05-06-2008, 07:55 PM | #1 (permalink) |
I can't think of a good title
Location: East Bay Area, CA
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Mass Effect and Spore to use new Securom copy protection
Securom is already a horrible copy protection, if it doesn't like your cd-rom or dvd-rom drives, well, you're out of luck, so sorry. Now they're changing it so that it checks with the servers every 10 days to authenticate your cd-key and install. If you can't authenticate, then you can't play at all. So you basically need an internet connection to play a single player game, for Mass Effect at least. Word is that Spore uses the same copy protection but it at least has a multiplayer component.
Honestly, it's this kind of thing that turns people to piracy (not that I'm advocating piracy). I don't want to have to worry about installing a new hard drive or video card and irritating the copy protection or not being able to play because my internet is being loopy. EA really should take a page from Stardock, they still had plenty of sales and keep their customers' gratitudes for not making them jump through hoops just to play a game.
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05-06-2008, 08:00 PM | #2 (permalink) |
Young Crumudgeon
Location: Canada
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What's really ridiculous about this is that the odds are there will be a crack out for it within a week of release.
Never underestimate the ingenuity of people who don't want to pay for software, I always say.
__________________
I wake up in the morning more tired than before I slept I get through cryin' and I'm sadder than before I wept I get through thinkin' now, and the thoughts have left my head I get through speakin' and I can't remember, not a word that I said - Ben Harper, Show Me A Little Shame |
05-06-2008, 08:07 PM | #4 (permalink) |
Human
Administrator
Location: Chicago
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It's a shame that the game publishers are killing PC gaming like this.
I really like PC gaming.
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05-06-2008, 08:11 PM | #5 (permalink) | |
Pissing in the cornflakes
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I don't think they would spend the money and effort for something like this without reason. If its anything like starforce though I will still hate it.
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05-06-2008, 08:13 PM | #6 (permalink) |
Metal and Rock 4 Life
Location: Phoenix
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Just about every legit game I own, I will download the NO CD cracks, or the hacked EXE's just for the pure fact that all copy protection is removed.
Amazing when a games executable goes from 16 meg to 3. That much less shit in my ram. And less chances of a foul root kit, or other "protection" snooping around my hardware. It is just all a complete waste of money, those who wish to steal the game will no matter what you think. War on PC game piracy is a joke just like RIAA's little game.
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05-06-2008, 08:16 PM | #7 (permalink) | |
Pissing in the cornflakes
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Agents of the enemies who hold office in our own government, who attempt to eliminate our "freedoms" and our "right to know" are posting among us, I fear.....on this very forum. - host Obama - Know a Man by the friends he keeps. |
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05-06-2008, 08:20 PM | #8 (permalink) |
Metal and Rock 4 Life
Location: Phoenix
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The saddest little fact is that there is a even larger crowd for Console Piracy these days. Its not too difficult to buy two 360's and have one cracked and the other not.
Or if you're willing to risk it just keep updated with the latest mod chips and cracked games. But its just easier to make the evil PC gamers look like the only real issue. I'm mostly ranting and taking away from this thread, so I'll stop.
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You bore me.... next. |
05-06-2008, 08:50 PM | #9 (permalink) | |
Pissing in the cornflakes
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__________________
Agents of the enemies who hold office in our own government, who attempt to eliminate our "freedoms" and our "right to know" are posting among us, I fear.....on this very forum. - host Obama - Know a Man by the friends he keeps. |
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05-06-2008, 09:44 PM | #10 (permalink) |
Confused Adult
Location: Spokane, WA
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this wont phase pirates one bit. it's just another business for coders to jump in to because they're working on the corporate dime.
