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#1 (permalink) | |
Here, yet not all there.
Location: Franklinville, NJ
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Team Fortress 2 announced
For anyone who hasn't heard TF2 will be released alongside with Half-Life: Episode 2. Here is a group photo of the characters in the game. http://media.pc.ign.com/media/011/01...g_3746315.html
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I kinda like the style they went with.
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The taint. Conveniently located between the snack bar and the dumpster. |
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#3 (permalink) |
Lover - Protector - Teacher
Location: Seattle, WA
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Yep, back in '98. I believe 'em this time.. it's Valve!
![]() I'm pumped.. TFC was awesome.
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#5 (permalink) |
The Mighty Boosh
Location: I mostly come out at night, mostly...
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I never heard it was announced the first time, so I'm looking forward to this.
I wasted countless hours on the original, the characters look ace
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#6 (permalink) |
Fluxing wildly...
Location: Auckland, New Zealand
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Kinda amusing that they were originally going to make it a heap more realistic than TFC and then after all this time they've decided to go in the opposite direction.
Oh well, looks like this one is going to stick to the TF formula rather than reinventing it, should be good ![]()
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#8 (permalink) | |
Sultana ruined my evil persona
Location: Los Angeles
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I look forward to it. ![]()
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His pants are tight...but his morals are loose!! |
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#9 (permalink) |
Junkie
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Aren't those graphics a little dated?
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#10 (permalink) |
Tilted
Location: Athens, OH
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I think the graphics are purposefully cartoonish. They're so low-tech that they're hi-tech.
I was a little dissapointed when this was first announced, but I'm looking forward to it now. Originally the game was going to be Team Fortress 2: Brotherhood of Arms and it was going to be super realistic moden combat game. The demo even won best of show at the '99 E3 convention. However, since then the market for that kind of game has been saturated. Besides, the game they were designing already came out... it's called Battlefield 2. Since there are so many realistic shooters I think going in the opposite direction is the right wa to go. TFC was never a very realistic game, so why try to make it so? |
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#11 (permalink) | |
Here, yet not all there.
Location: Franklinville, NJ
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I agree with you. I mean if they are gonna keep TF2 consistent with TFC by having conc jumps... rocket jumps and etc... the cartoony look is the way to go... not ultra-realistic. Plus I think it will be refreshing to have an FPS that is actually made to be fun to play... not something that is trying to replicate real life situations.
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The taint. Conveniently located between the snack bar and the dumpster. |
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#12 (permalink) | |
The Death Card
Location: EH!?!?
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I have the PC Gamer issue when this game was 1st announced. I have the urge to go find it now... but it's probably buried in some box completely lost.
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Feh. |
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#13 (permalink) |
Pissing in the cornflakes
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My theory is that CS is what killed TF2. The early screens looked a lot like CS, and valve knew there was no point in releasing something that was already out there.
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#16 (permalink) |
Tilted
Location: Auckland, New Zealand
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TF2 is going to rock - I'm still a TFCer, part own the NZ community at www.nzfortress.co.nz. If you're feeling a little bored, check out the stuff we have on the front page - new videos etc.
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#17 (permalink) |
Huggles, sir?
Location: Seattle
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Valve totally blew it. They could have released TF2 (the realistic combat strategy game) before Battlefield but they wanted to make more money and so they stalled. Now, they have to scrap it all and renamed a TFC copy/paste job as "TF2." Pretty pathetic, but a good example of why Valve is a horribly inept company run by their marketing department.
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seretogis - sieg heil perfect little dream the kind that hurts the most, forgot how it feels well almost no one to blame always the same, open my eyes wake up in flames |
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#18 (permalink) | |
Getting Medieval on your ass
Location: 13th century Europe
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#19 (permalink) | |
Huggles, sir?
Location: Seattle
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seretogis - sieg heil perfect little dream the kind that hurts the most, forgot how it feels well almost no one to blame always the same, open my eyes wake up in flames |
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#20 (permalink) |
Here, yet not all there.
Location: Franklinville, NJ
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Are you sure it was "YEARS" of work that they scrapped? I only remember seeing a total of 4 screenshots from TF2:BoA.
