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Old 06-08-2005, 06:34 PM   #161 (permalink)
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by FngKestrel
Some abilities look like they can only be gotten during boss battles.
Yep, using the capture signet. Or whatever it's called. I've yet to find a worthwhile spell to steal.
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Old 06-08-2005, 10:44 PM   #162 (permalink)
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I can't imagine getting into a boss battle and recognizing a spell being used by the boss and then having enough time to capture it.
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Old 06-09-2005, 04:06 AM   #163 (permalink)
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Thank you for the advice! I would have moved on last night, but hubby was playing as his elementalist/ranger; so, tonight is the night I get to cross the fence. WooHoo!

Quote:
Originally Posted by Seige
And if you're in pre-searing, I highly doubt you have any crafting materials I need, but thanks
The offer holds for post-searing too, babe.
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Old 06-09-2005, 05:42 AM   #164 (permalink)
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Location: Seattle, WA
Quote:
Originally Posted by FngKestrel
I can't imagine getting into a boss battle and recognizing a spell being used by the boss and then having enough time to capture it.
When you have a guy selected, it shows what he's doing just under his name in the middle-top of the screen. Then you just hit the capture button.
Now it says something about dead bosses though...Maybe they changed it.
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Old 06-09-2005, 11:46 AM   #165 (permalink)
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by astrahl
Thank you for the advice! I would have moved on last night, but hubby was playing as his elementalist/ranger; so, tonight is the night I get to cross the fence. WooHoo!



The offer holds for post-searing too, babe.
Rangers are fun. I love ignite arrows so much! And forget the companions. They are um... rather subpar...

Haven't used an elementalist enough to comment about them.


I'm about twice your level, so maybe I should be helping YOU out?

W/Mo17 Confuzed One
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Old 06-09-2005, 11:56 AM   #166 (permalink)
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Quote:
Originally Posted by lindseylatch
When you have a guy selected, it shows what he's doing just under his name in the middle-top of the screen. Then you just hit the capture button.
Now it says something about dead bosses though...Maybe they changed it.
Heh, I'll have to give that a try...in between tending to my teammates gaping wounds.
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Old 06-09-2005, 01:10 PM   #167 (permalink)
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FYI, the patch just changed the capture signet. Now you use it when the boss is dead! Much easier..

Anyway, I play this game like it's my little dirty habit.. Me/E ingame: Lazy Juan
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Old 06-09-2005, 01:39 PM   #168 (permalink)
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Quote:
Originally Posted by SiNai
FYI, the patch just changed the capture signet. Now you use it when the boss is dead! Much easier..
How does that work? Does he only have one skill that you can grab or do you get your pick of the litter?
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Old 06-09-2005, 06:02 PM   #169 (permalink)
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Quote:
Originally Posted by SiNai
Me/E ingame: Lazy Juan
wow... i've got N/E named Layzee One


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Old 06-09-2005, 07:10 PM   #170 (permalink)
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13W/Me Mothes Shadowalker. Its a great game.
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Old 06-09-2005, 11:49 PM   #171 (permalink)
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Well, I finally made Yak's Bend... (I'm slow, but hey, I had a thesis to write)

Anyone else laughing at the whole Ascalon - Gondor parallels...

Now there's some very Bantha like creatures in Yak's bend...

Sweet...

Dwarves are incredibly hilarious by the way...
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Old 06-10-2005, 04:20 PM   #172 (permalink)
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Quote:
Originally Posted by Kostya
Dwarves are incredibly hilarious by the way...
Not when they have big hammers and are beating down your monks and casters
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Old 06-10-2005, 06:43 PM   #173 (permalink)
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I dunno, I just can't help remembering Fry thinking he's a robot in Futurama whenever they talk to me:

I'll show ye!

That being said, I'm going to have to recruit some real peeps to do these Yak's Bend quests, because the henchies died about five metres out the gate...
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Old 06-10-2005, 08:37 PM   #174 (permalink)
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Quote:
Originally Posted by Kostya
That being said, I'm going to have to recruit some real peeps to do these Yak's Bend quests, because the henchies died about five metres out the gate...
Those quests are still reasonably doable with just henchman (that's how I did them anyway).