They really could care less if the end result is pirated or not, as long as it looks good enough for them to keep getting a paycheck. |
05-06-2008, 10:03 PM | #11 (permalink) | |
Pissing in the cornflakes
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__________________
Agents of the enemies who hold office in our own government, who attempt to eliminate our "freedoms" and our "right to know" are posting among us, I fear.....on this very forum. - host Obama - Know a Man by the friends he keeps. |
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05-06-2008, 10:42 PM | #12 (permalink) |
I can't think of a good title
Location: East Bay Area, CA
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Well, the copy protection pisses off some customers but it also prevents your average pirate from getting it, since something like this new system will probably take a while to crack. If pirates foiled is greater than customers pissed off, then they make more money than with no copy protection at all, especially since the pissed off customers already bought the software. Of course that doesn't take into account the people that pirated it but had no intention of buying it in the first place since there's no way to accurately gauge how many there are.
I think you get the same sort of thing happening with music, people don't want to spend the money to buy CDs, especially when it's easier and more convenient to download illegally. Software is somewhat less convenient but also more expensive.
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The black wind howls... |
05-07-2008, 03:28 AM | #13 (permalink) | |
Knight of the Old Republic
Location: Winston-Salem, NC
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People who simply don't want to pay for something they can get free are the result of this. It's a shame that the people who actually want to buy the games are punished for it but I don't see an alternative. |
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05-07-2008, 03:36 AM | #14 (permalink) | |
warrior bodhisattva
Super Moderator
Location: East-central Canada
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05-07-2008, 04:53 AM | #15 (permalink) | |
C'mon, just blow it.
Location: Perth, Australia
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." -- From an IGN game review. |
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05-07-2008, 01:49 PM | #16 (permalink) | |
I can't think of a good title
Location: East Bay Area, CA
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The black wind howls... |
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05-07-2008, 02:39 PM | #17 (permalink) | ||
Tilted Cat Head
Administrator
Location: Manhattan, NY
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A good example of this scenario is actually happening. Quote:
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I don't care if you are black, white, purple, green, Chinese, Japanese, Korean, hippie, cop, bum, admin, user, English, Irish, French, Catholic, Protestant, Jewish, Buddhist, Muslim, indian, cowboy, tall, short, fat, skinny, emo, punk, mod, rocker, straight, gay, lesbian, jock, nerd, geek, Democrat, Republican, Libertarian, Independent, driver, pedestrian, or bicyclist, either you're an asshole or you're not. |
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05-07-2008, 08:49 PM | #18 (permalink) | |
Upright
Location: Portland
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05-07-2008, 08:52 PM | #19 (permalink) | |
Young Crumudgeon
Location: Canada
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The problem arises when the control methods become unacceptably controlling or restrictive.
__________________
I wake up in the morning more tired than before I slept I get through cryin' and I'm sadder than before I wept I get through thinkin' now, and the thoughts have left my head I get through speakin' and I can't remember, not a word that I said - Ben Harper, Show Me A Little Shame |
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05-07-2008, 08:57 PM | #20 (permalink) | |
... a sort of licensed troubleshooter.
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05-07-2008, 09:05 PM | #21 (permalink) | |
Young Crumudgeon
Location: Canada
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__________________
I wake up in the morning more tired than before I slept I get through cryin' and I'm sadder than before I wept I get through thinkin' now, and the thoughts have left my head I get through speakin' and I can't remember, not a word that I said - Ben Harper, Show Me A Little Shame |
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05-07-2008, 09:09 PM | #22 (permalink) |
... a sort of licensed troubleshooter.
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Still, these may end up being the next Starcraft and Diablo 2, which still, after as much as 10 years, still have magnificent online investment because of such consistent use. It seems a bit early to be predicting their untimely deaths.
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05-07-2008, 10:28 PM | #23 (permalink) |
Addict
Location: Tulsa, OK
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I'm sure if they "pull the plug" on their authentication servers, they would probably release a patch that would get rid of the copy protection altogether. There have been many games in which the developer released the game with copy protection, and then patched it out in a later patch.
