06-12-2003, 03:15 AM | #1 (permalink) | |
Human
Administrator
Location: Chicago
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Different country, different game content...
Depending on the country it's being sold in, game content varies. Tke this article pertaining to Germany's censorship of games for example...
Quote:
Not to mention these games don't really effect behavior contrary to what some special interest groups would like you to believe. If your kid shoots up a school it's because of your bad parenting, not because they played Quake III
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Le temps détruit tout "Musicians are the carriers and communicators of spirit in the most immediate sense." - Kurt Elling |
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06-12-2003, 10:15 AM | #2 (permalink) |
Crazy
Location: New England
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i agree wholeheartedly SecretMethod70 in regards to your statement about simulated violence begetting real life violence. thats crap if taught the difference...... by the parents. notice i didnt say adults. i am sick to death of parents shirking their responsibilities in raising their kids. dont blame your childs poor manners and behavior on others kids or the school system.. look in the mirror. sorry, minor rant there.
anyway, yes censorship will remain live and well everywhere until people can accept the responsibility of their own actions. |
06-12-2003, 02:12 PM | #3 (permalink) |
Upright
Location: Australia
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thats what pisses me off about this country ( australia ) because there is no R rating for 18+ games like GTA3 and any other game that cant be classified has to get edited to comply with our MA 15+ rating, or it doesnt get to the shelves over here
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06-12-2003, 02:17 PM | #4 (permalink) |
2+2=5? Not again!
Location: Dallas, Texas
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I appreciate this information. I find cultural differences like these fascinating. I also appreciate the insight you've offered into the lives of programmers with international products.
I agree that modern governments are trying to do too much. Still, whatever information we feed ourselves will shape our thoughts and influence our actions. We should all work as individuals and communities to help children grow up to love kindness, beauty, and truth. Playing a game for an hour may not affect anyone, but playing it for several hours every day will. This is especially true if someone is playing games as a substitute for talking with friends. If we are going to have a healthy society, we all need to help younger people experience life and build relationships. I've tried to always be helping at least one or two since I became an adult. Just my two cents, for what it's worth. |
06-16-2003, 10:11 PM | #7 (permalink) |
Not Brand Ecch!
Location: New Orleans
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That's a pretty interesting article. The Germans are tough, but they're not as strict as the Greeks who, last I heard, have outlawed all videogames. Here's an article, from last September:
C-Net News
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06-16-2003, 10:59 PM | #8 (permalink) |
Tilted
Location: behind you!!
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I heard about this situation a while ago, when Half-Life first shipped. Apparently the Germans made a big stink about it being too violent, so the enemies were all changed into robots or spurted green blood.
Although they take it a little too far, in my opinion some of the games that make it onto the market are just ridiculous. I mean, when we have some games like Soldier of Fortune II or Postal, with their selling point based around extreme violence, I really think measures need to be taken to keep them from younger gamers. |
06-17-2003, 03:01 PM | #9 (permalink) |
Insane
Location: Tigerland
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I'm with Nappa on this one. I love my games, and I'd hate not to have them at all, but games like Postal really take it too far.
I kinda respect Germany's stance on this, too. The decision to censor takes a lot of courage- I mean, you have to be very confident that you're doing the right thing. |
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content, country, game |
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