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Old 03-09-2010, 05:47 AM   #1 (permalink)
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an astute look at video game addiction

Quote:
5 Creepy Ways Video Games Are Trying to Get You Addicted
So, the headlines say somebody else has died due to video game addiction. Yes, it's Korea again.

What the hell? Look, I'm not saying video games are heroin. I totally get that the victims had other shit going on in their lives. But, half of you reading this know a World of Warcraft addict and experts say video game addiction is a thing. So here's the big question: Are some games intentionally designed to keep you compulsively playing, even when you're not enjoying it?

Oh, hell yes. And their methods are downright creepy.
#5.
Putting You in a Skinner Box

If you've ever been addicted to a game or known someone who was, this article is really freaking disturbing. It's written by a games researcher at Microsoft on how to make video games that hook players, whether they like it or not. He has a doctorate in behavioral and brain sciences. Quote:

"Each contingency is an arrangement of time, activity, and reward, and there are an infinite number of ways these elements can be combined to produce the pattern of activity you want from your players."

Notice his article does not contain the words "fun" or "enjoyment." That's not his field. Instead it's "the pattern of activity you want."

His theories are based around the work of BF Skinner, who discovered you could control behavior by training subjects with simple stimulus and reward. He invented the "Skinner Box," a cage containing a small animal that, for instance, presses a lever to get food pellets. Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box.

This sort of thing caused games researcher Nick Yee to once call Everquest a "Virtual Skinner Box."

So What's The Problem?

Gaming has changed. It used to be that once they sold us a $50 game, they didn't particularly care how long we played. The big thing was making sure we liked it enough to buy the next one. But the industry is moving toward subscription-based games like MMO's that need the subject to keep playing--and paying--until the sun goes supernova.

Now, there's no way they can create enough exploration or story to keep you playing for thousands of hours, so they had to change the mechanics of the game, so players would instead keep doing the same actions over and over and over, whether they liked it or not. So game developers turned to Skinner's techniques.

This is a big source of controversy in the world of game design right now. Braid creator Jonathan Blow said Skinnerian game mechanics are a form of "exploitation." It's not that these games can't be fun. But they're designed to keep gamers subscribing during the periods when it's not fun, locking them into a repetitive slog using Skinner's manipulative system of carefully scheduled rewards.

Why would this work, when the "rewards" are just digital objects that don't actually exist? Well...
For the rest, click on the link in the title.

I found this to have some good ideas about gaming, and some of the ideas are scientifically sound (for a change, Cracked). I've long known about games like Diablo II that they were treating me like a rat in a maze, and since I realized this I look for something more in games.

Are you able to play games you know are doing this sort of thing to you (i.e. most of them)?

Do you think this knowledge could help one curb their time spent going after A NEW SHIELDZ!?
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Old 03-09-2010, 05:57 AM   #2 (permalink)
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This is a big part of why I refuse to play MMOs. They're not about a game, they're about wasting time. If there's no end, it's not the game for me.
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Old 03-09-2010, 06:22 AM   #3 (permalink)
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If you go though this list, the World of Warcraft is a prime example of each item. You also mentioned Diablo II. That said, Blizzard Entertainment is the king of video game addiction. They've built an empire out of it.

Didn't I read somewhere that gaming companies now hire psychologists? Was that you who told me that, aberkok?

Anyway, I've quit WoW. And my gaming is now at a minimum. The drug is no longer in my system. The addiciton is curbed.

For now.

But, yeah, all of this is pretty scary.
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Old 03-09-2010, 06:43 AM   #4 (permalink)
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So...uh..I played EQ. Religiously. For 5 years. Then WoW. I didn't realize it until I quit, but the part you quoted is dead on.

The games any more are not about skill or knowledge but time - success is a linear function of time invested. The more you play the 'better' you do. The bitch of it is you aren't doing better - you're just doing more.

The best thing I ever did was quit those bullshit games.

The article is exactly right. But, what's the difference between video games and any other hobby? Take something else, like rock climbing.

It's exactly the same, manufactures spend tons of money on endorsements and advertisements and create this elite-career climbers. They photo them in exotic, beautiful locations. They tell you - you too can do this, if you buy all this gear and training aids and spend countless hours training and travelling. For what? So you can be the first person climb some piece of rock in recorded history? Who cares, you climbed a wall, why the fuck does that matter?

It matters because it's important to you - you pick your goals and you know the work you put in. Your peers recognize this work, people ogle - even if it's only a few people.

It doesn't matter what industry their in, it's all the same. I don't understand why folks just pick on video games.


PS: anyone who has over 500 hours into finding bottles in LoZ sucks at video games. Fuck, I've played the major zelda release on every platform(It's the one game I refuse to give up) And don't have 500 hours into 100%-ing all of them.
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Old 03-09-2010, 06:56 AM   #5 (permalink)
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Quote:
Originally Posted by SecretMethod70 View Post
This is a big part of why I refuse to play MMOs. They're not about a game, they're about wasting time. If there's no end, it's not the game for me.
Exactly. If I don't have a purpose in the world (STORY), then I have no interest in playing the game. Collecting loot, grinding and completing random quests just for the sake of completing them is not fun to me at all.

I dislike MMOs very much. I've tried a few and they just bored me.
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Old 03-09-2010, 07:02 AM   #6 (permalink)
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Really, this song is relevant.