I think it's kind of dumb that you have to authenticate every ten days rather than just authenticating once, but I have a constant internet connection that rarely goes down, so it won't really be a problem for me. I don't really see how this encourages piracy, since most people who want to play the game will probably buy it just to avoid the hassle of being bugged for authentication every ten days. |
05-08-2008, 04:44 AM | #24 (permalink) | |
We work alone
Location: Cake Town
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Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future. Common sense is knowing that you should try not to be an idiot now. - J. Jacques |
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05-08-2008, 05:55 AM | #25 (permalink) | |
Tilted Cat Head
Administrator
Location: Manhattan, NY
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While MMMOs have come and gone, ala Earth & Beyond, Gods & Heros, they have an intrinsic online requirement to the game. I purchase games via Steam a download client created by Valve the makers of Half-Life and there challenges to the fact that it authenticates each and everytime I want to play a game. I was playing an older game the other day Call of Duty: United Offensive and I expect to only play that for a certain time. Yet Call of Duty 4, I bought traditionally box from a store and have it sitting on my desk. To play it I must have the CD in the drive. I could have downloaded it via Steam and they would authenticate me online. If Steam goes away, I don't get to play it anymore. While it may not be the case, there are business decisions that game companies make in order to stay profitable. It doesn't matter to them if you still like to play the game or not, they upkeep for them is a cost and they may not necessarily be making a monthly subscription profit from you, only the initial outlay for the game. I have a copy of Bioshock which upon installing connects to authenticate and download a patch. For whatever reason, I cannot authenticate, and thus I cannot download the patch. This now required me to contact support and go back and forth with them until we resolved it. Had I bought the Xbox360 version, I drop in the disc and start playing. Instead I had to spend several hours troubleshooting instead of playing. I don't know about how much free time you have, but mine is finite and very precious to me.
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I don't care if you are black, white, purple, green, Chinese, Japanese, Korean, hippie, cop, bum, admin, user, English, Irish, French, Catholic, Protestant, Jewish, Buddhist, Muslim, indian, cowboy, tall, short, fat, skinny, emo, punk, mod, rocker, straight, gay, lesbian, jock, nerd, geek, Democrat, Republican, Libertarian, Independent, driver, pedestrian, or bicyclist, either you're an asshole or you're not. |
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05-08-2008, 06:39 AM | #26 (permalink) |
<3 TFP
Location: 17TLH2445607250
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A lot of interesting takes here, but I DO firmly place the blame on the publishers. I'll try to dig around for some numbers, but two of the top selling games over the past few years have NOT used copy protection. Imagine that. I won't buy a game that uses it (I haven't bought many PC games lately, obviously). I planned to buy Spore, but now I will not (buy it at least). Yes, I think piracy is wrong, in many ways. However, publishers chasing away legit customers due to DRM that is borken (which nearly all of it is in some way, shape or form) is just ridiculous. The people who already planned to pirate either game still will. The people that planned to BUY it still will. The only outcome is that some people will buy it retail and then NOT be able to play, thus making another agitated customer. Show me a case of any gamer who pirates their games ever being prevented from doing so for more than 1-2 weeks after the release date... such a case does not exist. So, who are we helping? Well, honestly, nobody. Not the publisher, not the developer and certainly not the legit end user. Who are we HURTING? Well, SOME legit end users, and thusly the publisher and developer to some degree, albeit likely a small one.
I worked for a company that developed and provided DRM for clients using the internet to distribute video media (streaming and downloaded). Luckily this was NOT my primary department. I detest DRM. I have yet to see a case where DRM has proven to protect very much, especially in the video game industry. I have, however, seen MANY cases of DRM hurting legit customers. Wow, seems like a great scheme. The Sony DRM Rootkit? Sony Records Audio CD DRM that has proven three times over the course of its life to not work in Book Standard CD players? Bioshock's initial DRM that caused people to become furious and an immediate patch was made to change it? An old post of mine about DRM. The points remain relatively the same. Sorry for the rambling, but this topic gets me in a tizzy. Most new copy protection schemes are broken BEFORE they are even released in new software. I would bet money (if I had any) that Spore will be cracked days to weeks before it hits retail shelves. Yeah, that's really sticking it to the pirates, right? I would also wager at strong odds that within a few weeks of release you see numerous reports of problems with the copy prot scheme. Yup, that's looking out for the real customers, too. I don't know how anyone can argue FOR DRM these days. It's proven it's worthlessness from all angles over the past 5-10 years. Obviously a few of these companies still have really good marketing folks. *sigh*
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05-08-2008, 06:46 AM | #27 (permalink) |
Tilted Cat Head
Administrator
Location: Manhattan, NY
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xeph, I don't disagree with you with respect to DRM, however I can see a place wherein it fits in the stream and that is in production. DRM the alpha, beta, and gold. DRM the preproduction artwork, text, models to protect your "investment." That's where it needs the protection more than it needs it on the released version.