Just make sure you don't get the enchanter henchman. I've noticed that he doesn't do much aside from dying..
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Old 06-11-2005, 05:43 PM   #175 (permalink)
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Enchanter henchman? Is that the mesmer?

Here's a question. How many people out there actually know when their teammates are helping them?

I mean, when I play with Coppertop, the only way he knows that I'm helping is when his health suddenly increases or he gets like 7 arrows of health regeneration. But I was reading on a GW forum that mesmers aren't usually noticed for their abilities, but their teammates have a harder time fighting enemies without them and can't figure out why they're having such trouble.

And even as a healer, I know my team thinks I'm asleep on the job when I'm trying to negate 5 arrows of health degeneration from some of those Charr. I keep telling them, "Hey, it's FIVE arrows of degeneration. The fact that you're not dead seconds after they cast it is a sign I'm doing something."
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Old 06-11-2005, 08:26 PM   #176 (permalink)
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Mesmers do go under the radar a fair bit, as well as Necros. As a Necro/Mesmer, I find that my spells do a lot of damage without a lot fanfare. Sometimes people notice, but more often than not they're just off to the next group of enemies. Killing a guy when you have Dark Aura on you and Empathy on him is a whole lot easier.

Then again, some people seem to be really appreciative, especially when putrid explosion or necrotic traversal goes off and drops the four Axe fiends hammering on the Elementalist...

Don't get me wrong, melee is important too... I guess...
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Old 06-12-2005, 07:33 AM   #177 (permalink)
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by Kostya
Mesmers do go under the radar a fair bit, as well as Necros. As a Necro/Mesmer, I find that my spells do a lot of damage without a lot fanfare. Sometimes people notice, but more often than not they're just off to the next group of enemies. Killing a guy when you have Dark Aura on you and Empathy on him is a whole lot easier.

Then again, some people seem to be really appreciative, especially when putrid explosion or necrotic traversal goes off and drops the four Axe fiends hammering on the Elementalist...

Don't get me wrong, melee is important too... I guess...
I can tell when there is a mesmer doing stuff, simply because the enemy's life bar turns pinky purple

Yes, I do know that mesmer effects don't do insane amounts of damage, but at the same time, they make the job much easier. But the difference between a real mesmer and the mesmer henchman is HUGE. As i've said before, I notice that the mesmer henchman is the first to die and even when he's alive, my fights aren't that much easier.

It's easy to see if a Necro is doing their job.
Either a) You shouldn't need to heal them because they are stealing so much life.
b) They have loads and loads of summons
c) They are doing fair amounts of damage to enemies (their spells are totally visible)

If at least ONE of those things isn't happening, get a new necro on your team

It's also easy to see if a Warrior is doing their job.
Either a) They're dying
b) They're dying
c) They're dying and screaming "OMG MEDIC!"
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Old 06-12-2005, 01:07 PM   #178 (permalink)
Junkie
 