What exactly is the copy and paste job? Are you saying TF2 is just TFC with prettier graphics? After watching the latest teaser I am even happier with the direction of the game... looks fun as hell. But I do know one thing... people should try it before saying its gonna suck. Its kinda like eating new food as a kid... if you convince yourself its gonna be bad before you try it... then you will most likely never give it a fair chance. If the game DOES turn out horrible I will be one of the first in line saying WTF Valve?!? But it comes free with HL2 Ep.2 so how much can you truly bitch about it? [edit]Oh I guess I could have included a link for the latest teaser... I dunno if its actual in-game footage or not.... http://www.youtube.com/watch?v=PACZIIrxMh8 I lie... there were a total of 11 screenshots on IGN from '99 to 2001
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The taint. Conveniently located between the snack bar and the dumpster. Last edited by BurntToast; 08-29-2006 at 02:05 PM.. Reason: Automerged Doublepost |
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#21 (permalink) | |
Getting Medieval on your ass
Location: 13th century Europe
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It seems to me that if Valve simply wanted to make money, as you suggest, they would have released the game long before now, before it was done, to capitalize on the TF name. Obviously they did not do this. In fact, TF2 is going to be free with Episode 2. Valve could have easily released it as a stand alone game, for $50 or so, to "make more money." But they are not doing so. Funny, that completely flies in the face of your theories. Like it was stated above, play the game before criticizing it, sheesh. Last edited by Coppertop; 09-02-2006 at 08:50 AM.. Reason: spelling |
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#22 (permalink) | |||
Huggles, sir?
Location: Seattle
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http://www.gamespot.com/pc/action/te...ml?sid=2463316 In 1999, seven years ago, Sierra launched a website for TF2(:BoA) announcing it would be a stand-alone game to be released later that year. http://www.gamespot.com/news/2460650.html In 2000, six years ago, Valve announced that they were dropping the Quake-based engine in favor of a proprietary engine for TF2(:BoA) -- no release date is mentioned. http://www.gamespot.com/pc/action/te...ml?sid=2592192 In 2000, nearly six years ago, Robin Walker (a creator of the original Team Fortress mod for Quake and was working on TF2(:BoA)) answers some questions which clearly show that TF2(:BoA) was to be a vastly different game than what is now being paraded around as TF2. http://www.gamespot.com/pc/action/te...ml?sid=2652476 Quote:
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seretogis - sieg heil perfect little dream the kind that hurts the most, forgot how it feels well almost no one to blame always the same, open my eyes wake up in flames |
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#23 (permalink) |
Here, yet not all there.
Location: Franklinville, NJ
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I did play TFC for a few years and I am perfectly fine with the direction they are going. If I want realistic squad based combat I'll go play BF2. TFC for me was more about having fun than being realistic. If realism is your thing then try Fortress Forever when it comes out. http://www.fortress-forever.com/
The "community" that voices its opinion on the steampowered forums seems to be split 50/50. Some love it... some don't. I'm just speculating but I believe that once they started working on the Source engine HL2 and CS:S became more of a priority because the sheer amount of people playing CS dwarfed the TFC community. Yeah they might have had that one guy punching in the 1's and 0's working on TF2:BoA but he was like Milton from OfficeSpace... and they took his stapler. But anyway... I am sure I will get ripped to shreds for speculating. I just feel that any sequel/update to TFC was always on the back burner for Valve.
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The taint. Conveniently located between the snack bar and the dumpster. |
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#24 (permalink) | |
Yo dawg, I herd u like...
Location: memes.
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Personally, I agree with your point of view.The cartoony graphics match the game way more than realism.The game played like a cartoon to begin with.Rockets, grenades, snipers, sentry guns and flamethrowers all over the place.It was chaos, and not typically the environment for tactics beyond the very basic.My only concern is that Valve doesent fix issues that are still problems like in CS:Source, like Hitbox issues, line of sight glitches/bugs and still having weapon balancing issues. Side note: I miss the shields from 1.6 |
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#25 (permalink) |
Tilted
Location: Auckland, New Zealand
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I don't think TF2 was ever a priority development - they released a few screenshots and avis that could have easily been made on goldsrc to show what they wanted to do. Then the realised it was like game that they already had - CS. Personally, I'm glad they delayed it, i don't want to play a CS game under the name of TF.
Your links to those press releases mean nothing, seretogis. CS was always going to be more of a priority - makes them far more money. Then along came Source and Steam (without which, we could not have the former) and i recall reading an article or an interview (i forget which) which stated that the guys in charge of TF2 had been reassigned to work on Steam and Source. TF2 was never not going to be released, it was just a lower priority than the other balls Valve were juggling, and I'm glad they delayed it and changed their minds, because TF2:BoA looked like the most boring BF/CS rip-off/combination possible, it would have totally strayed from what TF is about. Oh and saying that having 2fort proves they aren't doing anything is complete bollocks, 2fort is a classic map, there cannot be TF without 2fort. And i'm sure a totally inept company could release consecutive games rated better than anything else ever in the genre - Half Life and Half Life 2. Get over yourself. |
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#26 (permalink) | |
Huggles, sir?
Location: Seattle
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I provided reading material which describes the type of game TF2:BoA was going to be, so really there is no reason to be so uninformed.
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seretogis - sieg heil perfect little dream the kind that hurts the most, forgot how it feels well almost no one to blame always the same, open my eyes wake up in flames Last edited by seretogis; 09-04-2006 at 11:41 PM.. Reason: Quoted NotAnAlias to prevent unnecessarily hurt feelings. |
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announced, fortress, team |
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