When you release it, strip off the DRM, and regression test the game then release. This allows controlling it getting leaked and released into the wild before it's time. Akin to visual time code burned into a workprint copy of a movie, most players won't want to experience the hassle, but those that wish to have it "before" the announced date are the same people who are the crackers. So your only maybe alientating them.
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I don't care if you are black, white, purple, green, Chinese, Japanese, Korean, hippie, cop, bum, admin, user, English, Irish, French, Catholic, Protestant, Jewish, Buddhist, Muslim, indian, cowboy, tall, short, fat, skinny, emo, punk, mod, rocker, straight, gay, lesbian, jock, nerd, geek, Democrat, Republican, Libertarian, Independent, driver, pedestrian, or bicyclist, either you're an asshole or you're not. Last edited by Cynthetiq; 05-08-2008 at 06:53 AM.. |
05-08-2008, 06:59 AM | #28 (permalink) |
<3 TFP
Location: 17TLH2445607250
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Cyn, I think that'd be great. The problem is that C-levels and investors seem to be convinced that their bottom line is in great jeopardy with no DRM on the shipped product. Studies have been done to prove how worthwhile and useful DRM is. Most of these studies have been conducted by/for the DRM scheme developers. Funny, eh?
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The prospect of achieving a peace agreement with the extremist group of MILF is almost impossible... -- Emmanuel Pinol, Governor of Cotobato My Homepage |
05-08-2008, 09:02 AM | #30 (permalink) | |
Pissing in the cornflakes
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Agents of the enemies who hold office in our own government, who attempt to eliminate our "freedoms" and our "right to know" are posting among us, I fear.....on this very forum. - host Obama - Know a Man by the friends he keeps. |
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05-08-2008, 09:46 AM | #31 (permalink) |
We work alone
Location: Cake Town
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If I had to guess, Half Life 2 and World of Warcraft.
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Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future. Common sense is knowing that you should try not to be an idiot now. - J. Jacques |
05-08-2008, 10:00 AM | #32 (permalink) | |
Tilted Cat Head
Administrator
Location: Manhattan, NY
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HL2 has to authenticate to Steam servers.
__________________
I don't care if you are black, white, purple, green, Chinese, Japanese, Korean, hippie, cop, bum, admin, user, English, Irish, French, Catholic, Protestant, Jewish, Buddhist, Muslim, indian, cowboy, tall, short, fat, skinny, emo, punk, mod, rocker, straight, gay, lesbian, jock, nerd, geek, Democrat, Republican, Libertarian, Independent, driver, pedestrian, or bicyclist, either you're an asshole or you're not. |
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05-08-2008, 10:17 AM | #33 (permalink) | |
Young Crumudgeon
Location: Canada
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Yeah, all Valve products have DRM through Steam.
I'm not against Steam entirely. As a content delivery system it's pretty damned convenient. As a front-end for my games it's the same deal. It's nice that my games will auto-update as long as Steam is open. It's also great that I never have to worry about losing or damaging the CDs for the game, or upgrading my computer. I can simply log into my Steam account and so long as I've got sufficient bandwidth I can re-download that sucker anywhere I want. The DRM aspect is pretty non-intrusive. It does worry me that all Steam-enabled games become unusable if I can't connect to the Steam servers, but I'd like to think the Valve folks will be forward looking enough that if they ever take the Steam servers down they'll offer some sort of patch or work-around. The key part is this: Quote:
__________________
I wake up in the morning more tired than before I slept I get through cryin' and I'm sadder than before I wept I get through thinkin' now, and the thoughts have left my head I get through speakin' and I can't remember, not a word that I said - Ben Harper, Show Me A Little Shame |
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05-08-2008, 10:27 AM | #34 (permalink) | |
Tilted Cat Head
Administrator
Location: Manhattan, NY
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As far as the games are concerned, I do understand the EULA and have many issues with it. I am referring to when I buy a CD/DVD for a Playstation2, Xbox, NES, SNES, DS, Gameboy (console games) I can play it at your house, my house, any one who has the requesite hardware.