Quote:
Originally Posted by Seige
It's also easy to see if a Warrior is doing their job.
Either a) They're dying
b) They're dying
c) They're dying and screaming "OMG MEDIC!"
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Old 06-12-2005, 11:33 PM   #179 (permalink)
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Secretly, its really funny from a distance...
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Old 06-13-2005, 01:33 PM   #180 (permalink)
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Location: The Cosmos
Heh apparently there is now Ale at draknors forge, but at 200 a pop. Apparently your character gets pretty drunk with some funny effects. The limit seems to be 10 ales for max drunkeness.
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Old 06-13-2005, 05:01 PM   #181 (permalink)
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The constant streaming update feature in Guild Wars is the best. Keeps the game dynamic and interesting. Did I mention this is the greatest game ever?
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Old 06-13-2005, 06:55 PM   #182 (permalink)
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by Zeraph
Heh apparently there is now Ale at draknors forge, but at 200 a pop. Apparently your character gets pretty drunk with some funny effects. The limit seems to be 10 ales for max drunkeness.
Awesome, I haven't played in a while. Time to get my character drunk and naked!
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Old 06-14-2005, 08:11 PM   #183 (permalink)
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Did anyone get the Prima guide to this? I got to say, (I haven't read the mission guides and stuff cause I still haven't finished the story with my first character) it's pretty damn comprehensive. Tells you what salvages you get from what and what the expert vs basic breakdown is and everything. So far I've just been using the drop and salvage guide to get what I need for armour and stuff.
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Old 06-14-2005, 08:31 PM   #184 (permalink)
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I was sorely tempted several times to pick it up, but I figure that gamefaqs will usually have all the information I need. The only downside is that pictures are usually in ASCII art.
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Old 06-15-2005, 06:42 AM   #185 (permalink)
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Location: Firefox yourself and change the world!
If your thinking of picking this up, Avoide the reviews from the people at gamefaq. Check out RPGamer.com, thay are a communty of just rpg's not a melting pot of everytype of game out there.
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Old 06-15-2005, 07:28 AM   #186 (permalink)
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by Kostya
Did anyone get the Prima guide to this? I got to say, (I haven't read the mission guides and stuff cause I still haven't finished the story with my first character) it's pretty damn comprehensive. Tells you what salvages you get from what and what the expert vs basic breakdown is and everything. So far I've just been using the drop and salvage guide to get what I need for armour and stuff.
Wouldn't you figure out what gives you what after a while anyway? I mean, after salvaging a few hundred axe fiend armors, i would hope that you have an idea of what you are getting.

On a side note, I once had a gold salvage item, and all I got was 4 tanned hide squares

That was so depressing... And all the runes i've missed out on from purple salvages. Damn you expert salvage kit! Damn you!!
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Old 06-15-2005, 07:57 AM   #187 (permalink)
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sad to say that i have had more luck using the normal salvage kits on gold items than i have had with the expert kit, Snatched my self a rune of major vigor last night and bumped my bank account 13k. happy happy joy joy happy happy joy joyhappy happy joy joyhappy happy joy joyhappy happy joy joyhappy happy joy joyhappy happy joy joy
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Old 06-15-2005, 10:49 AM   #188 (permalink)
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How much does a major hammer rune go for anyway? I never get runes that I would find useful....

My inventory is full of runes and upgrades that I won't use...
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Old 06-15-2005, 01:46 PM   #189 (permalink)
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There is a rune trader (NPC) now, I think I saw one in asccalon. Check there. The prices depend on popularity, meaing popular classes/attributes will have much higher prices.
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Old 06-15-2005, 02:17 PM   #190 (permalink)
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there's some pretty good info in www.guildwars.com

prices and elite skills locations

btw im bestial quorthon 17 W/E in game
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Old 06-15-2005, 06:00 PM   #191 (permalink)
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by Zeraph
There is a rune trader (NPC) now, I think I saw one in asccalon. Check there. The prices depend on popularity, meaing popular classes/attributes will have much higher prices.
Kinda like black dye. Man that stuff is pricy. When I started, it was worth about 1500. Last time I checked, which was quite a while ago, it was worth close to 3600.

I loved the people that offered me 700 when it was worth 3600. I was like "um.. and I shouldn't get 5 times as much from the dye trader because?"
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Old 06-16-2005, 06:23 PM   #192 (permalink)
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That's what happens with games like this. At first prices are low because no one has had time to get a lot of money. Then it goes up, since all the "hardcore" or whatever people that have to be the best first, they offer vast sums of gold for rares earned from farming all day. Then once those people get what they need, things will even out, and remain stable until the next patch messes up the economy. They also seem to be doing something about farming, though a little too late as most have already gotten a ton of cash.

