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Advergaming
ok.
so we´ve all being subjected to the subtle advertising art of product placement. movies such as Minority Report spring to mind, as well as countless other films, television programs, video clips...etc. but what do y´all think of the power of advertising/product placement within our favourite games? i mean, with the power of the gaming industry is undeniable... with home video games raking in an estimated $8bil last year (thats an American stat). but with this power, does anyone here have a problem at all with examples such as Sims including a McDonalds franchise that can be bought and developed throughout the game? or with the games such as Grand Theft Auto being platforms for the actual release of new songs... does this piss you off, or is it an exciting development and recognition of the importance of the video game in our society? or, on a different note... do you think the release of America´s Army, (by the American Army selling (well, not even selling, since its free) the armed forces to the youth), is a dangerous ploy, or a positive recruitment device? |
I think most people that downloaded America's Army simply though 'hey, free game!' Those who continued to enroll would have done so anyway.
But I'd actually hate to see the development of advertising in games. It could get out of hand, and that would not be a cool thing... |
If the adverts actually reduce the cost of a game, I'm all for it. Or, if it helps defer the costs of development so that they can produce higher quality titles, then again, I'm all for it.
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Speaking of the Grand Theft Auto series, I've noticed that the stores in Vice City are either generic or gently mocking cetain brand names such as the GAP or Starbucks. Ironically the PC modding community are the ones creating mods that can turn generic stores into real life chain counterparts.
I wonder if the brands notice this phenomenon and how much it would cost them to ensure that there's a mod allowing you to drive a Coke truck around Vice City. Probably the price of an email or forum suggestion to the modding community (ie $0.00). That's almost as absurdly subversive as the "fair trade" t-shirt I saw on a Starbucks employee the other day. This kind of "reverse culture jamming" is the cutting edge in corporate cunning. Still, Vice City does have a flying DeLorean mod; a homage to 'Back to the Future 2', itself a film that gently poked fun at the advertising of the '80s - so I guess the battlefield is even once the modders have figured out how to manipulate the look and feel of their shiny new multi million dollar games. And my #1 mod suggestion for the Sims' McDonald franchise... <img src="http://www.heretics.com/images/pictures/bb/bb_big.jpg"> mouse-burger and French flies... |
As long as the game is good, I don't care if it uses brand names. If burger king were to release a piece of shit game called "burger master" where you had to throw burger king™ fries at evil "other fast food franchise" demons, then I would be a little disappointed.
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that game sounds insanely awesome i want it now!! die evil franchises!!!
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Remember "The Noid" for NES? 'Nuff said.
I think it is fine, as long as sponsors don't get any Jerry Macguire like input as to how the game eventually turns out. As for the army game, as long as it has a level where you do nothing but lounge around a ghetto of a armytown underpaid and drunk, it seems accurate to me. |
Yeah, as long as the game isn't manipulated by the company, I'm fine with it.
The army game I am not fine with, because it cost too much money and it isn't fun. :) Seriously though, I just don't feel good about it, but not for any "real" reason. It just gives me a bad feeling in my gut. |
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do you want them to pay you money to play it or something? :) |
Get in the Game by Chris Powell for marketingmag.ca
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As long as it's not too obnoxious, I don't mind it all that much... consider Crazy Taxi. That had real locations like KFC in it, and it gave a certain sense of realism to the city. (Not the gameplay, of course, which is still as far from realistic as you can get.)
Not a bad article, djp. I remember owning a Kool-Aid Man game for the Atari waaaaay back in the day... hasn't really influenced my consumer habits much, though. :) |
Advertising in sports games is ok by me. It's all for realism. I would be interested to see some numbers on the successfulness of video game ads. When you're playing a game, you don't care if that zombie is wearing a "Drink coke" shirt or holding a Pepsi, you blast him away anyhow.
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Enter the Matrix used PowerAid
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Well, at first I don't think I have a problem with it, cause when you're in a game that's supposed to be realistic, and you walk down a hallway and see a "COLD SODA" machine, it takes away from the realism. That machine should definately be "Coke" or "Pepsi" because that's what they are in the real world. The real world is covered in advertisments, it only makes sense that a realistic game should be too.
On the other hand, when I think about movies that use a lot of advertisment, it really pisses me off. The last one I saw that did this was "Cast away" and all those damn "FedEx" boxes. It just really annoyed me.... or maybe that was the whole turd movie that annoyed me. I dunno... |
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Argh, and there's the ever so subtle Matrix Reloaded game, which blows major chunks. It's one thing to be building a game based on a movie, but it's another to try to draw people in with hidden clips to the movie, which is the only redeeming quality to the game, and that's only if you're a hardcore fan of the Matrix trilogy and care about this stuff.
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If you've played any of the Wipeout games you'll have noticed the advertisements, I quite like those ones since they fit perfectly with the game, I mean Red Bull Energy Drink and a High Octane Futuristic Racing Car game? Solid.
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Don't get me started on the army, I'll make too many enemies. |
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