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woman
the basis of the model is not mine, but i did all of the textures and reworked the face. hope you like her.
http://abaddon01.no-ip.info:8081/images/chick.jpg |
very interesting, it looks as though she has constellations under her skin. looks great
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Actually if you look closely i left the teeth in by accident so they and the gums show through...
Whoops |
well alot of you took a look, but only one person wrote back...
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Interesting, the shape of the eyes and lower lip are done quite well IMO.
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Quote:
You had best get used to the view/comment ratio. Your image is a pretty slow download too so that might have people clicking their back button. That being said, good work. What did you use to create her? I'd love to learn more about this medium. -GH |
I dont come to this part of TFP much..but I'm glad I did now...that pic...so damn nice...could use some hair though...bald women is a turn off for me..but still..very very nice.. It takes a while to load the pic. but it was damn well worth it.
THANKS :thumbsup: man! |
Yeah, it really does take a while to download. But wow, is that cool. The teeth! ha ha ha, I wouldn't have noticed had you not mentioned them. Great work.
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That is so cool. nice one man
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Rexed.
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That's a really nice image!
I have no skills what-so-ever when it comes to computer-based stuff like that. And, I'll second the notion that the view/comment ratio can often be disheartening. |
it will rex from 2:00 am till 8:30 am (when i sleep, i host)
as for being slow, my pipe is so very very small, so very small (128 up) thanks for all the comments, as for the meadium, i made it in 3dsmax, the base of the model is not mine, but i took it and made it beautifle (adjusted the lips, all new textures, added eye lashes ect.) then i pushed it through a wire frame render (forcing wire frame) and it turned out good, as for the polygon count, i dont recal the number but it is a wire frame so you can see the polygons, as you can see the lips are nearly solid, ie extreamly high poly count. |
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