Just to give an idea for how much an avid farmer might make, it would be something around 100+ plat. My warrior who made it through all the pve missions except the last two has only amassed 7 plat to his name (nor have I made any big buys to deplete my money).
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Old 06-16-2005, 06:30 PM   #193 (permalink)
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Location: San Marvelous
OK, don't through bricks at me, but this game hasn't caught my imagination yet. I've only played a couple of times, but it seems like it's only about chatting through an expensive and very nice to look at interface. Tell me I'm goofy, tell me I'm dim, but I don't get it. Do I need a frontal lobotomy?
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Old 06-16-2005, 06:32 PM   #194 (permalink)
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Oh, and I also feel I should explain what I meant by implying farming is bad, since it's not a bad thing in all games. What they would do would be to figure out a particular few skills to keep them alive and do a lot of damage that normally wouldnt work in any other situation (usually monk, if youre creative just looking at their skills youll see what I mean, think lots of enchants), and then kill a certain group of enemies. And/or they would find a particular mission that had wreckage/chests near each other that were dropping an abnormal amount of rares (think 2 or 3 purples every 5-10 mins with a chance at a gold item just for running through a certain part and opening them).

Now, normally doing these missions you'd be in a group of at least 6 (since they would obviously farm in higher level areas) so normally doing the same thing you'd be getting 1/6 to 1/8th of what a farmer would. Plus not all class combos can pull it off. So it borders on exploiting and really messes up the economy for people who don't farm. And since farming=boring for 90% of the population farming is really bad for gameplay.
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Old 06-16-2005, 06:35 PM   #195 (permalink)
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Location: The Cosmos
Quote:
Originally Posted by Aladdin Sane
OK, don't through bricks at me, but this game hasn't caught my imagination yet. I've only played a couple of times, but it seems like it's only about chatting through an expensive and very nice to look at interface. Tell me I'm goofy, tell me I'm dim, but I don't get it. Do I need a frontal lobotomy?
Depends, some people just don't like games or RPGs. Do you like any other games? It's not the best 'mind' type game as it doesn't tell a mind blowing story, nor does it offer much attatchment to your character. What it does do well is competive team play. Think of this like you would a sport, only its all mind and done from from your computer.
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Old 06-16-2005, 10:39 PM   #196 (permalink)
Junkie
 
We just got done playing our weekly game and it went well. We defeated Garfazz Bloodfang and need to do Althea's 2nd quest.

Here's a question, is the best way to find the other cities just to wander around? Or are there people that give out quests that direct us to those cities?
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Old 06-17-2005, 07:26 AM   #197 (permalink)
is a tiger
 
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by FngKestrel
Here's a question, is the best way to find the other cities just to wander around? Or are there people that give out quests that direct us to those cities?
Getting to actual other CITIES, ie: places that have crafters, and where you meet up with other players. Is easier by doing quests. Because often, cities are not right beside each other. Often you have to go through some little "waypoints" to get to them.

I suppose theoretically, if you wander around enough, you COULD get to another city.

But doing the co-op missions will get you to new cities real fast.
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Old 06-20-2005, 05:26 AM   #198 (permalink)
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Location: You don't want to live here
I've gotten to so many cities by just doing the primary mission with people I meet. I have yet to get anything good out of an expert salvage myself.

I have so much money tied up in rare and common crafting materials I don't know whether to just cash out or hold onto them. It is getting to the point that I'm almost giving the stuff away. I can't make anything else worthwhile - I have yet to get a decent monk wand.

Now a lvl 13 mo/mes, Calypte Anna, smiting/healer monk. Put me on a friends list if you wanna go adventuring.
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Old 06-20-2005, 09:21 AM   #199 (permalink)
Quadrature Amplitude Modulator
 
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Location: Denver
I am Me/R 15 Oberon Skyhanger. As a primary mesmer, I have often been particularly excellent against defeating spellcasters and healers (Backfire and Ether Feast own, and with me the group usually takes them out VERY FAST). As a ranger, I haven't really liked my pet very much. But my Beast Mastery skill is pretty poor, as I preferred to boost Wilderness Skills so the Troll Unguent keeps me from needing too much healer assistance. But I also usually equip Empathy and that works against everything. Domination Magic is my big thing.

I think I'm going to start a new character. Probably do a Mo/Me, Mo/N, N/Me, or something like that.
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Old 06-20-2005, 12:33 PM   #200 (permalink)
Junkie
 
Hey, does anyone know where to get smite hex for monks? Playing with my friends, I'm running into health degenerations far too often now to be able to heal my teammates effectively.
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