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Old 02-20-2010, 07:30 AM   #1 (permalink)
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Sid Meier's Civilization V

Civilization V - Arriving Fall 2010

It is coming....

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Old 02-20-2010, 08:32 AM   #2 (permalink)
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Awesssssssome sauce.

I'm getting this, I've been a fan of the Civ world for years. The only reason I don't play it as much is that I like controlling my troops in battle, not just letting random numbers predict the outcome of the battle. That's why I pick the Total War series over the Civ series.

Either way, looks fucking awesome.
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Old 02-20-2010, 08:41 AM   #3 (permalink)
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Quote:
Originally Posted by LordEden View Post
Either way, looks fucking awesome.
One could even say....it looks.....hexalicious....perhaps...?



From Wikipedia, and derived at least partially from the teaser site linked in the OP:
Quote:
Compared to the earlier versions of the series, Civilization 5 will feature a new combat system, hexagonal rather than square tiles, a new engine, and full-screen diplomacy. It will also contain community, modding and multiplayer elements. Among smaller changes, the game adds the ability for siege weapons to bombard cities from more than one tile away.
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön

Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot

Last edited by Baraka_Guru; 02-20-2010 at 08:45 AM..
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Old 02-20-2010, 09:16 AM   #4 (permalink)
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Well, Sid's got my cash...
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Old 02-20-2010, 11:23 AM   #5 (permalink)
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Freakin' sweet!

Does fall 2010 seem a little early to anyone? Either they've managed to keep this quiet unusually well, or they've got a brutal timetable.
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Old 02-20-2010, 12:12 PM   #6 (permalink)
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WOW! I've been waiting to hear about this for...ages now! Always googling Civ V and just winding up disappointed and thinking a new one was never coming. Can't wait to get my hands on this one, the game is so addictive and so fun.
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Old 02-20-2010, 12:26 PM   #7 (permalink)
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I'd say it's been in development for at least 2 years. I'm definitely looking forward to it. I was really considering reinstalling Civ4 last week but I couldn't find my expansion disk. I guess I'll just wait till Civ5 so I don't burn myself out.
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Old 02-20-2010, 12:34 PM   #8 (permalink)
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I'm really interested to see what the ramped-up diplomacy will entail. The gameplay differences between III and IV were pleasing, so I can only imagine what they have in store for us.

Also, don't you think that hexagon tiles and ranged artillery units are going to be big game-changers?
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön

Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
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Old 02-20-2010, 01:18 PM   #9 (permalink)
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The hexagon tiles really just seem like they are more for aesthetics then any thing else but it could change the feel of the game a little. Ranged artillery, I don't know it seems like it would allow a little more wiggle room when it comes to battle strategy but I'm not sure if it would make a huge difference.

I really like that they seem to be revamping diplomacy a bit, civ 4 felt a little juvenile in that regard. What I would like to see in this game of future releases are more realistic war scenarios and outcomes especially once you reach the modern world. I'd like to see the game evolve past just trying to gain territory and having to attack city after city to win. Instead I'd like to see disputes develop over regions and resources, civil wars & rebellion, and having to fight all over the map and not just at the city walls. Cutting off trade routes, power supplies and roads should play a large roll as well. In the aftermath I'd love to be able to set up treaties where you gain access to certain resources while not having to own the land, perhaps being able to force aggressive nations to not build an army or being able to divide an empire amongst other allies.

Anyway just a few thoughts while I wake up. Can't wait to see this one in action.
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Old 02-20-2010, 02:08 PM   #10 (permalink)
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I think the hexagon is a big deal. Where defending a single tile had up to four fronts now has up to six. That's a big change.
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Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
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Old 02-20-2010, 02:29 PM   #11 (permalink)
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Thats very true, it will be interesting to see if they tweak unit strength and movement to account for that or if they leave it up to the player to tweak their own strategy instead.

One thing that dawned on me about the hexagonal map (was still waking up when I made the above post) is it looks like cities will now have somewhat random boarders and not just a neat square or cross. One thing I didn't like about Civ 4 was the "fat cross" boarder, it always seemed so unrealistic that you couldn't claim a resource because it sat in the angle of the cross. I wonder if this will allow the player more control over how and where the boarder expands.
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Old 02-20-2010, 08:12 PM   #12 (permalink)
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Awesome.

I hope they refine the combat a bit, but still awesome!

SCII
Supreme Commander 2
Civ V
And RUSE in late Q4.

Good year for RTS.

Gooooood stuff
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Old 02-21-2010, 05:25 AM   #13 (permalink)
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Oh snap!

