05-09-2006, 09:08 AM | #324 (permalink) |
Lover - Protector - Teacher
Location: Seattle, WA
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Yea with hotkeys you can have 10 spells at your disposal.. really fast enough for anything you could be doing. And spells do MUCH more than melee, especially below about level 15...
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"I'm typing on a computer of science, which is being sent by science wires to a little science server where you can access it. I'm not typing on a computer of philosophy or religion or whatever other thing you think can be used to understand the universe because they're a poor substitute in the role of understanding the universe which exists independent from ourselves." - Willravel |
05-09-2006, 09:16 AM | #326 (permalink) | |
Junkie
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Jack Thompson is now going after Oblivion:
http://www.gamepro.com/computer/pc/g...ws/54070.shtml Quote:
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05-10-2006, 05:43 AM | #327 (permalink) |
big damn hero
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That guy.... /shakes head
This game is fantabulous. There is definately some stuttering (especically on the horse), but nothing too outrageous. I can't get anywhere in the Thief's Guild....I'm desperately loud and my lockpicking skills suck eggs.
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05-10-2006, 06:05 AM | #328 (permalink) |
Addict
Location: Ontario, Canada
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I haven't done any of the thieves guild stuff yet. Haven't joined any guilds yet actually. I have to find the fighters guild. I want to start kicking some ass with my warrior. I think I am only going to do the dark brotherhood stuff with my mage. Not sure yet...
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05-10-2006, 08:36 AM | #329 (permalink) | |
Junkie
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05-10-2006, 07:32 PM | #330 (permalink) | |
big damn hero
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I spent most of the night attempting (and re-attempting....ARGHSHH!) the very first mission the Doyen gives you once you're in the guild. Stupid, freakin' imperials....and their locked doors...
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05-11-2006, 08:44 AM | #332 (permalink) | |
Junkie
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Quote:
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05-14-2006, 05:24 PM | #334 (permalink) |
Lover - Protector - Teacher
Location: Seattle, WA
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How you melee guys out there dealing with the big guys? I do fine toe to toe on most things, but the last dungeon I went to was full of Savage Trolls and Savage Ogres.. they hit for about 1/4 of my health .. the only way I managed to beat them was jumping in for one hit, dodging out before they swing. Is there any easier way to kill these fuckin things?
Level 13 with full orcish and a dwarven longsword..
__________________
"I'm typing on a computer of science, which is being sent by science wires to a little science server where you can access it. I'm not typing on a computer of philosophy or religion or whatever other thing you think can be used to understand the universe because they're a poor substitute in the role of understanding the universe which exists independent from ourselves." - Willravel |
05-15-2006, 12:42 AM | #335 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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Level 13 is right in the tough area. Harder enemies and just prior to getting some great weapons. The dwarven longsword isn't that great, try and find an elvish or better one and buff it up with a sigil stone if you can. As you're over level 12, you should be getting the best stones from the oblivion gates, so sprint through one of those if you have to.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
05-15-2006, 06:21 AM | #336 (permalink) |
big damn hero
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Level 13-ish really sucked...
However, I picked a nice glass longsword and found the 'shield of unbreakable' soon after that and things picked up considerably. As for the lockpicks....before I completed the first Thieves Guild mission, I couldn't buy lockpicks from Armand and I couldn't buy them from my fence for some reason, but now that I've got a few quests under my belt, I can buy them by the hundreds from either of my 'official' fences. I still suck at it, but at least, I can buy a whole bunch of them at once.
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05-15-2006, 08:39 AM | #337 (permalink) |
Junkie
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The only problems I ever have is dealing with multiple opponents and having my framerates drop to shit. Sometimes, multiple guys can hurt you a lot, especially if they can summon help. For example, 2 Xivali's with their summoned Clanfears, a Spider Deadra and it's little guy, plus a Storm Antranoch can hurt you bad. Don't get trapped in a corner where they can surround you. Stay moving and switch to some thing ranged like magic (arrows are too slow once they are close). Also, try not to even touch summoned minions, they are a waste of time.
