 (permalink)
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Quote:
Originally Posted by guthmund

And the barbarians.. I kept getting my ass handed to me by roaming barbarians. In one 'turn' they showed up around three of my cities. Over the next 3 turns, they took them all. Just for fun, I went back and re-loaded my saved game and fired up the world builder. I slapped a couple of swordsmen an elephant around one city, an elephant and a couple of crossbow men around another, confident that these units would be able to defeat the lowly warrior barbarians.

I again, lost all three cities.

I have no idea how to beat these fuckers even cheating doesn't seem to help.
Wow. Might as well have asked for Divine Intervention in the form of a meteor strike.
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Old 11-04-2005, 06:17 AM   #29 (permalink)
big damn hero
 
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Quote:
Originally Posted by FngKestrel
Wow. Might as well have asked for Divine Intervention in the form of a meteor strike.
I guess I should've, but I just didn't have time....what with all the cursing.
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Old 11-04-2005, 07:55 AM   #30 (permalink)
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Holy shit yeah the barbarians suck ass. My first game I played on the easiest setting, and they weren't bad at all. Then I played the next level up and I was getting hammered by them
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Old 11-04-2005, 11:22 AM   #31 (permalink)
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Same with me Carn, I need the horse archer then constantly went hunting after them, otherwise they destroy your improvement...

Divine Intervention, haha maybe that is why religion is in the game.
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Old 11-06-2005, 08:04 PM   #32 (permalink)
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One of my computers (even with an upgrade to a 64mb video card) hates running it. All in all it is a good game, but nothing groundbreaking enough to grab my attention much. I do like that there is no disorder or rioting that makes you lose control of cities, and I like the cultural influence your cities can have, as well as the Great People.

Good game, not great as CivII was and CivIII almost was.......but I've only played it about 15-20 hours so far (second game going).
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Old 11-06-2005, 10:16 PM   #33 (permalink)
is awesome!
 
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Quote:
Originally Posted by japhyryder

Tried a Huge map last night, just to big. my computer wouldn't handle it. Took 10 minutes to generate the original. Once it got started it played fine.
can you tell us your general specs just for reference? This thread made me look for my Civ3 disc, but thankfully I've hidden it well. Everytime I find that thing-zip-there goes 40 hours of my life. Everything I've read about this game tells me it's due for a major patching so I'll probably hold off for a while.

Any multiplayer?
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Old 11-07-2005, 05:24 AM   #34 (permalink)
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Location: Charlotte, NC
1100 Mhz P3, 384 mb ram, 128meg 9550 ati card, win 2000, runs great in the large map. Huge was just a long load time, but it ran ok. My PC runs stuff a good deal beyond it's specs, Silent Hunter 3 for example. I tend to wipe it and start over every year or so.
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Old 11-07-2005, 03:26 PM   #35 (permalink)
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So, I've done some experiments with my little barbarian situation. I still don't know what the hell is going on. I must have replayed that little bit at least two dozen times with only a handful favoring me in the end. I just don't seem to understand it.

I've started my own little Japanese empire. I'm on the cusp of the 1800's and have managed to slap together a small, culturally powerful empire. I've purposefully avoided war and offered my technology freely when asked. Everybody loves me...well except Montezuma and Isabella. They're a little upset because their citizens have risen up in revolt to join my little nation.

Which brings me to my little tip. I figured this out myself, but I've since learned that the Civ crazies have dubbed it a 'culture bomb.' This works especially great in the early goings of the game. Get yourself a Great Artist, run him to a border city and have him build a Great Work. It's great and it's caused more than one city to jump to your side.
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Old 11-08-2005, 05:22 AM   #36 (permalink)
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I am new to the Civ series and I can honestly say that.........I'm addicted.

Sid Meier's digital crack.
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Old 11-09-2005, 04:27 PM   #37 (permalink)
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Hahah, the "Culture Bomb", going to try that!
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Old 11-11-2005, 08:11 AM   #38 (permalink)
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Location: Ein tov she'ein bo ra!
Quote:
Originally Posted by Gabbyness
Hahah, the "Culture Bomb", going to try that!

Is there a site out there that hosts any tips/tricks for this game yet?
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Old 11-12-2005, 07:21 PM   #39 (permalink)
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iamtheone, go here - http://forums.civfanatics.com - although it's a bit of a mess right now due to the state of the game. You've got half the people on the board who can't get the game running or have endless problems, and then you have the apologists who refuse to believe there are any problems with the game.

Anyway, this would be a great game if it wasn't totally bug ridden and broken. I'm eagerly awaiting a patch, because it's constantly crashing, slowing down sometimes, there's definitely a memory leak, and the whole thing just feels incredibly rushed.
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Old 11-13-2005, 10:36 AM   #40 (permalink)
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I want this game so bad, but I know it will suck away more time than I can afford! Darn work and studying!!
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