It'll start to make sense at the 1:00 mark.
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Old 03-09-2010, 07:23 AM   #7 (permalink)
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Quote:
Originally Posted by Baraka_Guru View Post

Anyway, I've quit WoW. And my gaming is now at a minimum. The drug is no longer in my system. The addiciton is curbed.

For now.

But, yeah, all of this is pretty scary.
Er, aren't you one of the blokes pre-ordering Civ5? Your relapse is imminent, my friend.
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Old 03-09-2010, 07:29 AM   #8 (permalink)
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lets see,

grinding towards a goal

repeating the same activities over and over again regardless of whether its fun or not

reaching a goal just in time to find out what the next goal is,

sounds alot like life
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Old 03-09-2010, 09:00 AM   #9 (permalink)
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Quote:
Originally Posted by Vaultboy View Post
Er, aren't you one of the blokes pre-ordering Civ5? Your relapse is imminent, my friend.
I haven't preordered anything. I might have to wait until a Christmas or a birthday to get it. Otherwise I'll wait until it becomes cheaper on Steam.

Compared to WoW, Civ isn't as addictive. With Civ, there is a beginning, middle, and end, plus you can save your game at anytime, as it stops when you aren't playing it. There are some similarities, but the scale and scope of the problem differ in my case. I admit to having an addictive personality. I'm currently choosing more rewarding activities to spend most of my spare time (i.e. reading and writing). Games, for me, are now a diversion, not a daily habit.
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
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Humankind cannot bear very much reality.
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Old 03-09-2010, 07:37 PM   #10 (permalink)
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This is why I only choose games where I can easily stop and do something else productive. After I quit WoW, I realized how much of my life got wasted on something that no one cares about. Hell, I can hardly play L4D2 anymore since each campaign takes at least an hour (if your teammates are good) despite how fun it is to slay zombies/survivors.
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Old 03-09-2010, 08:18 PM   #11 (permalink)
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Just a correction: experts DON'T agree that video game addiction is a thing. In fact, the last time they voted on it, they decided not to include it on the next DSM.

When people really are obsessive about video games, that is diagnosed along with other obsessive compulsive disorders.
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Old 03-09-2010, 11:47 PM   #12 (permalink)
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There is a great documentary out about this topic called Second Skin , its a very fascinating look at the world of video game addiction and the fallout that occurs in peoples lives as a result. I would highly recommend it if this topic interests you.

Second Skin (2008)
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Old 03-10-2010, 01:00 AM   #13 (permalink)
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This is the kind of information WoW players will try to ignore while drowning in denial.

It's one thing to fight this battle on the internet, it's quite another when you're aware of the before/after behavioral patterns of each person who plays wow because you know them IRL.

I can tell you right now, the people who I know who play WoW, did NOT sit their asses down for 4-8 hours at a time playing a game.


I've gone back to the catch & release model of gaming. Games that tell a story, draw you in, deliver the experience, then give you your life back.

WoW tells a story, but expects you to forget that that daily quest dialogue is the exact same as it was yesterday, and the day before, and the month before, and the fucking year before.
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Old 03-10-2010, 02:37 AM   #14 (permalink)
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I don't disagree with that article. I just don't care.

I hate to break it to you Shauk. You're still in your skinner box. The only difference is that your box is the real world now. The only thing that changed is that it started offering better rewards than WOW. It says it right there in the article. People come to WOW when it offers reward at a faster pace than the outside world and they leave when the rewards either dry up or the outside world starts offering something better. At least you say you're better off without WOW. By the way you constantly bash the game, I'd say you're the one in denial with your Real world is better than WOW ramblings. I'm sure we'll be seeing you back in the WOW thread soon.

You could say I'm in denial but you'd be wrong. I'm actually NOT playing WOW right now. For one, the rewards dried up and two, the outside world has some pretty tasty rewards atm. The difference is that I know I'm just a rat pulling a lever.



(I apologize, I shouldn't be typing anything right now. I'm grumpy and didn't sleep last night.)
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Old 03-10-2010, 03:27 AM   #15 (permalink)
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Quote:
Originally Posted by dippin View Post
Just a correction: experts DON'T agree that video game addiction is a thing. In fact, the last time they voted on it, they decided not to include it on the next DSM.

When people really are obsessive about video games, that is diagnosed along with other obsessive compulsive disorders.
I love that the existence of a psychological disease is decided by majority vote.
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Old 03-10-2010, 05:02 AM   #16 (permalink)
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Quote:
Originally Posted by Hektore View Post
I love that the existence of a psychological disease is decided by majority vote.
You think they wake up in the morning and vote on a whim?

They do studies, and then vote to include it in the DSM. Even then, research continues.
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Old 03-10-2010, 02:18 PM   #17 (permalink)
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Quote:
Originally Posted by Hektore View Post
I love that the existence of a psychological disease is decided by majority vote.
Well, the majority kind of decides normalcy, so, why not decide pathology? I'll be here all day, playing the role of Devil's Advocate.

I used to do the 8hr EQ raids, I don't think there's anyone who can say that playing a game from 9pm - 5am routinely doesn't bear some kind of addiction.

Fortunately that's long gone!
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Old 03-10-2010, 04:01 PM   #18 (permalink)
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*shiver*
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