Definitely can't wait for this little fellah. Civ4 is still installed on my comp.
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Old 02-21-2010, 11:26 AM   #14 (permalink)
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Quote:
Originally Posted by Baraka_Guru View Post
Also, don't you think that hexagon tiles and ranged artillery units are going to be big game-changers?
Wasn't there ranged artillery in civ 3? Not all artillery, just one of the late game units. IIRC, it didn't change things all that much.
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Old 02-21-2010, 12:50 PM   #15 (permalink)
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Quote:
Originally Posted by inBOIL View Post
Wasn't there ranged artillery in civ 3? Not all artillery, just one of the late game units. IIRC, it didn't change things all that much.
If I recall (I admit it has been a while since I've played either III or IV), "artillery" units could only fire 1 or 2 squares away. (Anyone please correct me if I'm wrong.)

Near the end-game, there was the tactical nuke, but that was launched directly at the target. Technically it was "long range," but you only had one go at your target. It was more of a movement mechanism than it was an attacking mechanism.

I think the artillery changes in V are going to be more along the lines of 2 or more tiles away. I dunno, maybe 4 or 5 tiles away even. I think that would be a game-changer compared to the old way.
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön

Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
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Old 02-22-2010, 08:26 PM   #16 (permalink)
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A range of more than 2 tiles is just ridiculous, unless they've changed the size of the tiles. Definitely a game-changer, but it seems like they're sacrificing realism for more of a tactical feel to battles. Civ has always been about strategy, not tactics, and I'd hate to see them move too far toward a battle simulation game.
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Old 02-22-2010, 11:23 PM   #17 (permalink)
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As if I don't waste enough time and cash playing Civ.
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Old 02-26-2010, 10:47 AM   #18 (permalink)
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I wont get this. I have a life now, and I'd prefer to keep it that way. Sid Meier stole years from me. Years, goddammit!
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Old 02-27-2010, 07:20 PM   #19 (permalink)
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Civilization V Video Game, Debut Trailer HD | Game Trailers & Videos | GameTrailers.com

Can't embed it...
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Old 02-27-2010, 07:35 PM   #20 (permalink)
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Nice, LoganSnake. I'm stoked.

I was just reading the official website, and it says it's going to have Internet multiplayer, as well as play-by-email (zmog!), hotseat, and LAN play. I just realized now that Civ IV had this too, but I didn't look into multiplayer while I was playing it. I didn't even think about it because Civ III had it only on an expansion.

I've never considered it a multiplayer game, but with a PBEM option, it's certainly something I want to look into! I love the idea of an ongoing, long-term game that you can play when you have the time, rather than having to sit down and organize a game with someone. Pretty cool. This is another reason why I love turn-based games!
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön

Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
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Old 03-08-2010, 03:43 PM   #21 (permalink)
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Nice post! How ironic, i just reinstalled Civ IV about 3 days ago, and was about to start playing again after a 8 hour bender last night...My wife still isn't very happy about that! But that is the way of CIV, 1 minute its just after dinner, the next thing you know everybody is in bed and you have to work in 5 hours...I love this game!!
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Old 03-08-2010, 03:51 PM   #22 (permalink)
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Somehow I have yet to play a Civilization game, but this looks awesome!
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Old 03-08-2010, 04:47 PM   #23 (permalink)
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Quote:
Originally Posted by SecretMethod70 View Post
Somehow I have yet to play a Civilization game, but this looks awesome!
Oh, man, Smeth.... you absolutely must unleash your inner despot!
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön

Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
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Old 03-08-2010, 07:02 PM   #24 (permalink)
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Quote:
Originally Posted by SecretMethod70 View Post
Somehow I have yet to play a Civilization game, but this looks awesome!
Whatwhatwhatwhatwhat WHAAAT?

Haha -- just kidding. I'd recommend the original Civ 4 to start your engines. Be aware, however, it is unrelenting in its addictive qualities.

We will soon celebrate the Day of the Despot in your honor.
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Old 03-08-2010, 09:47 PM   #25 (permalink)
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Be aware, however, it is unrelenting in its addictive qualities.
But don't worry, help is available:

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Old 04-03-2010, 07:19 AM   #26 (permalink)
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The changes from the previous titles:

Civilization V Video Game, GDC 10: Big Changes Interview HD | Game Trailers & Videos | GameTrailers.com

Also, the six part keynote from Sid Meier can be found here (under Features):

http://www.gametrailers.com/game/civilization-v/12779
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Last edited by LoganSnake; 04-03-2010 at 07:23 AM..
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Old 04-03-2010, 08:34 AM   #27 (permalink)
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Oh lordy how I want this game. So, so badly.
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Old 04-10-2010, 08:19 PM   #28 (permalink)
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Another month or so coming up of little sleep before getting to work

I like the addition but sometime the system is getting so complex that I prefer playing the XBOX version which is less to control.

But definitely a buy (or a Xmas gift )
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