__________________
I don't care if you are black, white, purple, green, Chinese, Japanese, Korean, hippie, cop, bum, admin, user, English, Irish, French, Catholic, Protestant, Jewish, Buddhist, Muslim, indian, cowboy, tall, short, fat, skinny, emo, punk, mod, rocker, straight, gay, lesbian, jock, nerd, geek, Democrat, Republican, Libertarian, Independent, driver, pedestrian, or bicyclist, either you're an asshole or you're not. |
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05-08-2008, 10:45 AM | #35 (permalink) |
... a sort of licensed troubleshooter.
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The real issue is piracy. 5 years from now would be an excellent time to champion a concern about the servers shutting down.
I don't like the MPAA and RIAA because of their illegal and unethical practices in tracking down supposed pirates. Here's the thing: if you're actually guilty of piracy and you're caught, you should be punished. Let's not pretend that piracy is this amazing act of civil disobedience; it's theft. Back when I was using Napster, had I been caught, I should have been prosecuted and punished. Unless the game industry is taking a play from the MPAA and RIAA and using illegal and unethical practices, though, I can't fault them for attempting to make theft of their product more difficult. |
05-08-2008, 11:07 AM | #36 (permalink) |
I can't think of a good title
Location: East Bay Area, CA
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Well I don't know about top-selling games for the year, but Sins of a Solar Empire had pretty good sales, topping the charts for a few months and it has practically no DRM. It doesn't even ask your cd-key when you install, you use your cd-key to register your copy online to get patches and new content. Great game too, I'm glad it succeeded to help the developer and also to show that DRM isn't necessary to make money.
Edit: Will, the problem is that it doesn't deter pirates at all. Every game with DRM has been cracked, many times before the official release date. Most people won't have issues with DRM but a few will and pirates will have no problems whatsoever. I don't know how easy or not it is to crack ME's or Spore's DRM but at least it's easy to tell when it has been cracked. Some games have DRM that doesn't just prevent you from playing, it degrades your playing experience like killing your entire party before the last boss or making your character control strangely and be unable to reload. With those, the crackers release a crack that just removes the cd-check or something and release it while later on pirates encounter these problems. So in those cases it may take weeks or months for crackers to completely bypass the DRM but I bet ME and Spore will be cracked within days of release.
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The black wind howls... Last edited by Lokus; 05-08-2008 at 11:14 AM.. Reason: Read Will's post |
05-08-2008, 12:37 PM | #37 (permalink) | |
Pissing in the cornflakes
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Agents of the enemies who hold office in our own government, who attempt to eliminate our "freedoms" and our "right to know" are posting among us, I fear.....on this very forum. - host Obama - Know a Man by the friends he keeps. |
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05-08-2008, 12:49 PM | #38 (permalink) | ||
... a sort of licensed troubleshooter.
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A lot of this seems too premature. So premature, in fact, that it strikes me as pretense. This argument is still about wanting piracy to be easier. Last edited by Willravel; 05-08-2008 at 01:43 PM.. Reason: added quote |
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05-08-2008, 01:33 PM | #39 (permalink) |
We work alone
Location: Cake Town
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Piracy has never been hard...
__________________
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future. Common sense is knowing that you should try not to be an idiot now. - J. Jacques |
05-08-2008, 02:13 PM | #40 (permalink) | |||||
<3 TFP
Location: 17TLH2445607250
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From this link about Galactic Civilizations II.
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The prospect of achieving a peace agreement with the extremist group of MILF is almost impossible... -- Emmanuel Pinol, Governor of Cotobato My Homepage |
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copy, effect, mass, protection, securom, spore |
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