The nice thing about Orges is that they are so slow that you should be able to avoid most hits. Go forward, attack, retreat, repeat and he can't hit you. |
05-15-2006, 10:17 AM | #338 (permalink) |
42, baby!
Location: The Netherlands
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Generally speaking I had no problems with most enemies, not even around the dreaded 13th... They can't hurt you if they can't see you; sneaking rules.
By the way, did anyone do the quest in that one city to the right of imperial city (dunno the name), where you have to find a painter? What they do with the graphics there is pretty damn cool. If you haven't seen it, go look around, speak to the shop keepers... |
05-15-2006, 11:41 AM | #339 (permalink) | |
big damn hero
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Quote:
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05-19-2006, 02:26 PM | #340 (permalink) |
Lover - Protector - Teacher
Location: Seattle, WA
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About what level can I expect stuff above Orcish to start dropping? Really gettin tired of my armor..
__________________
"I'm typing on a computer of science, which is being sent by science wires to a little science server where you can access it. I'm not typing on a computer of philosophy or religion or whatever other thing you think can be used to understand the universe because they're a poor substitute in the role of understanding the universe which exists independent from ourselves." - Willravel |
05-19-2006, 04:28 PM | #341 (permalink) |
I want a Plaid crayon
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Has anyone seen any mods that improve all the npc AI? i know the ai was dumbed down alot right before the game was released because the npcs would wonder off and be hard to find and all sorts of other crazy things. Well thats exactly what i was looking for when i bought this game. then i get it and start playing and find out 99% of the time the npcs just stand around and talk to eachother about pointless stuff. I want some npcs to steal and start fights and all sorts of other stuff. i want to see shop keepers restock shelves after stuff has been stolen or knocked off of them. basicly i want a world that has some real depth to it.
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05-19-2006, 05:06 PM | #342 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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You'll probably want a hefty CPU to be able to handle it
__________________
"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
05-20-2006, 03:02 AM | #344 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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Hmm. I'd like to see how the Radiant AI performs if it's scaled up to the level you're suggesting. I think performance is part of the reason why Bethesda rolled it back.
__________________
"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
05-20-2006, 07:06 AM | #345 (permalink) | |
Lover - Protector - Teacher
Location: Seattle, WA
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Quote:
__________________
"I'm typing on a computer of science, which is being sent by science wires to a little science server where you can access it. I'm not typing on a computer of philosophy or religion or whatever other thing you think can be used to understand the universe because they're a poor substitute in the role of understanding the universe which exists independent from ourselves." - Willravel |
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05-20-2006, 07:36 AM | #346 (permalink) |
Junkie
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Hmmm, dedicated AI cards? That would be interesting.
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05-20-2006, 10:10 AM | #347 (permalink) |
C'mon, just blow it.
Location: Perth, Australia
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Yet largely obsolete - as with the PPU. Multiple CPU cores can accomplish much the same effect, albeit not as pronounced, but they are fast becoming a standard.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. Last edited by hulk; 05-20-2006 at 08:13 PM.. |
05-20-2006, 03:37 PM | #348 (permalink) | |
I'm a family man - I run a family business.
Location: Wilson, NC
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I have the same setup with a 6800 GT 256 MB and mine runs at 5-10 FPS on highest settings.........what video are you running???
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Off the record, on the q.t., and very hush-hush. |
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06-07-2006, 06:09 AM | #349 (permalink) |
I want a Plaid crayon
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a 7800gt 256mb and it runs flawlessly smooth
I bought the game expecting the kinda AI they had in the preview videos then when i get it its dummbed down to very dull and retarded. basicly im very disapointed with it. i know its possible to mod the AI but i havnt got the slightest idea how to do it and i would rather have what the npcs do come as a surprise to me rather then knowing exactly what every one does because i was the one that told them what to do. Just simple stuff like the npcs going to work and buying food and eating walking a dog whatever. right now all they do is stand around and talk to other npcs. walk back and forth to work if they have a shop. i want the version of the game before they dummbed it down. |
Tags |
details, elder, inside, oblivion, screenshots, scrolls |
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